Player Matchup

Ra
Ra
DaniBB_98
Ra
Level 83
God Stats
10W - 0L
1,500 SR
Queue Stats
82W - 67L
1,528 Elo+
Party 1
Atlas
Atlas
TrollGamer22YT
Atlas
Level 52
God Stats
2W - 0L
1,528 SR
Queue Stats
30W - 19L
1,521 Elo+
Solo
Arachne
Arachne
joshyza123
Arachne
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,562 Elo+
Solo
Nut
Nut
niantuu
Nut
Level 67
God Stats
17W - 10L
1,517 SR
Queue Stats
100W - 115L
1,452 Elo+
Solo
Achilles
Achilles
nicoisra11
Achilles
Level 56
God Stats
5W - 3L
1,500 SR
Queue Stats
74W - 65L
1,503 Elo+
Party 1
Team Averages
Level 73
1,509 SR
1,513 Elo+

VS

Team Averages
Level 54
1,511 SR
1,309 Elo+
Jormungandr
Jormungandr
Boked_by_dady
Jormungandr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,140 Elo+
Solo
Artemis
Artemis
LUBR317633
Artemis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 176L
1,417 Elo+
Solo
Tyr
Tyr
OHRNIR
Tyr
Level 67
God Stats
3W - 3L
1,709 SR
Queue Stats
22W - 25L
1,435 Elo+
Solo
Poseidon
Poseidon
Rober46
Poseidon
Level 42
God Stats
3W - 6L
1,334 SR
Queue Stats
42W - 59L
1,119 Elo+
Solo
Thanatos
Thanatos
Tidanny17
Thanatos
Level 62
God Stats
124W - 134L
1,511 SR
Queue Stats
382W - 385L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 4
8,881
592
9,043
9,584
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 1
7,520
501
5,033
9,189
9,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
joshyza123
Arachne
14
3 / 2 / 0
7,721
515
2,835
13,755
7,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nut
13
1 / 0 / 1
7,760
517
5,834
8,019
3,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
nicoisra11
Achilles
13
1 / 1 / 3
7,972
531
4,058
9,519
8,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Boked_by_dady
Jormungandr
9
0 / 3 / 0
5,605
374
4,125
12,993
7,954
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
LUBR317633
Artemis
12
2 / 2 / 1
6,801
453
4,321
8,633
3,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tyr
OHRNIR
Tyr
11
2 / 2 / 2
7,013
468
3,415
7,140
3,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
Rober46
Poseidon
13
1 / 6 / 3
7,160
477
6,153
9,256
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
Tidanny17
Thanatos
4
1 / 0 / 0
4,896
326
680
2,031
668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
12
Kills
6
6
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Boked_by_dady
Jormungandr
0
3
0
0
W
4
2
4
3
L
Artemis
LUBR317633
Artemis
2
2
1
1.25
L
Tyr
OHRNIR
Tyr
2
2
2
1.5
L
Poseidon
Rober46
Poseidon
1
6
3
0.42
L
Thanatos
Tidanny17
Thanatos
1
0
0
1
W
3
1
1
3.5
W
Arachne
joshyza123
Arachne
3
2
0
1.5
W
Nut
1
0
1
1.5
W
Achilles
nicoisra11
Achilles
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,803
Damage
18,694
50,066
Taken
40,053
32,614
Mitigated
19,615
18,042
Healing
5,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Boked_by_dady
Jormungandr
4,125
1,694
0
433
12,993
7,954
0
4,076
8,917
28,371
251
W
9,043
1,223
750
4,948
9,584
4,147
669
2,932
6,652
68,439
685
L
Artemis
LUBR317633
Artemis
4,321
1,607
0
2,209
8,633
3,433
0
3,475
5,001
0
38,597
L
Tyr
OHRNIR
Tyr
3,415
342
0
1,418
7,140
3,823
0
1,385
5,204
0
22,921
L
Poseidon
Rober46
Poseidon
6,153
638
0
0
9,256
3,737
0
4,644
4,612
55,870
0
L
Thanatos
Tidanny17
Thanatos
680
108
0
1,337
2,031
668
0
361
1,670
0
6,894
W
5,033
2,185
0
1,641
9,189
9,093
0
2,382
6,807
21,244
0
W
Arachne
joshyza123
Arachne
2,835
1,694
0
5,794
13,755
7,095
0
2,392
11,363
0
68,097
W
Nut
5,834
4,692
0
3,986
8,019
3,602
605
2,134
5,885
0
65,290
W
Achilles
nicoisra11
Achilles
4,058
360
0
923
9,519
8,677
726
187
9,332
0
41,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,854
Gold Earned
31,475
421
Minions Killed
260
0
Camps Cleared
0
1,418,182
Distance Traveled
1,064,743
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,605
374
44
3
0
234,789
0
W
Ra
8,881
592
114
8
0
279,602
1
L
Artemis
6,801
453
57
4
0
223,897
0
L
Tyr
7,013
468
48
3
0
265,149
0
L
Poseidon
7,160
477
98
7
0
281,663
3
L
Thanatos
4,896
326
13
1
0
59,245
0
W
Atlas
7,520
501
20
1
0
295,783
1
W
Arachne
7,721
515
109
7
0
318,923
1
W
Nut
7,760
517
106
7
0
250,090
4
W
Achilles
7,972
531
72
5
0
273,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role