Player Matchup

Izanami
Izanami
ANGRYlittleInch
Izanami
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
220W - 232L
1,460 Elo+
Party 2
Chronos
Chronos
DR_GOLDSTANDARD
Chronos
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
268W - 280L
1,410 Elo+
Party 2
Charon
Charon
Eyeswideopen446
Charon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,280 Elo+
Party 2
Loki
Loki
NoX KingEntei
Loki
Level 116
God Stats
4W - 3L
1,500 SR
Queue Stats
193W - 196L
1,722 Elo+
Solo
Kali
Kali
bobby 1ight1998
Kali
Level 158
God Stats
1W - 7L
1,171 SR
Queue Stats
408W - 411L
1,495 Elo+
Solo
Team Averages
Level 103
1,434 SR
1,474 Elo+

VS

Team Averages
Level 90
1,500 SR
1,489 Elo+
Ullr
Ullr
Jinhjy
Ullr
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
179W - 183L
1,405 Elo+
Solo
Agni
Agni
Majunior744
Agni
Level 129
God Stats
6W - 6L
1,500 SR
Queue Stats
551W - 556L
1,509 Elo+
Party 1
Ganesha
Ganesha
QuicksilverBaloo
Ganesha
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 30L
1,541 Elo+
Solo
Ao Kuang
Ao Kuang
jayiam816
Ao Kuang
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 140L
1,477 Elo+
Solo
Fafnir
Fafnir
whatcostsapenny
Fafnir
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
496W - 472L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
8,153
582
6,348
8,349
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 4 / 3
8,828
631
10,300
11,579
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
0 / 2 / 3
8,979
641
3,368
8,382
8,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 5 / 1
8,790
628
5,091
10,712
5,135
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
0 / 2 / 2
7,558
540
2,326
9,680
5,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Jinhjy
Ullr
18
5 / 1 / 10
10,762
769
9,230
5,436
3,333
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 0 / 7
10,666
762
8,482
4,711
2,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 1 / 15
10,563
755
5,285
8,441
9,236
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
jayiam816
Ao Kuang
16
2 / 1 / 13
9,924
709
11,259
13,759
14,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 2 / 10
10,546
753
9,267
11,524
15,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
4
Kills
16
16
Deaths
5
11
Assists
55
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
1
4
3
0.63
L
0
2
3
0.75
W
Ullr
Jinhjy
Ullr
5
1
10
10
W
6
0
7
9.5
L
2
5
1
0.5
W
0
1
15
7.5
L
0
2
2
0.5
W
Ao Kuang
jayiam816
Ao Kuang
2
1
13
8.5
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,433
Damage
43,523
48,702
Taken
43,871
28,892
Mitigated
44,985
11,217
Healing
20,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,348
4,515
1,020
1,823
8,349
3,859
0
4,600
3,329
0
22,457
L
10,300
2,711
644
1,792
11,579
5,332
0
8,342
2,686
22,618
0
L
3,368
105
0
1,029
8,382
8,800
0
4,573
3,483
8,524
212
W
Ullr
Jinhjy
Ullr
9,230
4,991
1,282
1,659
5,436
3,333
2,816
1,678
3,758
0
38,486
W
8,482
1,156
446
841
4,711
2,552
1,495
1,972
2,739
25,756
858
L
5,091
1,227
1,107
1,381
10,712
5,135
0
6,568
3,352
0
17,159
W
5,285
432
712
2,048
8,441
9,236
963
3,090
5,351
11,493
0
L
2,326
1,103
0
2,421
9,680
5,766
0
5,420
3,662
0
9,061
W
Ao Kuang
jayiam816
Ao Kuang
11,259
3,394
1,876
4,478
13,759
14,547
116
1,854
10,546
17,481
3,006
W
9,267
1,870
1,285
5,687
11,524
15,317
1,059
4,862
6,662
14,528
1,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,308
Gold Earned
52,461
119
Minions Killed
158
0
Camps Cleared
0
1,022,323
Distance Traveled
1,380,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,153
582
45
3
0
193,456
0
L
Chronos
8,828
631
33
2
0
232,683
0
L
Charon
8,979
641
5
0
0
248,445
0
W
Ullr
10,762
769
57
4
0
279,231
0
W
Agni
10,666
762
43
3
0
284,074
0
L
Loki
8,790
628
22
2
0
266,041
0
W
Ganesha
10,563
755
0
0
0
266,281
0
L
Kali
7,558
540
14
1
0
81,698
0
W
Ao Kuang
9,924
709
30
2
0
265,347
0
W
Fafnir
10,546
753
28
2
0
285,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role