Player Matchup

Hachiman
Hachiman
Gold I
 
Hachiman
Gold I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Gold I
onlyon3kld
Yu Huang
Gold I
Level 162
God Stats
0W - 2L
1,758 SR
Queue Stats
158W - 158L
1,596 MMR
Party 1
Cthulhu
Cthulhu
Platinum V
tornop
Cthulhu
Platinum V
Level 162
God Stats
6W - 6L
1,310 SR
Queue Stats
267W - 246L
1,734 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 159
1,522 SR
1,610 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,645 SR
1,643 MMR
Poseidon
Poseidon
Gold III
Balencieaga
Poseidon
Gold III
Level 172
God Stats
6W - 4L
1,528 SR
Queue Stats
97W - 83L
1,511 MMR
Solo
Camazotz
Camazotz
Gold III
HokageOneDay
Camazotz
Gold III
Level 84
God Stats
10W - 4L
1,909 SR
Queue Stats
19W - 19L
1,814 MMR
Party 2
Athena
Athena
Gold II
JayKeen666
Athena
Gold II
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
437W - 499L
1,604 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 4 / 2
8,847
632
9,510
13,847
8,096
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Yu Huang
onlyon3kld
Yu Huang
13
0 / 5 / 3
8,505
608
7,895
10,141
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
tornop
Cthulhu
15
4 / 2 / 1
9,704
693
13,492
14,641
14,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Ne ZhaAchillesCharonThothXbalanque

VS

Bans
KuzenboAgniMorgan Le FayVulcanPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Balencieaga
Poseidon
14
1 / 6 / 4
9,793
700
7,417
10,167
4,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
HokageOneDay
Camazotz
17
8 / 0 / 3
11,305
808
17,856
20,511
10,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
JayKeen666
Athena
15
2 / 0 / 5
9,982
713
7,849
17,802
23,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
11
11
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
4
2
0.5
W
Poseidon
Balencieaga
Poseidon
1
6
4
0.5
W
Camazotz
HokageOneDay
Camazotz
8
0
3
9.5
W
Athena
JayKeen666
Athena
2
0
5
4.5
L
Yu Huang
onlyon3kld
Yu Huang
0
5
3
0.3
L
Cthulhu
tornop
Cthulhu
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,897
Damage
33,122
38,629
Taken
48,480
26,211
Mitigated
37,718
3,941
Healing
13,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,510
6,758
0
732
13,847
8,096
0
4,890
8,452
0
35,173
W
Poseidon
Balencieaga
Poseidon
7,417
1,017
0
1,020
10,167
4,103
890
4,089
5,972
53,755
360
W
Camazotz
HokageOneDay
Camazotz
17,856
5,723
0
10,337
20,511
10,035
652
7,148
12,896
0
57,135
W
Athena
JayKeen666
Athena
7,849
1,847
0
2,327
17,802
23,580
284
7,814
9,612
16,943
383
L
Yu Huang
onlyon3kld
Yu Huang
7,895
991
0
583
10,141
3,914
0
3,863
5,948
27,723
455
L
Cthulhu
tornop
Cthulhu
13,492
1,590
214
2,412
14,641
14,201
0
5,120
8,951
27,674
4,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,056
Gold Earned
31,080
150
Minions Killed
160
0
Camps Cleared
0
805,086
Distance Traveled
870,708
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,847
632
53
4
0
260,409
0
W
Poseidon
9,793
700
71
5
0
204,052
2
W
Camazotz
11,305
808
69
5
0
348,397
0
W
Athena
9,982
713
20
1
0
318,259
0
L
Yu Huang
8,505
608
49
4
0
250,087
1
L
Cthulhu
9,704
693
48
3
0
294,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role