Player Matchup

Skadi
Skadi
 
Skadi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DeathGrimRe
Jing Wei
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 65L
1,601 Elo+
Solo
Fenrir
Fenrir
SGA-Ing-Angel
Fenrir
Level 138
God Stats
6W - 6L
1,616 SR
Queue Stats
316W - 332L
1,458 Elo+
Solo
Guan Yu
Guan Yu
marchh
Guan Yu
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,497 Elo+
Solo
Martichoras
Martichoras
Гальгод
Martichoras
Level 67
God Stats
3W - 4L
1,336 SR
Queue Stats
232W - 260L
1,479 Elo+
Solo
Team Averages
Level 109
1,490 SR
1,507 Elo+

VS

Team Averages
Level 116
1,414 SR
1,487 Elo+
Hera
Hera
 
Hera
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Chajda
Janus
Level 108
God Stats
1W - 1L
1,071 SR
Queue Stats
34W - 43L
1,525 Elo+
Solo
Fafnir
Fafnir
Emash
Fafnir
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,450 Elo+
Solo
Jormungandr
Jormungandr
lao丶long
Jormungandr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,495 Elo+
Solo
Ix Chel
Ix Chel
the slasher 44p
Ix Chel
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
6 / 1 / 7
9,051
905
11,335
12,888
5,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
DeathGrimRe
Jing Wei
16
2 / 4 / 9
8,671
867
9,097
12,925
5,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 3 / 8
7,929
793
8,950
16,070
9,602
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
marchh
Guan Yu
15
2 / 2 / 10
8,908
891
4,627
14,487
9,761
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
Гальгод
Martichoras
14
2 / 2 / 4
7,654
765
11,388
11,070
4,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
3 / 2 / 3
7,218
722
8,518
5,997
2,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Chajda
Janus
15
4 / 3 / 5
8,845
885
13,677
7,525
4,287
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
Emash
Fafnir
15
1 / 2 / 7
8,757
876
9,650
15,469
23,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
lao丶long
Jormungandr
15
1 / 3 / 10
8,142
814
15,615
13,354
19,620
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 5 / 5
8,307
831
10,884
10,117
5,681
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
42
15
Kills
12
12
Deaths
15
38
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
1
7
9.5
L
Hera
 
Hera
3
2
3
2.25
L
Janus
Chajda
Janus
4
3
5
2.17
W
Jing Wei
DeathGrimRe
Jing Wei
2
4
9
1.63
L
Fafnir
Emash
Fafnir
1
2
7
2.25
W
3
3
8
2.33
L
Jormungandr
lao丶long
Jormungandr
1
3
10
2
W
Guan Yu
marchh
Guan Yu
2
2
10
3.5
L
3
5
5
1.1
W
Martichoras
Гальгод
Martichoras
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,397
Damage
58,344
67,440
Taken
52,462
34,809
Mitigated
56,127
32,449
Healing
16,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,335
4,389
1,407
1,975
12,888
5,049
486
11,401
1,139
0
23,037
L
Hera
 
Hera
8,518
914
628
1,278
5,997
2,800
11
0
5,997
11,363
0
L
Janus
Chajda
Janus
13,677
934
1,407
1,185
7,525
4,287
0
0
7,525
33,065
407
W
Jing Wei
DeathGrimRe
Jing Wei
9,097
7,644
855
647
12,925
5,455
826
10,993
1,742
0
30,502
L
Fafnir
Emash
Fafnir
9,650
2,074
731
5,694
15,469
23,739
0
0
15,384
12,917
2,138
W
8,950
1,192
643
3,971
16,070
9,602
0
10,952
4,902
0
10,370
L
Jormungandr
lao丶long
Jormungandr
15,615
1,688
353
3,157
13,354
19,620
0
0
13,354
25,216
0
W
Guan Yu
marchh
Guan Yu
4,627
282
13,228
7,384
14,487
9,761
248
12,584
1,460
0
6,899
L
10,884
1,783
1,454
628
10,117
5,681
0
0
10,117
22,084
385
W
Martichoras
Гальгод
Martichoras
11,388
3,449
350
1,989
11,070
4,942
180
9,811
976
0
22,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,213
Gold Earned
41,269
117
Minions Killed
117
0
Camps Cleared
0
989,554
Distance Traveled
901,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,051
905
27
3
0
207,312
0
L
Hera
7,218
722
3
0
0
140,572
0
L
Janus
8,845
885
61
6
0
197,656
0
W
Jing Wei
8,671
867
54
5
0
196,986
0
L
Fafnir
8,757
876
9
1
0
198,668
0
W
Fenrir
7,929
793
4
0
0
189,517
0
L
Jormungandr
8,142
814
26
3
0
181,895
0
W
Guan Yu
8,908
891
7
1
0
227,298
0
L
Ix Chel
8,307
831
18
2
0
182,456
0
W
Martichoras
7,654
765
25
3
0
168,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role