Player Matchup

Baron Samedi
Baron Samedi
BongLord
Baron Samedi
Level 145
God Stats
30W - 18L
1,730 SR
Queue Stats
131W - 110L
1,637 Elo+
Party 2
Ullr
Ullr
MrSneakUrGirl
Ullr
Level 127
God Stats
71W - 15L
1,863 SR
Queue Stats
708W - 191L
1,773 Elo+
Party 2
Mercury
Mercury
Snorrzzie
Mercury
Level 49
God Stats
1W - 0L
1,319 SR
Queue Stats
59W - 75L
1,516 Elo+
Party 2
Anubis
Anubis
egamaDniarB
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,481 Elo+
Party 2
Sobek
Sobek
namechanged8752
Sobek
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,668 Elo+
Party 2
Team Averages
Level 70
1,582 SR
1,615 Elo+

VS

Team Averages
Level 65
1,532 SR
1,551 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
NaLowkBlacKy34
Horus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
566W - 587L
1,478 Elo+
Solo
Poseidon
Poseidon
OiBruvV2
Poseidon
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,593 Elo+
Solo
Nut
Nut
TudorGorila
Nut
Level 69
God Stats
4W - 6L
1,466 SR
Queue Stats
107W - 91L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
airo_gamerticx
Cabrakan
Level 65
God Stats
0W - 1L
1,693 SR
Queue Stats
13W - 5L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BongLord
Baron Samedi
11
5 / 1 / 1
6,494
649
6,397
6,565
3,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 0 / 1
6,782
678
5,954
5,275
2,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Snorrzzie
Mercury
11
1 / 2 / 3
5,547
555
1,844
7,400
3,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
11
5 / 1 / 1
6,811
681
6,924
3,911
1,738
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 2 / 3
6,283
628
2,913
8,414
7,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 1 / 0
5,421
542
2,854
8,478
3,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 1 / 2
5,283
528
841
7,664
5,303
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
OiBruvV2
Poseidon
11
4 / 5 / 0
6,061
606
3,559
6,168
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 0
4,764
476
2,365
9,239
3,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
7
0 / 6 / 1
4,573
457
3,081
9,528
5,230
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
17
Kills
6
6
Deaths
18
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
1
0
2
W
Baron Samedi
BongLord
Baron Samedi
5
1
1
5.5
W
4
0
1
4.5
L
0
1
2
1
L
Poseidon
OiBruvV2
Poseidon
4
5
0
0.8
W
Mercury
Snorrzzie
Mercury
1
2
3
1.25
L
0
5
0
0
L
Cabrakan
0
6
1
0.08
W
Anubis
5
1
1
5.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,032
Damage
12,700
31,565
Taken
41,077
18,682
Mitigated
18,858
11,261
Healing
6,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,854
539
0
398
8,478
3,495
0
1,407
7,030
0
39,848
W
Baron Samedi
BongLord
Baron Samedi
6,397
662
124
2,710
6,565
3,903
0
2,687
3,878
34,634
1,451
W
5,954
3,324
0
2,365
5,275
2,049
149
0
5,275
0
52,685
L
841
592
334
2,191
7,664
5,303
0
3,662
4,002
0
12,458
L
Poseidon
OiBruvV2
Poseidon
3,559
794
0
55
6,168
1,647
0
4,532
1,636
40,614
0
W
Mercury
Snorrzzie
Mercury
1,844
621
0
690
7,400
3,048
0
1,506
5,894
0
36,582
L
2,365
1,291
0
1,846
9,239
3,183
0
664
8,575
0
31,670
L
Cabrakan
3,081
197
0
1,494
9,528
5,230
0
4,905
3,992
22,067
0
W
Anubis
6,924
435
0
2,389
3,911
1,738
397
987
2,924
48,448
0
W
2,913
455
0
2,983
8,414
7,944
0
1,460
6,954
18,264
3,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,917
Gold Earned
26,102
327
Minions Killed
247
0
Camps Cleared
0
955,456
Distance Traveled
955,015
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,421
542
69
7
0
260,321
0
W
Baron Samedi
6,494
649
59
6
0
182,188
0
W
Ullr
6,782
678
88
9
0
176,229
0
L
Horus
5,283
528
18
2
0
197,969
0
L
Poseidon
6,061
606
72
7
0
164,938
0
W
Mercury
5,547
555
66
7
0
231,493
0
L
Nut
4,764
476
57
6
0
169,202
0
L
Cabrakan
4,573
457
31
3
0
162,585
2
W
Anubis
6,811
681
95
10
0
169,612
2
W
Sobek
6,283
628
19
2
0
195,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role