Player Matchup

Scylla
Scylla
GX_Catalysis
Scylla
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,549 Elo+
Party 1
Ix Chel
Ix Chel
Kimikayuuga
Ix Chel
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,543 Elo+
Party 2
Bacchus
Bacchus
OneyedjackAZ420
Bacchus
Level 121
God Stats
1W - 2L
1,285 SR
Queue Stats
56W - 71L
1,456 Elo+
Party 2
Danzaburou
Danzaburou
chicotheman13
Danzaburou
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
236W - 255L
1,553 Elo+
Party 1
Set
Set
killinqyaw
Set
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
347W - 377L
1,423 Elo+
Solo
Team Averages
Level 137
1,457 SR
1,505 Elo+

VS

Team Averages
Level 134
1,584 SR
1,534 Elo+
Ne Zha
Ne Zha
Bebocx
Ne Zha
Level 145
God Stats
2W - 0L
1,704 SR
Queue Stats
22W - 21L
1,497 Elo+
Party 3
Skadi
Skadi
Espr0
Skadi
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,742 Elo+
Party 3
Kukulkan
Kukulkan
samslit
Kukulkan
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 62L
1,502 Elo+
Party 3
Medusa
Medusa
x Vylet
Medusa
Level 158
God Stats
1W - 1L
1,432 SR
Queue Stats
35W - 50L
1,457 Elo+
Party 3
Terra
Terra
ЖMrMeeseeksЖ
Terra
Level 146
God Stats
4W - 0L
1,786 SR
Queue Stats
205W - 224L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
2 / 3 / 4
8,398
763
8,711
9,485
4,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ix Chel
Kimikayuuga
Ix Chel
13
0 / 7 / 6
7,761
706
8,061
13,203
6,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 2
7,538
685
5,229
14,959
21,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
chicotheman13
Danzaburou
16
4 / 3 / 3
9,039
822
9,883
13,756
7,256
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

12
0 / 3 / 4
6,785
617
2,527
8,577
4,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bebocx
Ne Zha
17
4 / 1 / 10
9,561
869
12,953
9,146
5,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Skadi
Espr0
Skadi
16
6 / 3 / 12
9,671
879
11,778
9,748
5,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kukulkan
samslit
Kukulkan
16
4 / 1 / 8
9,665
879
11,428
5,078
2,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
x Vylet
Medusa
16
5 / 2 / 12
9,473
861
10,487
9,680
5,403
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 1 / 12
8,692
790
6,466
12,463
13,322
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
7
Kills
21
21
Deaths
8
19
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Bebocx
Ne Zha
4
1
10
9
W
Skadi
Espr0
Skadi
6
3
12
4
L
Scylla
2
3
4
1.33
L
Ix Chel
Kimikayuuga
Ix Chel
0
7
6
0.43
L
1
5
2
0.4
L
Danzaburou
chicotheman13
Danzaburou
4
3
3
1.83
L
0
3
4
0.67
W
Kukulkan
samslit
Kukulkan
4
1
8
8
W
Medusa
x Vylet
Medusa
5
2
12
5.5
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,411
Damage
53,112
59,980
Taken
46,115
44,372
Mitigated
32,162
17,737
Healing
19,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Bebocx
Ne Zha
12,953
1,569
707
2,614
9,146
5,349
820
4,717
4,429
0
30,423
W
Skadi
Espr0
Skadi
11,778
4,432
755
770
9,748
5,249
1,426
4,143
5,605
0
17,625
L
Scylla
8,711
1,046
1,087
1,790
9,485
4,509
411
2,495
6,950
28,801
0
L
Ix Chel
Kimikayuuga
Ix Chel
8,061
1,023
2,513
3,114
13,203
6,050
79
5,604
7,522
19,436
0
L
5,229
245
338
841
14,959
21,776
62
4,975
9,853
10,595
0
L
Danzaburou
chicotheman13
Danzaburou
9,883
1,435
1,542
5,623
13,756
7,256
563
2,099
11,639
0
20,428
L
2,527
557
321
568
8,577
4,781
0
2,084
6,473
0
5,007
W
Kukulkan
samslit
Kukulkan
11,428
189
1,332
497
5,078
2,839
238
2,987
2,091
30,386
0
W
Medusa
x Vylet
Medusa
10,487
5,137
328
1,365
9,680
5,403
1,866
4,475
5,205
0
22,155
W
6,466
194
5,842
5,377
12,463
13,322
256
5,679
6,784
7,780
1,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,521
Gold Earned
47,062
116
Minions Killed
146
0
Camps Cleared
0
1,040,484
Distance Traveled
1,133,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,561
869
33
3
0
262,208
0
W
Skadi
9,671
879
26
2
0
193,513
0
L
Scylla
8,398
763
44
4
0
204,933
0
L
Ix Chel
7,761
706
33
3
0
198,708
0
L
Bacchus
7,538
685
11
1
0
207,329
0
L
Danzaburou
9,039
822
22
2
0
222,788
0
L
Set
6,785
617
6
1
0
206,726
0
W
Kukulkan
9,665
879
63
6
0
230,351
0
W
Medusa
9,473
861
18
2
0
223,602
0
W
Terra
8,692
790
6
1
0
223,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role