Player Matchup

Lancelot
Lancelot
Islandersman
Lancelot
Level 97
God Stats
0W - 3L
1,292 SR
Queue Stats
22W - 20L
1,541 Elo+
Party 1
Nut
Nut
KodiakHunter01
Nut
Level 89
God Stats
7W - 7L
1,481 SR
Queue Stats
23W - 27L
1,474 Elo+
Party 1
Zeus
Zeus
Questx05
Zeus
Level 55
God Stats
120W - 121L
1,602 SR
Queue Stats
121W - 124L
1,579 Elo+
Solo
Ganesha
Ganesha
Toxic gamerr935
Ganesha
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,486 Elo+
Solo
Surtr
Surtr
XBrokenSoulX101
Surtr
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,182 Elo+
Party 1
Team Averages
Level 76
1,475 SR
1,452 Elo+

VS

Team Averages
Level 70
1,535 SR
1,524 Elo+
Chaac
Chaac
 
Chaac
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
Cloutzie
Khepri
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
326W - 318L
1,545 Elo+
Party 2
Nu Wa
Nu Wa
Motetisabeast
Nu Wa
Level 54
God Stats
31W - 26L
1,593 SR
Queue Stats
91W - 85L
1,501 Elo+
Party 3
Thanatos
Thanatos
Nisivoccia
Thanatos
Level 86
God Stats
4W - 5L
1,500 SR
Queue Stats
112W - 92L
1,636 Elo+
Party 2
Nut
Nut
Tacticsmatt
Nut
Level 84
God Stats
5W - 4L
1,584 SR
Queue Stats
231W - 222L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Islandersman
Lancelot
7
2 / 1 / 0
3,753
751
3,008
4,808
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

5
1 / 3 / 2
3,451
690
3,239
4,803
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zeus
6
0 / 0 / 0
3,523
705
1,250
2,148
482
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 2 / 1
2,846
569
599
2,890
1,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 0 / 0
3,393
679
2,830
5,612
2,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 0 / 1
3,690
738
3,059
5,326
3,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Cloutzie
Khepri
5
1 / 1 / 3
3,679
736
1,242
5,255
2,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 0
3,581
716
1,432
1,560
468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Nisivoccia
Thanatos
6
2 / 0 / 0
3,528
706
2,280
4,458
1,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
3 / 2 / 2
4,114
823
4,174
3,859
1,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
6
6
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
1
0.5
W
Khepri
Cloutzie
Khepri
1
1
3
2.5
L
Lancelot
Islandersman
Lancelot
2
1
0
2
L
1
3
2
0.67
W
0
0
0
0
W
Thanatos
Nisivoccia
Thanatos
2
0
0
2
L
Zeus
0
0
0
0
W
3
2
2
2
L
0
2
1
0.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,926
Damage
12,187
20,261
Taken
20,458
7,524
Mitigated
9,020
6,682
Healing
7,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,059
633
0
1,946
5,326
3,176
0
49
4,956
0
22,145
W
Khepri
Cloutzie
Khepri
1,242
277
0
1,352
5,255
2,430
0
458
4,797
6,244
736
L
Lancelot
Islandersman
Lancelot
3,008
530
0
1,601
4,808
1,537
0
705
4,083
0
15,664
L
3,239
2,339
0
1,247
4,803
1,323
0
651
4,152
0
14,132
W
1,432
419
0
250
1,560
468
0
615
945
19,290
0
W
Thanatos
Nisivoccia
Thanatos
2,280
745
0
2,998
4,458
1,721
0
624
3,834
0
21,101
L
Zeus
1,250
55
0
1,037
2,148
482
0
763
1,297
20,857
659
W
4,174
2,704
0
700
3,859
1,225
0
136
3,723
0
21,373
L
599
147
0
430
2,890
1,311
0
439
2,451
2,389
438
L
2,830
1,311
0
2,367
5,612
2,871
0
0
5,612
254
19,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,966
Gold Earned
18,592
136
Minions Killed
156
0
Camps Cleared
0
459,117
Distance Traveled
528,430
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,690
738
41
8
0
113,868
0
W
Khepri
3,679
736
10
2
0
111,708
0
L
Lancelot
3,753
751
34
7
0
133,633
0
L
Nut
3,451
690
26
5
0
95,288
0
W
Nu Wa
3,581
716
33
7
0
89,931
0
W
Thanatos
3,528
706
36
7
0
122,187
0
L
Zeus
3,523
705
41
8
0
80,370
2
W
Nut
4,114
823
36
7
0
90,736
0
L
Ganesha
2,846
569
0
0
0
41,631
0
L
Surtr
3,393
679
35
7
0
108,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role