Player Matchup

Bellona
Bellona
AIsbell5
Bellona
Level 184
God Stats
2W - 0L
1,759 SR
Queue Stats
187W - 192L
1,510 Elo+
Party 1
Yu Huang
Yu Huang
Astraios17
Yu Huang
Level 73
God Stats
1W - 1L
1,298 SR
Queue Stats
120W - 111L
1,497 Elo+
Party 1
Ah Puch
Ah Puch
QPHarmont
Ah Puch
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 29L
1,715 Elo+
Party 1
Merlin
Merlin
RoboBLT
Merlin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 33L
1,490 Elo+
Solo
Ganesha
Ganesha
smarta55
Ganesha
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 31L
1,691 Elo+
Party 1
Team Averages
Level 91
1,512 SR
1,580 Elo+

VS

Team Averages
Level 78
1,449 SR
1,456 Elo+
Sobek
Sobek
Jormundr-
Sobek
Level 46
God Stats
0W - 1L
1,245 SR
Queue Stats
3W - 3L
1,264 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rithallie
Ah Muzen Cab
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,378 Elo+
Solo
Scylla
Scylla
Saif1297
Scylla
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 57L
1,536 Elo+
Solo
Atlas
Atlas
XxKillerMickyxX
Atlas
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 83L
1,423 Elo+
Solo
Jormungandr
Jormungandr
bijou-divide2
Jormungandr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AIsbell5
Bellona
17
13 / 5 / 7
10,671
970
18,516
16,326
22,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
Astraios17
Yu Huang
15
2 / 2 / 14
8,868
806
10,740
7,735
3,548
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Puch
QPHarmont
Ah Puch
17
9 / 2 / 8
10,176
925
19,483
8,152
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
RoboBLT
Merlin
13
2 / 3 / 7
8,063
733
8,737
8,740
3,817
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
smarta55
Ganesha
15
0 / 3 / 20
9,028
821
7,619
13,611
13,205
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jormundr-
Sobek
16
6 / 4 / 3
9,426
857
4,416
15,266
17,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Rithallie
Ah Muzen Cab
16
4 / 6 / 5
9,197
836
10,706
12,745
6,135
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Scylla
Saif1297
Scylla
13
1 / 7 / 7
7,578
689
5,362
11,154
5,017
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 7
7,685
699
8,617
14,182
11,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
bijou-divide2
Jormungandr
15
3 / 5 / 5
8,465
770
5,848
17,885
14,397
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
42
26
Kills
15
15
Deaths
26
56
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
AIsbell5
Bellona
13
5
7
3.3
W
Yu Huang
Astraios17
Yu Huang
2
2
14
4.5
L
Sobek
Jormundr-
Sobek
6
4
3
1.88
W
Ah Puch
QPHarmont
Ah Puch
9
2
8
6.5
L
Ah Muzen Cab
Rithallie
Ah Muzen Cab
4
6
5
1.08
W
Merlin
RoboBLT
Merlin
2
3
7
1.83
L
Scylla
Saif1297
Scylla
1
7
7
0.64
L
1
4
7
1.13
L
Jormungandr
bijou-divide2
Jormungandr
3
5
5
1.1
W
Ganesha
smarta55
Ganesha
0
3
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,095
Damage
34,949
54,564
Taken
71,232
46,386
Mitigated
54,698
19,333
Healing
13,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AIsbell5
Bellona
18,516
7,005
1,050
3,394
16,326
22,128
49
8,019
8,307
0
26,235
W
Yu Huang
Astraios17
Yu Huang
10,740
1,689
2,099
1,388
7,735
3,548
616
3,344
4,391
24,757
0
L
Sobek
Jormundr-
Sobek
4,416
288
657
2,319
15,266
17,799
0
9,944
4,274
8,570
0
W
Ah Puch
QPHarmont
Ah Puch
19,483
1,141
1,536
2,181
8,152
3,688
411
3,422
4,730
32,609
176
L
Ah Muzen Cab
Rithallie
Ah Muzen Cab
10,706
3,248
563
1,636
12,745
6,135
0
8,362
3,884
0
24,356
W
Merlin
RoboBLT
Merlin
8,737
367
1,593
895
8,740
3,817
883
3,569
5,171
12,980
319
L
Scylla
Saif1297
Scylla
5,362
293
745
385
11,154
5,017
0
6,831
3,908
11,825
0
L
8,617
1,318
981
1,720
14,182
11,350
0
7,273
6,378
15,720
0
L
Jormungandr
bijou-divide2
Jormungandr
5,848
1,726
1,257
3,232
17,885
14,397
0
11,587
5,519
14,921
1,206
W
Ganesha
smarta55
Ganesha
7,619
219
2,607
2,590
13,611
13,205
30
5,252
8,359
11,137
509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,806
Gold Earned
42,351
118
Minions Killed
121
0
Camps Cleared
0
1,080,100
Distance Traveled
1,032,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,671
970
21
2
0
202,017
0
W
Yu Huang
8,868
806
48
4
0
208,445
0
L
Sobek
9,426
857
8
1
0
236,327
0
W
Ah Puch
10,176
925
26
2
0
232,728
0
L
Ah Muzen Cab
9,197
836
39
4
0
181,316
0
W
Merlin
8,063
733
22
2
0
205,757
0
L
Scylla
7,578
689
19
2
0
201,738
0
L
Atlas
7,685
699
13
1
0
212,735
0
L
Jormungandr
8,465
770
42
4
0
200,176
0
W
Ganesha
9,028
821
1
0
0
231,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role