Player Matchup

Aphrodite
Aphrodite
Silver II
 
Aphrodite
Silver II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver IV
 
Jormungandr
Silver IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver I
LucasKhage
Danzaburou
Silver I
Level 140
God Stats
13W - 8L
1,620 SR
Queue Stats
164W - 164L
1,140 MMR
Party 2
Pele
Pele
Silver II
Tweek625
Pele
Silver II
Level 128
God Stats
14W - 18L
1,383 SR
Queue Stats
73W - 77L
1,033 MMR
Party 2
Anubis
Anubis
Silver III
temp-375744
Anubis
Silver III
Level 122
God Stats
8W - 4L
1,452 SR
Queue Stats
124W - 128L
927 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,491 SR
1,220 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 85
1,576 SR
1,026 MMR
Kumbhakarna
Kumbhakarna
Silver V
Bilelbsp71
Kumbhakarna
Silver V
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 196L
702 MMR
Party 1
Tiamat
Tiamat
Silver I
CocoMoodz
Tiamat
Silver I
Level 82
God Stats
8W - 4L
1,651 SR
Queue Stats
244W - 245L
1,117 MMR
Solo
Merlin
Merlin
Silver II
MadaraDz13Tv
Merlin
Silver II
Level 102
God Stats
2W - 8L
1,316 SR
Queue Stats
215W - 226L
1,108 MMR
Solo
Thanatos
Thanatos
Silver III
Petitroii
Thanatos
Silver III
Level 69
God Stats
6W - 9L
1,571 SR
Queue Stats
66W - 88L
1,133 MMR
Party 1
Osiris
Osiris
Silver II
TheDarkCreator1
Osiris
Silver II
Level 105
God Stats
6W - 2L
1,840 SR
Queue Stats
134W - 144L
1,071 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
3 / 0 / 13
10,795
635
7,145
15,850
8,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
 
Jormungandr
15
3 / 2 / 12
10,069
592
8,755
17,725
15,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Danzaburou
LucasKhage
Danzaburou
16
12 / 1 / 5
11,253
662
11,021
8,981
3,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
16
10 / 0 / 6
10,145
597
12,121
14,288
6,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
15
3 / 1 / 11
9,695
570
11,963
10,557
5,311
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
AnhurKukulkan

VS

Bans
AchillesArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bilelbsp71
Kumbhakarna
9
0 / 5 / 0
6,458
380
3,141
14,880
11,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Tiamat
CocoMoodz
Tiamat
15
1 / 1 / 0
8,016
472
7,749
6,497
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Merlin
9
0 / 9 / 0
6,231
367
9,612
11,264
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
Petitroii
Thanatos
12
1 / 7 / 0
6,933
408
6,348
17,352
6,523
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 9 / 1
6,476
381
9,827
22,809
15,359
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
4
31
Kills
3
4
Deaths
31
47
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
0
13
9.5
W
Jormungandr
 
Jormungandr
3
2
12
4.5
L
Kumbhakarna
Bilelbsp71
Kumbhakarna
0
5
0
0
L
Tiamat
CocoMoodz
Tiamat
1
1
0
1
W
Danzaburou
LucasKhage
Danzaburou
12
1
5
14.5
L
Merlin
0
9
0
0
L
Thanatos
Petitroii
Thanatos
1
7
0
0.14
L
1
9
1
0.17
W
Pele
10
0
6
13
W
Anubis
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,005
Damage
36,677
67,401
Taken
72,802
39,884
Mitigated
39,802
32,968
Healing
16,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,145
960
3,537
10,477
15,850
8,565
571
6,755
8,731
61,496
1,956
W
Jormungandr
 
Jormungandr
8,755
2,552
0
4,903
17,725
15,930
390
1,888
15,724
65,574
321
L
Kumbhakarna
Bilelbsp71
Kumbhakarna
3,141
726
0
1,810
14,880
11,320
311
4,648
10,232
12,550
1,952
L
Tiamat
CocoMoodz
Tiamat
7,749
350
0
2,217
6,497
3,440
0
1,625
4,872
62,564
0
W
Danzaburou
LucasKhage
Danzaburou
11,021
5,543
0
3,332
8,981
3,725
6,150
4,064
4,857
0
82,184
L
Merlin
9,612
1,142
0
667
11,264
3,160
0
3,801
7,463
44,914
77
L
Thanatos
Petitroii
Thanatos
6,348
1,087
0
7,122
17,352
6,523
0
5,607
11,745
0
51,599
L
9,827
3,732
0
4,451
22,809
15,359
0
11,739
11,070
0
36,234
W
Pele
12,121
3,286
0
5,444
14,288
6,353
2,823
4,070
9,960
0
78,498
W
Anubis
11,963
173
0
5,275
10,557
5,311
1,574
4,844
5,391
76,657
1,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,957
Gold Earned
34,114
481
Minions Killed
339
0
Camps Cleared
0
1,648,171
Distance Traveled
1,454,095
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,795
635
85
5
0
297,615
0
W
Jormungandr
10,069
592
100
6
0
312,236
2
L
Kumbhakarna
6,458
380
24
1
0
255,434
0
L
Tiamat
8,016
472
120
7
0
337,289
4
W
Danzaburou
11,253
662
107
6
0
324,460
4
L
Merlin
6,231
367
74
4
0
273,892
0
L
Thanatos
6,933
408
73
4
0
339,611
0
L
Osiris
6,476
381
48
3
0
247,869
2
W
Pele
10,145
597
90
5
0
365,666
0
W
Anubis
9,695
570
99
6
0
348,194
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role