Player Matchup

Baron Samedi
Baron Samedi
BongLord
Baron Samedi
Level 145
God Stats
30W - 18L
1,818 SR
Queue Stats
131W - 110L
1,652 Elo+
Party 1
Hel
Hel
KUSTERGUN
Hel
Level 31
God Stats
23W - 31L
1,279 SR
Queue Stats
124W - 146L
1,253 Elo+
Solo
Gilgamesh
Gilgamesh
Snorrzzie
Gilgamesh
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 68L
1,527 Elo+
Party 1
Hachiman
Hachiman
egamaDniarB
Hachiman
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 4L
1,674 Elo+
Party 1
Yemoja
Yemoja
namechanged8752
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 11L
1,696 Elo+
Party 1
Team Averages
Level 51
1,519 SR
1,561 Elo+

VS

Team Averages
Level 92
1,478 SR
1,562 Elo+
Kukulkan
Kukulkan
AttackNoodle
Kukulkan
Level 43
God Stats
44W - 33L
1,538 SR
Queue Stats
108W - 94L
1,480 Elo+
Party 2
Chaac
Chaac
DecidingArc11
Chaac
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
302W - 280L
1,565 Elo+
Solo
Anhur
Anhur
MrSneakUrGirl
Anhur
Level 127
God Stats
57W - 10L
1,596 SR
Queue Stats
607W - 166L
1,766 Elo+
Solo
Loki
Loki
Villain_117
Loki
Level 65
God Stats
6W - 5L
1,524 SR
Queue Stats
52W - 36L
1,528 Elo+
Solo
Ares
Ares
luissunwater
Ares
Level 107
God Stats
2W - 3L
1,231 SR
Queue Stats
275W - 287L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BongLord
Baron Samedi
13
2 / 0 / 0
6,671
513
4,879
8,916
5,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 4 / 0
5,108
393
1,876
6,477
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Snorrzzie
Gilgamesh
12
1 / 3 / 1
6,288
484
5,583
15,117
7,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
egamaDniarB
Hachiman
11
0 / 3 / 0
6,026
464
4,018
11,605
6,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 5 / 0
5,795
446
1,212
10,182
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AttackNoodle
Kukulkan
13
2 / 0 / 5
7,453
573
6,525
5,339
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
0 / 2 / 0
7,897
607
7,962
12,313
8,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 1 / 2
9,200
708
12,385
7,037
2,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 0 / 3
6,867
528
3,349
7,737
3,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
6 / 1 / 1
7,821
602
6,384
7,609
7,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
15
15
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AttackNoodle
Kukulkan
2
0
5
4.5
L
Baron Samedi
BongLord
Baron Samedi
2
0
0
2
W
0
2
0
0
L
0
4
0
0
W
6
1
2
7
L
Gilgamesh
Snorrzzie
Gilgamesh
1
3
1
0.5
W
1
0
3
2.5
L
Hachiman
egamaDniarB
Hachiman
0
3
0
0
W
6
1
1
6.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,568
Damage
36,605
52,297
Taken
40,035
25,754
Mitigated
23,616
10,755
Healing
12,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AttackNoodle
Kukulkan
6,525
631
0
43
5,339
2,445
504
861
4,478
58,172
1,811
L
Baron Samedi
BongLord
Baron Samedi
4,879
162
0
3,335
8,916
5,674
0
0
8,916
42,317
0
W
7,962
1,024
0
4,698
12,313
8,007
0
3,900
7,709
0
61,278
L
1,876
124
780
2,014
6,477
2,194
0
2,991
3,486
15,449
563
W
12,385
8,588
0
3,090
7,037
2,864
2,831
914
6,020
0
87,272
L
Gilgamesh
Snorrzzie
Gilgamesh
5,583
2,150
0
885
15,117
7,801
0
4,753
10,364
0
48,918
W
3,349
687
0
2,098
7,737
3,242
0
487
7,211
0
55,385
L
Hachiman
egamaDniarB
Hachiman
4,018
1,668
0
2,265
11,605
6,719
0
2,702
8,903
0
30,435
W
6,384
795
0
2,188
7,609
7,058
121
677
6,800
19,170
895
L
1,212
362
288
1,188
10,182
3,366
0
2,300
7,882
32,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,888
Gold Earned
39,238
295
Minions Killed
438
0
Camps Cleared
0
1,198,517
Distance Traveled
1,247,814
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,453
573
86
7
0
263,477
7
L
Baron Samedi
6,671
513
79
6
0
251,200
0
W
Chaac
7,897
607
105
8
0
241,360
3
L
Hel
5,108
393
23
2
0
177,889
0
W
Anhur
9,200
708
135
10
0
224,681
0
L
Gilgamesh
6,288
484
72
6
0
263,049
0
W
Loki
6,867
528
87
7
0
267,308
0
L
Hachiman
6,026
464
51
4
0
234,460
0
W
Ares
7,821
602
25
2
0
250,988
0
L
Yemoja
5,795
446
70
5
0
271,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role