Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
GamerRD
Hera
Level 42
God Stats
1W - 1L
1,284 SR
Queue Stats
18W - 24L
1,420 Elo+
Party 2
Janus
Janus
GetSomeOOs
Janus
Level 144
God Stats
3W - 1L
1,740 SR
Queue Stats
120W - 119L
1,518 Elo+
Solo
Atlas
Atlas
VolairHydra
Atlas
Level 136
God Stats
7W - 1L
1,710 SR
Queue Stats
180W - 181L
1,526 Elo+
Solo
Team Averages
Level 112
1,547 SR
1,493 Elo+

VS

Team Averages
Level 103
1,500 SR
1,486 Elo+
Hachiman
Hachiman
Allpaca01
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,325 Elo+
Solo
Rama
Rama
Damme Van
Rama
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 59L
1,527 Elo+
Party 1
Lancelot
Lancelot
FatGodOfFilth
Lancelot
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,568 Elo+
Party 1
Chaac
Chaac
JammyDevito
Chaac
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 74L
1,524 Elo+
Solo
Achilles
Achilles
Malediz
Achilles
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 150L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 0 / 6
6,003
1,201
3,656
4,398
2,035
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
 
Neith
10
0 / 0 / 9
5,652
1,130
3,330
3,030
1,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hera
GamerRD
Hera
11
5 / 0 / 6
6,667
1,333
3,964
2,127
1,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
11
3 / 1 / 8
6,336
1,267
5,999
3,743
1,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 1 / 7
6,259
1,252
3,688
6,216
6,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Allpaca01
Hachiman
10
0 / 3 / 1
4,901
980
1,849
5,143
1,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rama
11
0 / 3 / 0
5,342
1,068
1,930
5,766
2,105
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
FatGodOfFilth
Lancelot
9
0 / 4 / 1
4,798
960
1,758
6,256
2,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 0
5,451
1,090
5,282
5,772
5,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Malediz
Achilles
5
0 / 0 / 0
4,368
874
0
0
0

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
12
Kills
1
2
Deaths
12
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
0
6
4
W
Neith
 
Neith
0
0
9
4.5
L
Hachiman
Allpaca01
Hachiman
0
3
1
0.17
L
Rama
0
3
0
0
L
Lancelot
FatGodOfFilth
Lancelot
0
4
1
0.13
W
Hera
GamerRD
Hera
5
0
6
8
W
Janus
3
1
8
7
L
1
2
0
0.5
L
Achilles
Malediz
Achilles
0
0
0
0
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,637
Damage
10,819
19,514
Taken
22,937
12,425
Mitigated
12,048
7,212
Healing
4,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,656
1,889
454
455
4,398
2,035
1,239
0
4,398
0
7,750
W
Neith
 
Neith
3,330
616
446
961
3,030
1,405
458
0
3,030
0
10,762
L
Hachiman
Allpaca01
Hachiman
1,849
699
193
665
5,143
1,771
0
3,656
1,487
0
4,938
L
Rama
1,930
639
245
1,557
5,766
2,105
0
3,271
2,495
0
9,439
L
Lancelot
FatGodOfFilth
Lancelot
1,758
0
408
445
6,256
2,735
0
3,190
3,066
0
5,848
W
Hera
GamerRD
Hera
3,964
1,031
1,251
451
2,127
1,081
465
0
2,127
10,457
0
W
Janus
5,999
46
572
701
3,743
1,744
29
0
3,743
11,789
0
L
5,282
164
229
1,230
5,772
5,437
0
3,307
2,465
0
11,463
L
Achilles
Malediz
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
3,688
754
935
986
6,216
6,160
539
0
6,216
5,531
640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,917
Gold Earned
24,860
67
Minions Killed
48
0
Camps Cleared
0
572,108
Distance Traveled
435,017
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,003
1,201
10
2
0
102,675
0
W
Neith
5,652
1,130
12
2
0
118,271
0
L
Hachiman
4,901
980
6
1
0
102,742
0
L
Rama
5,342
1,068
20
4
0
90,203
0
L
Lancelot
4,798
960
5
1
0
118,874
0
W
Hera
6,667
1,333
14
3
0
127,309
0
W
Janus
6,336
1,267
28
6
0
112,456
0
L
Chaac
5,451
1,090
17
3
0
123,198
0
L
Achilles
4,368
874
0
0
0
0
0
W
Atlas
6,259
1,252
3
1
0
111,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role