Player Matchup

Jormungandr
Jormungandr
Silver III
Cloudisking
Jormungandr
Silver III
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,091 MMR
Party 1
Bacchus
Bacchus
Silver I
Jorncho
Bacchus
Silver I
Level 123
God Stats
3W - 2L
1,561 SR
Queue Stats
59W - 65L
1,299 MMR
Party 1
Anhur
Anhur
Gold III
YKZook
Anhur
Gold III
Level 121
God Stats
2W - 5L
1,464 SR
Queue Stats
90W - 89L
1,558 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,508 SR
1,316 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,437 SR
1,380 MMR
Poseidon
Poseidon
Gold III
Balencieaga
Poseidon
Gold III
Level 172
God Stats
6W - 4L
1,479 SR
Queue Stats
97W - 83L
1,464 MMR
Solo
Danzaburou
Danzaburou
Silver III
Decynacal
Danzaburou
Silver III
Level 43
God Stats
3W - 4L
1,312 SR
Queue Stats
11W - 17L
1,312 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
idkcruel
Sun Wukong
Bronze III
Level 120
God Stats
2W - 3L
1,522 SR
Queue Stats
3W - 5L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cloudisking
Jormungandr
14
2 / 4 / 3
9,627
642
6,959
17,268
15,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
Jorncho
Bacchus
15
3 / 2 / 3
9,617
641
8,392
16,585
28,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
YKZook
Anhur
16
2 / 4 / 5
10,854
724
12,534
16,130
7,518
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesBake KujiraThothAgniMorgan Le Fay

VS

Bans
Ne ZhaKuzenboVulcanCharonKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Balencieaga
Poseidon
17
2 / 4 / 6
11,582
772
15,276
14,544
4,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Decynacal
Danzaburou
15
2 / 1 / 5
10,709
714
11,008
5,907
2,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
idkcruel
Sun Wukong
17
6 / 2 / 4
11,695
780
14,511
18,774
15,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
7
Kills
10
10
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Balencieaga
Poseidon
2
4
6
1.25
L
Jormungandr
Cloudisking
Jormungandr
2
4
3
0.88
W
Danzaburou
Decynacal
Danzaburou
2
1
5
4.5
L
Bacchus
Jorncho
Bacchus
3
2
3
2.25
L
Anhur
YKZook
Anhur
2
4
5
1.13
W
Sun Wukong
idkcruel
Sun Wukong
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,885
Damage
40,795
49,983
Taken
39,225
51,925
Mitigated
23,560
8,750
Healing
14,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Balencieaga
Poseidon
15,276
2,547
0
5,403
14,544
4,904
1,499
3,478
10,509
76,004
0
L
Jormungandr
Cloudisking
Jormungandr
6,959
1,424
0
2,129
17,268
15,870
0
6,217
10,655
23,544
934
W
Danzaburou
Decynacal
Danzaburou
11,008
5,917
0
1,593
5,907
2,668
1,368
1,790
3,779
0
33,738
L
Bacchus
Jorncho
Bacchus
8,392
1,970
0
3,820
16,585
28,537
0
3,907
12,127
14,566
893
L
Anhur
YKZook
Anhur
12,534
6,794
0
2,801
16,130
7,518
0
5,191
10,259
0
64,762
W
Sun Wukong
idkcruel
Sun Wukong
14,511
2,027
0
7,057
18,774
15,988
563
6,561
10,754
0
40,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,098
Gold Earned
33,986
151
Minions Killed
201
0
Camps Cleared
0
734,023
Distance Traveled
835,289
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,582
772
93
6
0
262,950
0
L
Jormungandr
9,627
642
33
2
0
238,821
0
W
Danzaburou
10,709
714
57
4
0
265,738
0
L
Bacchus
9,617
641
11
1
0
249,523
0
L
Anhur
10,854
724
107
7
0
245,679
0
W
Sun Wukong
11,695
780
51
3
0
306,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role