Player Matchup

Achilles
Achilles
ArcticSharky6
Achilles
Level 7
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 4L
1,085 Elo+
Party 1
Freya
Freya
KP11rules
Freya
Level 88
God Stats
0W - 1L
1,063 SR
Queue Stats
11W - 18L
1,373 Elo+
Party 1
Chaac
Chaac
YungRunna34
Chaac
Level 4
God Stats
0W - 1L
1,163 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 33
1,174 SR
1,319 Elo+

VS

Team Averages
Level 73
1,750 SR
1,445 Elo+
Nut
Nut
C0smicPrinc3ss
Nut
Level 89
God Stats
2W - 2L
1,818 SR
Queue Stats
5W - 4L
1,380 Elo+
Solo
Cthulhu
Cthulhu
Kaleto4King
Cthulhu
Level 25
God Stats
13W - 4L
1,717 SR
Queue Stats
106W - 94L
1,464 Elo+
Party 2
Nox
Nox
OryPan21
Nox
Level 106
God Stats
2W - 0L
1,715 SR
Queue Stats
115W - 103L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ArcticSharky6
Achilles
12
0 / 5 / 2
7,112
647
1,780
13,800
13,795
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Freya
KP11rules
Freya
14
5 / 3 / 0
8,647
786
11,226
13,813
5,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 7 / 3
7,181
653
3,198
12,584
5,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 6
9,887
899
11,477
7,695
3,323
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Kaleto4King
Cthulhu
13
4 / 4 / 8
9,003
818
8,293
11,614
10,639
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 1 / 10
9,472
861
8,972
7,189
3,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
15
15
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
ArcticSharky6
Achilles
0
5
2
0.2
W
7
0
6
10
L
Freya
KP11rules
Freya
5
3
0
1.67
W
Cthulhu
Kaleto4King
Cthulhu
4
4
8
2
W
4
1
10
9
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,204
Damage
28,742
40,197
Taken
26,498
25,356
Mitigated
17,343
4,527
Healing
7,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ArcticSharky6
Achilles
1,780
130
0
562
13,800
13,795
0
5,057
8,722
0
14,275
W
11,477
7,107
0
3,454
7,695
3,323
1,481
2,534
5,021
0
44,276
L
Freya
KP11rules
Freya
11,226
2,745
0
2,975
13,813
5,690
0
6,564
7,228
32,898
652
W
Cthulhu
Kaleto4King
Cthulhu
8,293
744
819
1,780
11,614
10,639
261
4,329
6,617
16,254
959
W
8,972
1,495
0
1,930
7,189
3,381
533
3,586
3,438
32,444
0
L
3,198
587
0
990
12,584
5,871
0
5,631
6,946
0
23,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,940
Gold Earned
28,362
107
Minions Killed
124
0
Camps Cleared
0
559,310
Distance Traveled
614,853
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,112
647
23
2
0
189,972
0
W
Nut
9,887
899
59
5
0
216,735
0
L
Freya
8,647
786
43
4
0
189,259
0
W
Cthulhu
9,003
818
21
2
0
188,528
0
W
Nox
9,472
861
44
4
0
209,590
3
L
Chaac
7,181
653
41
4
0
180,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role