Player Matchup

Nut
Nut
Dr_Swift_Wind
Nut
Level 88
God Stats
4W - 3L
1,264 SR
Queue Stats
23W - 22L
1,453 Elo+
Solo
Charon
Charon
OreoBanditjp
Charon
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 94L
1,553 Elo+
Party 2
Arachne
Arachne
hazeyassasin420
Arachne
Level 104
God Stats
2W - 2L
1,117 SR
Queue Stats
4W - 3L
1,458 Elo+
Solo
Cthulhu
Cthulhu
special-matrix9
Cthulhu
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 25L
1,585 Elo+
Solo
Nu Wa
Nu Wa
xTheLostGodx
Nu Wa
Level 142
God Stats
29W - 22L
1,630 SR
Queue Stats
92W - 94L
1,553 Elo+
Party 2
Team Averages
Level 119
1,402 SR
1,520 Elo+

VS

Team Averages
Level 117
1,499 SR
1,467 Elo+
Nut
Nut
 
Nut
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BaconAndTurtles
Ymir
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,371 Elo+
Party 1
Thor
Thor
Exotic_Scum
Thor
Level 69
God Stats
3W - 2L
1,751 SR
Queue Stats
84W - 82L
1,485 Elo+
Party 1
Ra
Ra
Jaxer14
Ra
Level 156
God Stats
2W - 4L
1,242 SR
Queue Stats
72W - 76L
1,581 Elo+
Solo
Chiron
Chiron
madebyfrenchfry
Chiron
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 58L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,390
678
1,067
894
257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
6
0 / 0 / 0
3,767
753
287
2,221
1,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
1 / 1 / 0
3,252
650
664
3,920
1,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
1 / 0 / 1
3,974
795
2,350
3,270
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 0
3,253
651
1,592
1,201
271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
6
0 / 0 / 0
3,351
670
781
2,428
787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 0
3,294
659
812
3,691
2,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 1 / 0
3,384
677
603
4,130
1,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,433
487
0
0
0
6
0 / 0 / 0
3,193
639
441
2,516
740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
0
0
0
L
0
1
0
0
W
0
0
0
0
L
1
1
0
1
L
0
0
0
0
W
Charon
0
0
0
0
W
1
1
0
1
L
0
0
0
0
W
1
0
1
1.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,960
Damage
2,637
11,506
Taken
12,765
4,740
Mitigated
5,328
3,304
Healing
4,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
781
468
0
1,254
2,428
787
0
1,592
836
0
22,514
L
812
385
0
1,074
3,691
2,307
0
1,872
1,819
12,110
1,336
W
1,067
559
0
70
894
257
0
0
894
0
24,726
L
603
161
0
990
4,130
1,494
0
478
3,652
0
16,046
L
0
0
0
0
0
0
0
0
0
0
0
W
Charon
287
0
0
903
2,221
1,040
0
0
2,221
9,388
0
W
664
419
0
1,031
3,920
1,418
0
0
3,920
0
14,478
L
441
152
0
927
2,516
740
0
287
2,229
0
17,347
W
2,350
349
0
800
3,270
1,754
0
760
2,510
18,311
0
W
1,592
1,097
0
500
1,201
271
0
0
1,201
15,211
844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,636
Gold Earned
15,655
148
Minions Killed
121
0
Camps Cleared
0
484,930
Distance Traveled
395,891
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
3,351
670
34
7
0
91,187
0
L
Ymir
3,294
659
19
4
0
90,366
0
W
Nut
3,390
678
47
9
0
85,337
0
L
Thor
3,384
677
35
7
0
115,839
0
L
Ra
2,433
487
0
0
0
0
0
W
Charon
3,767
753
9
2
0
98,699
1
W
Arachne
3,252
650
27
5
0
109,824
0
L
Chiron
3,193
639
33
7
0
98,499
3
W
Cthulhu
3,974
795
36
7
0
93,712
0
W
Nu Wa
3,253
651
29
6
0
97,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role