Player Matchup

Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BryanGaymer9238
Izanami
Level 109
God Stats
3W - 1L
1,791 SR
Queue Stats
90W - 85L
1,470 Elo+
Party 1
Hercules
Hercules
MRusee
Hercules
Level 102
God Stats
2W - 1L
1,722 SR
Queue Stats
43W - 40L
1,487 Elo+
Party 1
Bellona
Bellona
NinoHuevo01
Bellona
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 60L
1,483 Elo+
Party 1
Ah Puch
Ah Puch
RedneckWiskey
Ah Puch
Level 156
God Stats
10W - 0L
1,799 SR
Queue Stats
527W - 536L
1,389 Elo+
Party 2
Team Averages
Level 111
1,662 SR
1,466 Elo+

VS

Team Averages
Level 99
1,541 SR
1,474 Elo+
Nox
Nox
ArionsSolTTV
Nox
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,436 Elo+
Solo
Tiamat
Tiamat
CvldFairy
Tiamat
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 81L
1,651 Elo+
Solo
Yu Huang
Yu Huang
DarckB
Yu Huang
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 83L
1,404 Elo+
Solo
Poseidon
Poseidon
Frozenftw
Poseidon
Level 55
God Stats
0W - 3L
1,500 SR
Queue Stats
154W - 148L
1,442 Elo+
Solo
Geb
Geb
Mundodono
Geb
Level 117
God Stats
3W - 1L
1,703 SR
Queue Stats
295W - 315L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
9 / 3 / 9
9,039
904
7,007
6,568
2,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 1 / 8
9,052
905
10,244
8,779
4,148
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
MRusee
Hercules
15
5 / 1 / 10
9,048
905
6,357
8,751
7,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
NinoHuevo01
Bellona
16
2 / 1 / 15
8,982
898
5,549
9,308
11,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
15
4 / 1 / 12
8,886
889
11,688
7,259
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
7,054
705
6,089
8,812
4,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
CvldFairy
Tiamat
14
1 / 3 / 0
7,109
711
7,249
9,005
6,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
DarckB
Yu Huang
11
1 / 5 / 2
6,725
673
5,274
7,295
3,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Poseidon
Frozenftw
Poseidon
11
0 / 6 / 0
6,251
625
4,293
7,478
2,904
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
3 / 4 / 4
8,412
841
8,149
11,934
12,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
15
24
Kills
7
7
Deaths
24
54
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
3
9
4.5
L
2
6
2
0.5
W
4
1
8
8
L
Tiamat
CvldFairy
Tiamat
1
3
0
0.33
L
Yu Huang
DarckB
Yu Huang
1
5
2
0.4
L
Poseidon
Frozenftw
Poseidon
0
6
0
0
W
Hercules
MRusee
Hercules
5
1
10
10
L
3
4
4
1.25
W
Bellona
NinoHuevo01
Bellona
2
1
15
9.5
W
Ah Puch
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,845
Damage
31,054
40,665
Taken
44,524
29,308
Mitigated
29,188
18,641
Healing
7,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,007
2,923
707
930
6,568
2,989
186
4,412
2,156
0
12,220
L
6,089
509
98
833
8,812
4,243
0
1,353
7,159
9,626
0
W
10,244
7,225
838
3,618
8,779
4,148
2,638
7,429
1,350
0
28,206
L
Tiamat
CvldFairy
Tiamat
7,249
463
421
3,151
9,005
6,764
0
2,222
6,757
15,309
543
L
Yu Huang
DarckB
Yu Huang
5,274
488
13
665
7,295
3,211
0
1,938
5,080
13,045
0
L
Poseidon
Frozenftw
Poseidon
4,293
685
240
102
7,478
2,904
0
2,147
5,151
8,058
0
W
Hercules
MRusee
Hercules
6,357
1,199
1,722
3,792
8,751
7,029
350
6,421
2,330
0
13,300
L
8,149
351
183
1,370
11,934
12,066
0
3,388
8,099
18,924
0
W
Bellona
NinoHuevo01
Bellona
5,549
1,167
466
2,566
9,308
11,846
957
6,532
2,776
0
10,959
W
Ah Puch
11,688
154
1,088
2,914
7,259
3,296
148
6,026
1,233
20,529
1,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,007
Gold Earned
35,551
122
Minions Killed
92
0
Camps Cleared
0
947,862
Distance Traveled
857,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,039
904
10
1
0
155,187
0
L
Nox
7,054
705
16
2
0
183,134
0
W
Izanami
9,052
905
61
6
0
179,041
0
L
Tiamat
7,109
711
30
3
0
195,819
0
L
Yu Huang
6,725
673
22
2
0
138,622
0
L
Poseidon
6,251
625
16
2
0
139,532
0
W
Hercules
9,048
905
12
1
0
217,512
0
L
Geb
8,412
841
8
1
0
200,752
0
W
Bellona
8,982
898
13
1
0
195,368
0
W
Ah Puch
8,886
889
26
3
0
200,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role