Player Matchup

Terra
Terra
Talunta
Terra
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,568 Elo+
Party 1
Nut
Nut
VerySexyNoodle
Nut
Level 66
God Stats
4W - 4L
1,531 SR
Queue Stats
21W - 27L
1,568 Elo+
Party 1
Ra
Ra
xGeorGeP0_0NYx
Ra
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,568 Elo+
Party 1
Team Averages
Level 87
1,510 SR
1,568 Elo+

VS

Team Averages
Level 100
1,430 SR
1,337 Elo+
Tiamat
Tiamat
Fearthebyte
Tiamat
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,155 Elo+
Party 2
Nut
Nut
H2L1
Nut
Level 149
God Stats
2W - 3L
1,290 SR
Queue Stats
12W - 16L
1,357 Elo+
Solo
Susano
Susano
Progamer995
Susano
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Talunta
Terra
11
0 / 3 / 2
6,281
628
531
9,071
7,309
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 2
6,772
677
7,896
9,678
3,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 7 / 0
7,118
712
7,166
9,642
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 1 / 6
7,531
753
5,675
7,641
4,976
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nut
H2L1
Nut
16
7 / 0 / 5
9,498
950
12,615
7,200
3,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Susano
14
5 / 1 / 5
8,619
862
5,089
6,964
3,048
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
13
13
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
1
1
6
4
W
Nut
H2L1
Nut
7
0
5
9.5
W
Susano
5
1
5
7.5
L
Terra
Talunta
Terra
0
3
2
0.33
L
0
3
2
0.33
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,593
Damage
23,379
28,391
Taken
21,805
14,941
Mitigated
11,442
1,969
Healing
4,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
5,675
378
0
965
7,641
4,976
12
3,109
4,269
16,843
732
W
Nut
H2L1
Nut
12,615
5,580
0
2,158
7,200
3,418
1,368
1,502
5,511
0
49,613
W
Susano
5,089
1,066
0
892
6,964
3,048
0
2,472
4,246
0
27,304
L
Terra
Talunta
Terra
531
121
241
305
9,071
7,309
0
1,508
7,280
2,795
0
L
7,896
5,533
0
0
9,678
3,833
0
1,731
7,822
0
28,324
L
7,166
517
648
775
9,642
3,799
0
1,720
7,758
22,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,171
Gold Earned
25,648
94
Minions Killed
157
0
Camps Cleared
0
505,529
Distance Traveled
595,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,531
753
34
3
0
196,733
0
W
Nut
9,498
950
87
9
0
179,873
0
W
Susano
8,619
862
36
4
0
219,012
0
L
Terra
6,281
628
5
1
0
155,821
0
L
Nut
6,772
677
49
5
0
180,809
0
L
Ra
7,118
712
40
4
0
168,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role