Player Matchup

Surtr
Surtr
 
Surtr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nut
Nut
AGNlll
Nut
Level 156
God Stats
3W - 4L
1,500 SR
Queue Stats
109W - 116L
1,595 Elo+
Party 3
Hel
Hel
DisturbedNut420
Hel
Level 137
God Stats
7W - 2L
1,613 SR
Queue Stats
97W - 91L
1,583 Elo+
Party 3
Cliodhna
Cliodhna
Jegtregman
Cliodhna
Level 82
God Stats
20W - 14L
1,603 SR
Queue Stats
84W - 80L
1,547 Elo+
Party 3
Cerberus
Cerberus
Sesue
Cerberus
Level 17
God Stats
10W - 18L
1,375 SR
Queue Stats
12W - 30L
1,353 Elo+
Party 3
Team Averages
Level 104
1,518 SR
1,516 Elo+

VS

Team Averages
Level 126
1,550 SR
1,560 Elo+
Apollo
Apollo
GilgaPachino
Apollo
Level 129
God Stats
1W - 3L
1,458 SR
Queue Stats
275W - 247L
1,582 Elo+
Party 1
Danzaburou
Danzaburou
GuardianChrono
Danzaburou
Level 155
God Stats
7W - 4L
1,524 SR
Queue Stats
72W - 80L
1,539 Elo+
Party 2
Sun Wukong
Sun Wukong
GuardianTeemo
Sun Wukong
Level 99
God Stats
38W - 28L
1,500 SR
Queue Stats
88W - 85L
1,617 Elo+
Party 2
Ravana
Ravana
monkeysnuts
Ravana
Level 159
God Stats
7W - 7L
1,523 SR
Queue Stats
303W - 252L
1,559 Elo+
Party 1
Charon
Charon
prec1se100
Charon
Level 89
God Stats
10W - 8L
1,744 SR
Queue Stats
200W - 226L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
1 / 4 / 0
5,751
523
5,781
12,172
8,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Nut
AGNlll
Nut
11
1 / 5 / 0
5,828
530
4,561
9,907
3,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 0
6,071
552
5,337
7,498
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Jegtregman
Cliodhna
9
0 / 1 / 0
4,909
446
3,162
9,150
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
Sesue
Cerberus
9
0 / 3 / 2
5,652
514
2,403
9,972
7,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
6 / 0 / 3
6,315
574
9,027
9,203
5,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
GuardianChrono
Danzaburou
13
2 / 0 / 4
7,625
693
6,590
8,126
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
GuardianTeemo
Sun Wukong
12
3 / 1 / 1
6,662
606
7,465
10,682
7,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
12
3 / 2 / 3
6,123
557
7,292
7,317
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
prec1se100
Charon
12
1 / 0 / 2
6,392
581
2,877
6,960
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
15
16
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
4
0
0.25
L
Nut
AGNlll
Nut
1
5
0
0.2
L
1
3
0
0.33
W
Apollo
6
0
3
7.5
W
Danzaburou
GuardianChrono
Danzaburou
2
0
4
4
W
Sun Wukong
GuardianTeemo
Sun Wukong
3
1
1
3.5
L
Cliodhna
Jegtregman
Cliodhna
0
1
0
0
L
Cerberus
Sesue
Cerberus
0
3
2
0.33
W
Ravana
3
2
3
2.25
W
Charon
prec1se100
Charon
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,244
Damage
33,251
48,699
Taken
42,288
24,815
Mitigated
23,125
13,747
Healing
12,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,781
2,541
0
2,415
12,172
8,097
0
0
11,491
319
37,043
L
Nut
AGNlll
Nut
4,561
2,449
0
870
9,907
3,471
22
0
9,618
0
55,417
L
5,337
690
627
2,465
7,498
2,802
0
1,749
5,559
50,768
944
W
Apollo
9,027
4,381
0
1,874
9,203
5,756
0
2,027
7,129
0
34,767
W
Danzaburou
GuardianChrono
Danzaburou
6,590
3,054
0
4,549
8,126
3,080
1,050
598
7,528
0
67,274
W
Sun Wukong
GuardianTeemo
Sun Wukong
7,465
1,815
0
3,955
10,682
7,605
0
181
9,830
0
42,721
L
Cliodhna
Jegtregman
Cliodhna
3,162
683
0
3,639
9,150
2,921
0
696
8,223
0
30,523
L
Cerberus
Sesue
Cerberus
2,403
442
171
3,560
9,972
7,524
0
179
9,361
14,158
294
W
Ravana
7,292
2,211
0
1,402
7,317
3,541
44
2,025
5,181
0
47,327
W
Charon
prec1se100
Charon
2,877
330
0
750
6,960
3,143
200
2,588
4,232
40,718
4,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,211
Gold Earned
33,117
336
Minions Killed
396
0
Camps Cleared
0
1,116,400
Distance Traveled
1,103,410
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,751
523
61
6
0
217,981
0
L
Nut
5,828
530
109
10
0
203,239
0
L
Hel
6,071
552
89
8
0
211,516
3
W
Apollo
6,315
574
44
4
0
225,237
1
W
Danzaburou
7,625
693
111
10
0
212,584
0
W
Sun Wukong
6,662
606
78
7
0
212,726
2
L
Cliodhna
4,909
446
53
5
0
260,232
0
L
Cerberus
5,652
514
24
2
0
223,432
0
W
Ravana
6,123
557
76
7
0
248,602
0
W
Charon
6,392
581
87
8
0
204,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role