Player Matchup

Tsukuyomi
Tsukuyomi
Silver II
 
Tsukuyomi
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
BallisticCrazyy
Sobek
Gold V
Level 129
God Stats
2W - 0L
1,764 SR
Queue Stats
20W - 16L
1,541 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
EverydaySomebody
Baba Yaga
Gold IV
Level 88
God Stats
3W - 0L
1,470 SR
Queue Stats
137W - 126L
1,575 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Flyin9Squirr3l
Sun Wukong
Bronze III
Level 158
God Stats
2W - 1L
1,568 SR
Queue Stats
3W - 1L
1,500 MMR
Solo
Hachiman
Hachiman
Gold IV
Nyuuckii
Hachiman
Gold IV
Level 116
God Stats
73W - 58L
1,627 SR
Queue Stats
268W - 264L
1,579 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,586 SR
1,539 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,576 SR
1,529 MMR
Hades
Hades
Gold III
 
Hades
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Bronze III
 
Arachne
Bronze III
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
CharlyDanielMTZ
Medusa
Gold IV
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 66L
1,526 MMR
Solo
Ravana
Ravana
Gold I
WalmartElLeon
Ravana
Gold I
Level 50
God Stats
5W - 9L
1,558 SR
Queue Stats
74W - 76L
1,575 MMR
Solo
Agni
Agni
Silver II
matthew78
Agni
Silver II
Level 116
God Stats
11W - 15L
1,821 SR
Queue Stats
32W - 32L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
3 / 0 / 2
4,327
721
2,552
4,662
1,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 4
3,890
648
1,477
3,558
2,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baba Yaga
8
0 / 0 / 1
3,939
657
689
2,708
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sun Wukong
Flyin9Squirr3l
Sun Wukong
8
3 / 0 / 0
4,751
792
4,032
3,943
2,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hachiman
Nyuuckii
Hachiman
8
3 / 0 / 1
4,710
785
3,482
2,944
845
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GilgameshBake KujiraAresThanatos

VS

Bans
AchillesKukulkanXbalanqueThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
6
0 / 3 / 0
3,829
638
2,151
6,620
3,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
 
Arachne
2
0 / 0 / 0
2,879
480
709
2,162
565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 4 / 0
3,467
578
2,599
5,131
1,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 1 / 0
3,624
604
1,185
2,572
814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
6
0 / 1 / 0
3,669
612
420
1,890
527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
9
Kills
0
0
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
0
2
4
L
Hades
 
Hades
0
3
0
0
L
Arachne
 
Arachne
0
0
0
0
W
0
0
4
2
L
0
4
0
0
W
Baba Yaga
0
0
1
0.5
W
Sun Wukong
Flyin9Squirr3l
Sun Wukong
3
0
0
3
W
Hachiman
Nyuuckii
Hachiman
3
0
1
3.5
L
0
1
0
0
L
Agni
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,232
Damage
7,064
17,815
Taken
18,375
7,596
Mitigated
6,613
9,320
Healing
6,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
2,552
984
0
3,150
4,662
1,307
15
0
4,662
0
21,735
L
Hades
 
Hades
2,151
164
0
2,599
6,620
3,262
0
0
6,257
20,320
0
L
Arachne
 
Arachne
709
462
0
959
2,162
565
0
374
1,788
0
2,478
W
1,477
334
0
2,150
3,558
2,280
0
0
3,558
6,618
0
L
2,599
860
0
465
5,131
1,445
0
872
4,259
0
16,939
W
Baba Yaga
689
41
0
1,257
2,708
890
0
420
2,288
21,987
0
W
Sun Wukong
Flyin9Squirr3l
Sun Wukong
4,032
1,796
0
1,192
3,943
2,274
0
2,151
1,792
0
30,958
W
Hachiman
Nyuuckii
Hachiman
3,482
2,142
0
1,571
2,944
845
0
0
2,944
0
32,542
L
1,185
497
0
1,394
2,572
814
0
327
2,225
0
19,112
L
Agni
420
0
0
625
1,890
527
0
514
1,317
18,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,617
Gold Earned
17,468
207
Minions Killed
150
0
Camps Cleared
0
646,109
Distance Traveled
528,895
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
4,327
721
40
7
0
155,481
0
L
Hades
3,829
638
41
7
0
96,859
1
L
Arachne
2,879
480
3
1
0
76,042
0
W
Sobek
3,890
648
3
1
0
134,182
0
L
Medusa
3,467
578
26
4
0
133,158
0
W
Baba Yaga
3,939
657
47
8
0
112,050
2
W
Sun Wukong
4,751
792
52
9
0
118,770
0
W
Hachiman
4,710
785
65
11
0
125,626
3
L
Ravana
3,624
604
41
7
0
136,947
0
L
Agni
3,669
612
39
7
0
85,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role