Player Matchup

Arachne
Arachne
Gold V
Awaitez
Arachne
Gold V
Level 172
God Stats
3W - 5L
1,304 SR
Queue Stats
51W - 53L
1,208 MMR
Solo
Vulcan
Vulcan
Bronze I
Diegolazo12
Vulcan
Bronze I
Level 129
God Stats
40W - 43L
1,469 SR
Queue Stats
116W - 149L
885 MMR
Party 1
Scylla
Scylla
Silver I
TacticalWhiffs
Scylla
Silver I
Level 82
God Stats
5W - 6L
1,562 SR
Queue Stats
84W - 73L
1,197 MMR
Solo
Ares
Ares
Silver IV
gokuito
Ares
Silver IV
Level 156
God Stats
20W - 18L
1,594 SR
Queue Stats
312W - 343L
726 MMR
Party 1
Charybdis
Charybdis
Gold V
xxDarkAngelww
Charybdis
Gold V
Level 134
God Stats
19W - 17L
1,792 SR
Queue Stats
387W - 404L
1,150 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,544 SR
1,033 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 147
1,587 SR
1,053 MMR
Mercury
Mercury
Silver I
 
Mercury
Silver I
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver V
GlAzEdxDoNuT 54
Ymir
Silver V
Level 101
God Stats
6W - 6L
1,573 SR
Queue Stats
80W - 112L
852 MMR
Solo
Neith
Neith
Silver IV
Juancho__0722
Neith
Silver IV
Level 110
God Stats
11W - 12L
1,526 SR
Queue Stats
38W - 54L
786 MMR
Solo
Janus
Janus
Silver I
KAUREN-9
Janus
Silver I
Level 206
God Stats
14W - 16L
1,616 SR
Queue Stats
606W - 603L
1,247 MMR
Solo
Charon
Charon
Silver III
Reaka mega
Charon
Silver III
Level 154
God Stats
9W - 5L
1,718 SR
Queue Stats
670W - 706L
882 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Awaitez
Arachne
13
4 / 0 / 2
7,879
563
5,937
9,893
4,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
12
0 / 2 / 0
6,983
499
5,137
5,140
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 2
8,250
589
4,591
6,133
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
gokuito
Ares
11
0 / 0 / 1
7,148
511
2,253
7,269
7,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
xxDarkAngelww
Charybdis
14
0 / 0 / 1
7,916
565
6,127
6,543
3,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
HachimanTsukuyomiKukulkanAnhurThanatos

VS

Bans
King ArthurBake KujiraCthulhuMaman BrigitteAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
1 / 1 / 1
7,889
564
2,177
9,171
4,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 0
5,604
400
1,005
7,245
5,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 1 / 0
6,650
475
4,273
7,106
2,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
KAUREN-9
Janus
13
0 / 3 / 1
6,978
498
4,975
7,319
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon
Reaka mega
Charon
14
2 / 0 / 0
7,516
537
4,068
9,123
5,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
7
Kills
3
3
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
1
1
1.5
W
Arachne
Awaitez
Arachne
4
0
2
5
W
Vulcan
0
2
0
0
L
0
2
0
0
L
0
1
0
0
L
Janus
KAUREN-9
Janus
0
3
1
0.17
L
Charon
Reaka mega
Charon
2
0
0
2
W
3
1
2
4
W
Ares
gokuito
Ares
0
0
1
0.5
W
Charybdis
xxDarkAngelww
Charybdis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,045
Damage
16,498
34,978
Taken
39,964
18,566
Mitigated
21,081
13,372
Healing
8,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,177
388
0
2,231
9,171
4,154
984
1,748
7,339
0
67,831
W
Arachne
Awaitez
Arachne
5,937
3,507
0
7,025
9,893
4,347
0
1,966
7,719
0
55,741
W
Vulcan
5,137
1,947
0
620
5,140
1,975
141
1,229
3,498
48,730
0
L
1,005
51
0
1,543
7,245
5,713
0
1,522
5,698
11,615
0
L
4,273
1,209
0
2,134
7,106
2,809
0
372
6,734
0
57,508
L
Janus
KAUREN-9
Janus
4,975
426
0
774
7,319
2,711
0
3,046
4,150
57,139
1,001
L
Charon
Reaka mega
Charon
4,068
185
0
1,822
9,123
5,694
0
5,061
4,062
46,959
3,188
W
4,591
729
0
500
6,133
2,224
0
2,096
3,867
63,324
0
W
Ares
gokuito
Ares
2,253
148
0
1,605
7,269
7,004
385
1,845
5,142
24,664
0
W
Charybdis
xxDarkAngelww
Charybdis
6,127
3,094
0
3,622
6,543
3,016
862
1,209
5,178
0
89,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,176
Gold Earned
34,637
467
Minions Killed
452
0
Camps Cleared
0
1,436,438
Distance Traveled
1,339,312
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,889
564
136
10
0
343,408
0
W
Arachne
7,879
563
81
6
0
312,936
0
W
Vulcan
6,983
499
77
6
0
292,408
6
L
Ymir
5,604
400
16
1
0
151,813
0
L
Neith
6,650
475
107
8
0
266,034
2
L
Janus
6,978
498
101
7
0
308,896
2
L
Charon
7,516
537
92
7
0
269,161
0
W
Scylla
8,250
589
134
10
0
298,663
1
W
Ares
7,148
511
32
2
0
289,489
0
W
Charybdis
7,916
565
143
10
0
242,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role