Player Matchup

Vamana
Vamana
Silver I
 
Vamana
Silver I
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold V
IG3MI
Ishtar
Gold V
Level 154
God Stats
24W - 25L
1,531 SR
Queue Stats
175W - 182L
1,320 MMR
Party 1
Scylla
Scylla
Gold V
Remainderyears
Scylla
Gold V
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
187W - 197L
1,341 MMR
Solo
Arachne
Arachne
Gold V
gingerdog156
Arachne
Gold V
Level 129
God Stats
36W - 28L
1,620 SR
Queue Stats
319W - 320L
1,342 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
xDerro
Kuzenbo
Gold IV
Level 105
God Stats
30W - 26L
1,549 SR
Queue Stats
259W - 255L
1,370 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,540 SR
1,375 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,564 SR
1,414 MMR
Janus
Janus
Silver II
 
Janus
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver V
BigBillyBumSkudd
Ra
Silver V
Level 158
God Stats
175W - 190L
1,499 SR
Queue Stats
271W - 307L
559 MMR
Solo
Thor
Thor
Gold V
CËNTURION
Thor
Gold V
Level 37
God Stats
2W - 0L
1,768 SR
Queue Stats
5W - 4L
1,702 MMR
Party 2
Bacchus
Bacchus
Silver III
Daga-1976
Bacchus
Silver III
Level 88
God Stats
11W - 11L
1,553 SR
Queue Stats
35W - 42L
1,407 MMR
Solo
Danzaburou
Danzaburou
Platinum V
Prіnters
Danzaburou
Platinum V
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 9L
1,900 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
7
0 / 0 / 0
3,909
782
795
2,805
1,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
IG3MI
Ishtar
6
0 / 0 / 0
3,305
661
1,190
2,626
784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
936
187
0
0
0
Arachne
gingerdog156
Arachne
7
1 / 1 / 0
3,558
712
1,257
4,329
1,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kuzenbo
xDerro
Kuzenbo
5
0 / 1 / 0
3,232
646
1,550
4,325
3,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
BellonaKukulkan

VS

Bans
ThanatosRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
2 / 0 / 0
3,802
760
2,106
2,345
608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 0
3,456
691
295
1,288
254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 1 / 1
3,400
680
1,374
4,806
1,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Daga-1976
Bacchus
6
0 / 0 / 0
3,549
710
1,246
2,337
1,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Prіnters
Danzaburou
6
0 / 0 / 0
3,375
675
1,300
2,326
669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
2
2
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
0
0
0
W
Janus
 
Janus
2
0
0
2
W
0
0
0
0
W
0
1
1
0.5
W
Bacchus
Daga-1976
Bacchus
0
0
0
0
L
Ishtar
IG3MI
Ishtar
0
0
0
0
W
Danzaburou
Prіnters
Danzaburou
0
0
0
0
L
0
0
0
0
L
Arachne
gingerdog156
Arachne
1
1
0
1
L
Kuzenbo
xDerro
Kuzenbo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,792
Damage
6,321
14,085
Taken
13,102
7,069
Mitigated
4,434
4,153
Healing
7,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
795
168
0
894
2,805
1,397
0
295
2,510
0
23,474
W
Janus
 
Janus
2,106
309
0
900
2,345
608
0
591
1,754
20,168
0
W
295
0
0
715
1,288
254
0
0
1,181
14,262
0
W
1,374
353
0
2,898
4,806
1,502
0
245
4,561
0
17,047
W
Bacchus
Daga-1976
Bacchus
1,246
318
0
1,194
2,337
1,401
0
85
2,252
8,907
0
L
Ishtar
IG3MI
Ishtar
1,190
596
0
667
2,626
784
0
761
1,865
0
18,471
W
Danzaburou
Prіnters
Danzaburou
1,300
615
0
1,594
2,326
669
0
629
1,697
0
21,521
L
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
gingerdog156
Arachne
1,257
973
0
1,312
4,329
1,601
0
1,024
3,230
0
14,378
L
Kuzenbo
xDerro
Kuzenbo
1,550
419
0
1,280
4,325
3,287
0
1,449
2,833
7,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,940
Gold Earned
17,582
133
Minions Killed
165
0
Camps Cleared
0
383,256
Distance Traveled
468,421
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
3,909
782
52
10
0
105,361
1
W
Janus
3,802
760
45
9
0
73,699
0
W
Ra
3,456
691
27
5
0
89,434
0
W
Thor
3,400
680
38
8
0
102,888
0
W
Bacchus
3,549
710
15
3
0
106,594
0
L
Ishtar
3,305
661
46
9
0
91,241
0
W
Danzaburou
3,375
675
40
8
0
95,806
0
L
Scylla
936
187
0
0
0
0
0
L
Arachne
3,558
712
24
5
0
102,281
0
L
Kuzenbo
3,232
646
11
2
0
84,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role