Player Matchup

Janus
Janus
Gold I
 
Janus
Gold I
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Platinum V
Azkaine
Nike
Platinum V
Level 109
God Stats
19W - 21L
1,737 SR
Queue Stats
315W - 318L
1,719 MMR
Party 1
Nemesis
Nemesis
Gold II
MeerpMan
Nemesis
Gold II
Level 69
God Stats
1W - 2L
1,666 SR
Queue Stats
97W - 96L
1,617 MMR
Solo
Cernunnos
Cernunnos
Gold I
XdakuX
Cernunnos
Gold I
Level 100
God Stats
2W - 7L
1,581 SR
Queue Stats
422W - 427L
1,602 MMR
Party 1
Erlang Shen
Erlang Shen
Gold III
mrsnuffleupuss
Erlang Shen
Gold III
Level 122
God Stats
3W - 1L
1,842 SR
Queue Stats
110W - 130L
1,594 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 96
1,665 SR
1,606 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,553 SR
1,582 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold I
 
Ah Muzen Cab
Gold I
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
 
Zhong Kui
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold V
HoollyywwooD
Mulan
Gold V
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,592 MMR
Party 2
Maui
Maui
Gold V
LilYipty
Maui
Gold V
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
218W - 202L
1,586 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
RamosaTV
Ao Kuang
Gold II
Level 156
God Stats
5W - 3L
1,764 SR
Queue Stats
22W - 16L
1,732 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 1 / 0
6,247
481
5,300
6,778
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
Azkaine
Nike
12
1 / 3 / 1
7,031
541
5,857
12,184
6,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
MeerpMan
Nemesis
12
1 / 3 / 1
6,487
499
7,319
13,295
5,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
XdakuX
Cernunnos
14
2 / 0 / 0
7,950
612
5,145
6,065
2,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
mrsnuffleupuss
Erlang Shen
10
0 / 2 / 1
6,237
480
3,575
11,977
10,918
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
VamanaHachimanThanatos

VS

Bans
ZeusBake KujiraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
1 / 0 / 1
8,566
659
7,420
8,146
3,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
 
Zhong Kui
14
0 / 2 / 1
7,586
584
4,867
9,263
6,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 1 / 4
8,080
622
8,292
12,240
7,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
9
0 / 1 / 3
6,304
485
3,327
11,217
8,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
RamosaTV
Ao Kuang
14
7 / 0 / 1
8,056
620
9,279
11,696
4,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
9
9
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
1
1.5
W
Zhong Kui
 
Zhong Kui
0
2
1
0.25
L
Nike
Azkaine
Nike
1
3
1
0.5
W
1
1
4
3
W
Maui
0
1
3
1.5
L
Nemesis
MeerpMan
Nemesis
1
3
1
0.5
W
Ao Kuang
RamosaTV
Ao Kuang
7
0
1
7.5
L
Cernunnos
XdakuX
Cernunnos
2
0
0
2
L
Erlang Shen
mrsnuffleupuss
Erlang Shen
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,196
Damage
33,185
50,299
Taken
52,562
28,357
Mitigated
30,772
13,642
Healing
22,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,300
426
0
802
6,778
2,148
0
1,738
5,040
53,241
1,537
W
Ah Muzen Cab
 
Ah Muzen Cab
7,420
2,242
0
892
8,146
3,496
390
2,571
5,426
0
93,774
W
Zhong Kui
 
Zhong Kui
4,867
1,464
0
4,882
9,263
6,472
952
0
9,263
54,715
14,481
L
Nike
Azkaine
Nike
5,857
833
0
4,594
12,184
6,998
0
2,616
9,568
0
57,439
W
8,292
1,397
0
5,913
12,240
7,746
747
666
10,888
0
60,903
W
Maui
3,327
888
295
3,376
11,217
8,777
26
1,074
10,035
9,124
0
L
Nemesis
MeerpMan
Nemesis
7,319
3,841
0
1,776
13,295
5,791
0
5,888
7,407
0
59,597
W
Ao Kuang
RamosaTV
Ao Kuang
9,279
2,390
0
7,130
11,696
4,281
0
698
10,834
48,099
0
L
Cernunnos
XdakuX
Cernunnos
5,145
2,586
0
2,509
6,065
2,502
0
2,877
3,188
0
68,312
L
Erlang Shen
mrsnuffleupuss
Erlang Shen
3,575
1,455
0
3,961
11,977
10,918
0
4,071
7,906
0
22,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,952
Gold Earned
38,592
458
Minions Killed
475
0
Camps Cleared
0
1,360,896
Distance Traveled
1,388,005
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,247
481
112
9
0
292,762
2
W
Ah Muzen Cab
8,566
659
158
12
0
282,165
0
W
Zhong Kui
7,586
584
118
9
0
245,242
0
L
Nike
7,031
541
94
7
0
255,815
0
W
Mulan
8,080
622
106
8
0
262,986
1
W
Maui
6,304
485
17
1
0
278,167
0
L
Nemesis
6,487
499
104
8
0
307,481
1
W
Ao Kuang
8,056
620
76
6
0
319,445
6
L
Cernunnos
7,950
612
114
9
0
249,043
1
L
Erlang Shen
6,237
480
34
3
0
255,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role