Player Matchup

Nu Wa
Nu Wa
A Dark SouI
Nu Wa
Level 128
God Stats
20W - 19L
1,545 SR
Queue Stats
106W - 114L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
ButteryDannerz
Zhong Kui
Level 104
God Stats
23W - 14L
1,543 SR
Queue Stats
618W - 315L
1,644 Elo+
Solo
Cthulhu
Cthulhu
SnezhnyyMishka
Cthulhu
Level 168
God Stats
3W - 1L
1,646 SR
Queue Stats
412W - 358L
1,544 Elo+
Solo
Guan Yu
Guan Yu
Titan-wolf666
Guan Yu
Level 79
God Stats
1W - 1L
1,709 SR
Queue Stats
21W - 15L
1,576 Elo+
Solo
Nut
Nut
XShadowMystX
Nut
Level 124
God Stats
0W - 1L
1,313 SR
Queue Stats
2W - 15L
1,500 Elo+
Solo
Team Averages
Level 121
1,551 SR
1,555 Elo+

VS

Team Averages
Level 133
1,714 SR
1,488 Elo+
Tyr
Tyr
MrAdderall
Tyr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,224 Elo+
Party 1
Shiva
Shiva
Snerks
Shiva
Level 81
God Stats
4W - 0L
1,956 SR
Queue Stats
22W - 17L
1,579 Elo+
Solo
Nut
Nut
Zinedson
Nut
Level 156
God Stats
11W - 3L
1,762 SR
Queue Stats
98W - 75L
1,587 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
quixoticqueep
Morgan Le Fay
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
xRoscojefferyX
Nu Wa
Level 136
God Stats
19W - 11L
1,853 SR
Queue Stats
58W - 54L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,499
928
1,385
738
276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
ButteryDannerz
Zhong Kui
11
0 / 0 / 0
6,847
978
2,381
1,231
1,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
0 / 0 / 0
7,233
1,033
2,436
8,868
8,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
12
0 / 6 / 0
6,688
955
3,780
13,213
14,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 3 / 0
6,706
958
2,989
10,215
4,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

309

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 6
7,304
1,043
6,228
4,618
4,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shiva
Snerks
Shiva
13
1 / 0 / 8
7,251
1,036
6,886
5,579
4,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 0 / 7
7,712
1,102
7,419
1,796
633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
quixoticqueep
Morgan Le Fay
13
4 / 0 / 5
7,739
1,106
5,970
1,440
534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 0 / 7
7,852
1,122
4,187
1,998
1,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
9
9
Deaths
0
0
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Zhong Kui
ButteryDannerz
Zhong Kui
0
0
0
0
W
2
0
6
5
W
Shiva
Snerks
Shiva
1
0
8
5
L
0
0
0
0
L
Guan Yu
0
6
0
0
L
0
3
0
0
W
2
0
7
5.5
W
Morgan Le Fay
quixoticqueep
Morgan Le Fay
4
0
5
6.5
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,971
Damage
30,690
34,265
Taken
15,431
27,992
Mitigated
10,349
3,260
Healing
2,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,385
270
0
0
738
276
0
438
300
10,660
0
L
Zhong Kui
ButteryDannerz
Zhong Kui
2,381
309
0
213
1,231
1,115
0
538
693
8,187
0
W
6,228
496
0
954
4,618
4,132
0
2,078
2,359
555
10,290
W
Shiva
Snerks
Shiva
6,886
951
0
84
5,579
4,048
0
2,279
3,134
1,007
18,741
L
2,436
43
0
1,044
8,868
8,030
0
3,070
5,792
30,981
0
L
Guan Yu
3,780
229
149
1,380
13,213
14,488
0
3,493
9,705
0
15,039
L
2,989
1,543
0
474
10,215
4,083
0
3,380
6,835
0
12,108
W
7,419
4,894
0
0
1,796
633
0
391
1,405
0
20,438
W
Morgan Le Fay
quixoticqueep
Morgan Le Fay
5,970
421
0
15
1,440
534
0
488
907
22,477
0
W
4,187
1,503
456
525
1,998
1,002
0
496
1,424
16,442
395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,973
Gold Earned
37,858
141
Minions Killed
144
5
Camps Cleared
6
491,757
Distance Traveled
732,742
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,499
928
19
3
0
54,906
0
L
Zhong Kui
6,847
978
10
1
1
59,988
0
W
Tyr
7,304
1,043
14
2
0
158,964
0
W
Shiva
7,251
1,036
44
6
2
156,922
0
L
Cthulhu
7,233
1,033
74
11
1
154,359
3
L
Guan Yu
6,688
955
16
2
1
104,170
0
L
Nut
6,706
958
22
3
2
118,334
0
W
Nut
7,712
1,102
30
4
1
125,687
0
W
Morgan Le Fay
7,739
1,106
34
5
1
140,198
0
W
Nu Wa
7,852
1,122
22
3
2
150,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role