Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Centurion83
Nut
Level 45
God Stats
3W - 4L
1,439 SR
Queue Stats
11W - 12L
1,571 Elo+
Solo
Ne Zha
Ne Zha
TheJoselato
Ne Zha
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,561 Elo+
Solo
Ix Chel
Ix Chel
WIIINNISMmokEUr
Ix Chel
Level 182
God Stats
8W - 10L
1,579 SR
Queue Stats
77W - 84L
1,443 Elo+
Solo
Vulcan
Vulcan
Yasuke2350
Vulcan
Level 126
God Stats
13W - 21L
1,538 SR
Queue Stats
298W - 306L
1,446 Elo+
Solo
Team Averages
Level 108
1,511 SR
1,504 Elo+

VS

Team Averages
Level 79
1,516 SR
1,487 Elo+
Nut
Nut
EinfallsreichHD
Nut
Level 81
God Stats
2W - 1L
1,519 SR
Queue Stats
66W - 60L
1,511 Elo+
Solo
Tyr
Tyr
emilillo05
Tyr
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 77L
1,538 Elo+
Solo
Sylvanus
Sylvanus
niantuu
Sylvanus
Level 67
God Stats
3W - 1L
1,493 SR
Queue Stats
100W - 115L
1,440 Elo+
Solo
Baron Samedi
Baron Samedi
rettenetes92
Baron Samedi
Level 124
God Stats
6W - 1L
1,708 SR
Queue Stats
324W - 293L
1,531 Elo+
Solo
Ratatoskr
Ratatoskr
whileamsleep705
Ratatoskr
Level 65
God Stats
30W - 36L
1,362 SR
Queue Stats
32W - 37L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
6 / 2 / 0
7,279
607
7,259
11,421
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 0
5,736
478
8,902
8,298
2,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
9
0 / 4 / 1
5,222
435
2,193
10,758
5,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 1
5,589
466
5,932
9,095
5,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
Yasuke2350
Vulcan
11
0 / 7 / 0
6,120
510
4,481
9,378
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
7,171
598
6,121
7,386
3,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 5 / 0
7,228
602
5,899
11,950
5,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
niantuu
Sylvanus
10
0 / 1 / 7
6,413
534
3,532
12,852
9,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
rettenetes92
Baron Samedi
14
9 / 0 / 2
8,472
706
11,410
6,814
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
whileamsleep705
Ratatoskr
9
1 / 1 / 5
5,777
481
4,361
8,179
2,893
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
7
Kills
17
17
Deaths
7
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
2
0
3
L
1
2
0
0.5
W
5
0
1
5.5
L
Ne Zha
0
4
1
0.13
L
0
2
1
0.25
L
Vulcan
Yasuke2350
Vulcan
0
7
0
0
W
2
5
0
0.4
W
Sylvanus
niantuu
Sylvanus
0
1
7
3.5
W
Baron Samedi
rettenetes92
Baron Samedi
9
0
2
10
W
Ratatoskr
whileamsleep705
Ratatoskr
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,767
Damage
31,323
48,950
Taken
47,181
22,449
Mitigated
25,210
10,459
Healing
20,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,259
3,176
0
4,378
11,421
5,123
0
556
10,865
0
47,196
L
8,902
6,171
0
2,364
8,298
2,722
0
2,310
5,988
0
45,191
W
6,121
3,541
0
2,069
7,386
3,205
501
2,667
4,719
0
54,937
L
Ne Zha
2,193
583
0
1,186
10,758
5,056
0
2,488
8,270
0
37,335
L
5,932
1,135
419
1,852
9,095
5,666
0
3,376
5,719
23,653
0
L
Vulcan
Yasuke2350
Vulcan
4,481
1,158
0
260
9,378
3,882
0
6,118
3,260
47,992
483
W
5,899
1,557
0
2,990
11,950
5,290
0
247
11,703
0
42,671
W
Sylvanus
niantuu
Sylvanus
3,532
1,912
3,522
4,481
12,852
9,823
0
4,329
8,523
20,570
3,137
W
Baron Samedi
rettenetes92
Baron Samedi
11,410
814
1,389
3,332
6,814
3,999
329
2,392
4,422
70,364
2,285
W
Ratatoskr
whileamsleep705
Ratatoskr
4,361
1,141
0
2,834
8,179
2,893
0
692
7,487
0
27,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,946
Gold Earned
35,061
329
Minions Killed
369
0
Camps Cleared
0
1,120,881
Distance Traveled
1,190,145
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,279
607
74
6
0
229,453
0
L
Nut
5,736
478
79
7
0
222,900
0
W
Nut
7,171
598
97
8
0
217,998
0
L
Ne Zha
5,222
435
60
5
0
222,265
0
L
Ix Chel
5,589
466
25
2
0
229,753
0
L
Vulcan
6,120
510
91
8
0
216,510
0
W
Tyr
7,228
602
75
6
0
227,080
1
W
Sylvanus
6,413
534
20
2
0
212,340
5
W
Baron Samedi
8,472
706
130
11
0
241,737
4
W
Ratatoskr
5,777
481
47
4
0
290,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role