Player Matchup

Nemesis
Nemesis
Ev3rUchiha
Nemesis
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,533 Elo+
Party 3
Artemis
Artemis
Kchonda_pro_69
Artemis
Level 29
God Stats
8W - 8L
1,369 SR
Queue Stats
44W - 42L
1,317 Elo+
Party 2
Cerberus
Cerberus
Oacxk
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Loki
Loki
SebasgCr34
Loki
Level 57
God Stats
0W - 2L
1,277 SR
Queue Stats
44W - 50L
1,299 Elo+
Party 2
Thoth
Thoth
plinqs
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,235 Elo+
Party 3
Team Averages
Level 53
1,429 SR
1,377 Elo+

VS

Team Averages
Level 43
1,521 SR
1,425 Elo+
Thanatos
Thanatos
AvengerOPs
Thanatos
Level 48
God Stats
3W - 2L
1,750 SR
Queue Stats
49W - 50L
1,435 Elo+
Solo
Mulan
Mulan
Belial2232
Mulan
Level 31
God Stats
5W - 5L
1,500 SR
Queue Stats
306W - 312L
1,415 Elo+
Party 4
Athena
Athena
JungleDiffTopGap
Athena
Level 28
God Stats
4W - 4L
1,326 SR
Queue Stats
138W - 134L
1,397 Elo+
Party 1
Raijin
Raijin
Slonibadger
Raijin
Level 45
God Stats
12W - 9L
1,533 SR
Queue Stats
244W - 226L
1,397 Elo+
Party 1
Rama
Rama
V380
Rama
Level 65
God Stats
18W - 17L
1,495 SR
Queue Stats
528W - 525L
1,481 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ev3rUchiha
Nemesis
15
3 / 2 / 0
8,069
504
8,092
15,339
6,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 4 / 0
6,724
420
8,384
10,718
4,088
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Oacxk
Cerberus
11
2 / 6 / 1
7,288
456
5,205
20,308
18,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 6 / 0
6,631
414
4,550
14,436
5,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
plinqs
Thoth
11
1 / 6 / 1
7,279
455
3,297
9,726
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AvengerOPs
Thanatos
15
9 / 3 / 2
9,019
564
8,422
13,095
6,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
15
3 / 1 / 8
9,327
583
10,847
14,826
10,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
9 / 3 / 6
9,361
585
7,364
16,119
16,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Raijin
15
1 / 2 / 6
8,308
519
8,751
7,433
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
V380
Rama
15
2 / 0 / 11
8,952
560
14,975
10,787
4,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
8
Kills
24
24
Deaths
9
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AvengerOPs
Thanatos
9
3
2
3.33
W
Mulan
3
1
8
7
L
Nemesis
Ev3rUchiha
Nemesis
3
2
0
1.5
W
9
3
6
4
L
1
4
0
0.25
L
Cerberus
Oacxk
Cerberus
2
6
1
0.42
L
1
6
0
0.17
W
Raijin
1
2
6
2
W
Rama
V380
Rama
2
0
11
7.5
L
Thoth
plinqs
Thoth
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,528
Damage
50,359
70,527
Taken
62,260
38,526
Mitigated
41,020
13,138
Healing
20,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AvengerOPs
Thanatos
8,422
1,812
0
8,155
13,095
6,028
0
528
12,567
0
47,489
W
Mulan
10,847
1,492
0
4,322
14,826
10,417
703
1,672
13,154
0
60,335
L
Nemesis
Ev3rUchiha
Nemesis
8,092
1,694
0
2,550
15,339
6,982
266
3,982
11,357
0
78,672
W
7,364
1,942
0
2,512
16,119
16,807
365
2,290
13,829
27,620
686
L
8,384
4,103
243
2,409
10,718
4,088
0
1,719
8,999
0
47,907
L
Cerberus
Oacxk
Cerberus
5,205
513
1,248
3,398
20,308
18,720
0
3,884
16,424
27,263
1,057
L
4,550
1,242
0
3,290
14,436
5,800
0
1,726
12,710
0
42,270
W
Raijin
8,751
503
0
500
7,433
2,948
979
1,664
5,769
66,260
0
W
Rama
V380
Rama
14,975
12,165
0
4,620
10,787
4,820
2,280
1,810
8,977
0
81,981
L
Thoth
plinqs
Thoth
3,297
468
0
0
9,726
2,936
91
4,598
5,128
44,209
1,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,991
Gold Earned
44,967
364
Minions Killed
419
0
Camps Cleared
0
1,447,144
Distance Traveled
1,531,586
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,019
564
57
4
0
344,976
0
W
Mulan
9,327
583
100
6
0
293,117
1
L
Nemesis
8,069
504
121
8
0
359,570
2
W
Athena
9,361
585
27
2
0
325,033
2
L
Artemis
6,724
420
70
4
0
249,782
0
L
Cerberus
7,288
456
54
3
0
288,063
0
L
Loki
6,631
414
54
3
0
293,876
1
W
Raijin
8,308
519
107
7
0
287,578
0
W
Rama
8,952
560
128
8
0
280,882
0
L
Thoth
7,279
455
65
4
0
255,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role