Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
About12inches
Cernunnos
Level 92
God Stats
2W - 1L
1,492 SR
Queue Stats
47W - 64L
1,435 Elo+
Solo
Bastet
Bastet
MinisterMooser
Bastet
Level 199
God Stats
23W - 13L
1,901 SR
Queue Stats
460W - 444L
1,525 Elo+
Solo
Ah Puch
Ah Puch
SlimMagician195
Ah Puch
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 94L
1,428 Elo+
Solo
Team Averages
Level 140
1,579 SR
1,478 Elo+

VS

Team Averages
Level 123
1,411 SR
1,418 Elo+
Heimdallr
Heimdallr
Capıtano
Heimdallr
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 27L
1,401 Elo+
Party 1
Maui
Maui
Doing Work O24
Maui
Level 136
God Stats
2W - 5L
1,500 SR
Queue Stats
282W - 266L
1,494 Elo+
Party 2
Neith
Neith
HEAVYTHRUST O24
Neith
Level 129
God Stats
3W - 6L
1,267 SR
Queue Stats
300W - 301L
1,403 Elo+
Party 2
Rama
Rama
Tsarıtsa
Rama
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,401 Elo+
Party 1
Yu Huang
Yu Huang
Venom325
Yu Huang
Level 153
God Stats
6W - 13L
1,288 SR
Queue Stats
317W - 341L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
6 / 1 / 11
9,310
931
9,500
12,434
15,108
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
 
Ares
13
0 / 2 / 12
8,310
831
2,556
10,809
7,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
About12inches
Cernunnos
15
4 / 0 / 12
8,952
895
10,695
5,740
2,728
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 1 / 13
9,258
926
10,837
7,137
3,707
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
6 / 1 / 8
9,199
920
14,018
6,767
3,625
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Capıtano
Heimdallr
13
3 / 6 / 1
7,342
734
7,204
10,748
5,264
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 4 / 5
7,517
752
2,804
13,775
13,960
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 4 / 1
6,720
672
3,636
8,526
3,899
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
14
1 / 3 / 3
7,213
721
7,146
7,456
3,491
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Venom325
Yu Huang
11
0 / 5 / 0
6,573
657
6,751
8,814
4,143
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
14
22
Kills
4
5
Deaths
22
56
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
1
11
11.5
W
Ares
 
Ares
0
2
12
3
W
Cernunnos
About12inches
Cernunnos
4
0
12
10
L
Heimdallr
Capıtano
Heimdallr
3
6
1
0.58
L
0
4
5
0.63
L
0
4
1
0.13
W
6
1
13
12.5
W
6
1
8
10
L
Rama
1
3
3
0.83
L
Yu Huang
Venom325
Yu Huang
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,606
Damage
27,541
42,887
Taken
49,319
32,617
Mitigated
30,757
18,047
Healing
9,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,500
693
1,080
2,541
12,434
15,108
165
2,461
9,973
0
18,508
W
Ares
 
Ares
2,556
0
670
1,348
10,809
7,449
1,098
1,948
8,861
6,982
0
W
Cernunnos
About12inches
Cernunnos
10,695
2,866
3,639
2,770
5,740
2,728
1,711
1,520
4,220
0
25,808
L
Heimdallr
Capıtano
Heimdallr
7,204
2,163
323
330
10,748
5,264
0
3,872
6,876
0
15,501
L
2,804
249
1,936
1,866
13,775
13,960
0
4,915
8,860
5,675
0
L
3,636
339
804
1,440
8,526
3,899
0
2,797
5,729
0
13,292
W
10,837
1,606
1,241
2,012
7,137
3,707
128
1,274
5,863
0
19,879
W
14,018
577
1,348
1,398
6,767
3,625
757
2,352
4,415
26,097
484
L
Rama
7,146
4,852
449
537
7,456
3,491
0
1,924
5,532
0
12,882
L
Yu Huang
Venom325
Yu Huang
6,751
345
920
934
8,814
4,143
0
2,711
6,103
22,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,029
Gold Earned
35,365
126
Minions Killed
132
0
Camps Cleared
0
1,124,576
Distance Traveled
867,165
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,310
931
29
3
0
271,207
0
W
Ares
8,310
831
4
0
0
210,418
0
W
Cernunnos
8,952
895
43
4
0
178,907
0
L
Heimdallr
7,342
734
33
3
0
171,147
0
L
Maui
7,517
752
14
1
0
184,988
0
L
Neith
6,720
672
22
2
0
164,966
0
W
Bastet
9,258
926
18
2
0
278,907
0
W
Ah Puch
9,199
920
32
3
0
185,137
0
L
Rama
7,213
721
24
2
0
166,651
0
L
Yu Huang
6,573
657
39
4
0
179,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role