Player Matchup

Bacchus
Bacchus
IsThatAFlute39
Bacchus
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 17L
1,626 Elo+
Party 2
Nut
Nut
Little Munchie
Nut
Level 171
God Stats
11W - 6L
1,745 SR
Queue Stats
21W - 14L
1,688 Elo+
Party 2
Vulcan
Vulcan
Moose Boyw0nder
Vulcan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,652 Elo+
Party 2
Team Averages
Level 135
1,582 SR
1,656 Elo+

VS

Team Averages
Level 143
1,443 SR
1,582 Elo+
Discordia
Discordia
 
Discordia
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Div3rg3ntOC
Fenrir
Level 128
God Stats
0W - 3L
1,328 SR
Queue Stats
155W - 148L
1,592 Elo+
Solo
Susano
Susano
LSMG_2Cupz1Bump
Susano
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
8,004
800
7,088
5,639
6,351
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 0 / 4
8,306
831
8,617
7,478
3,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 4
7,166
717
5,397
6,303
2,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 2 / 1
7,055
706
4,162
6,953
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
11
2 / 4 / 1
7,086
709
6,531
10,866
6,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 2
6,298
630
4,136
8,883
3,492
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
8
Kills
3
3
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
2
1
0.75
L
Fenrir
2
4
1
0.63
W
4
0
2
5
L
0
2
2
0.5
W
4
0
4
6
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,102
Damage
14,829
19,420
Taken
26,702
12,296
Mitigated
12,082
1,000
Healing
2,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,162
178
0
667
6,953
2,450
0
3,822
3,109
25,269
0
L
Fenrir
6,531
1,550
0
387
10,866
6,140
0
3,764
6,989
0
20,875
W
7,088
728
0
0
5,639
6,351
0
1,515
4,124
14,531
2,578
L
4,136
420
0
1,075
8,883
3,492
0
4,009
4,853
0
17,979
W
8,617
4,143
0
1,000
7,478
3,133
950
1,374
6,104
0
40,414
W
5,397
3,224
0
0
6,303
2,812
0
1,309
4,994
25,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,476
Gold Earned
20,439
140
Minions Killed
104
0
Camps Cleared
0
539,770
Distance Traveled
554,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,055
706
51
5
0
169,031
0
L
Fenrir
7,086
709
25
3
0
188,815
0
W
Bacchus
8,004
800
28
3
0
175,943
0
L
Susano
6,298
630
28
3
0
196,445
0
W
Nut
8,306
831
70
7
0
180,217
0
W
Vulcan
7,166
717
42
4
0
183,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role