Player Matchup

Bastet
Bastet
Beaveceethys
Bastet
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 54L
1,712 Elo+
Party 1
Sol
Sol
HebrewskiHammer
Sol
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,812 Elo+
Party 1
Olorun
Olorun
Jiren_-0
Olorun
Level 191
God Stats
11W - 9L
1,500 SR
Queue Stats
626W - 635L
1,567 Elo+
Solo
Da Ji
Da Ji
VacuumBagel
Da Ji
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 82L
1,986 Elo+
Party 1
Odin
Odin
oMegaBallz
Odin
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 29L
1,566 Elo+
Party 1
Team Averages
Level 132
1,500 SR
1,729 Elo+

VS

Team Averages
Level 174
1,626 SR
1,545 Elo+
Lancelot
Lancelot
Frank_NyCe
Lancelot
Level 252
God Stats
2W - 3L
1,226 SR
Queue Stats
203W - 188L
1,502 Elo+
Party 2
Eset
Eset
RoundFeline
Eset
Level 144
God Stats
8W - 2L
1,959 SR
Queue Stats
471W - 461L
1,671 Elo+
Solo
Sobek
Sobek
hi Curly
Sobek
Level 157
God Stats
2W - 0L
1,733 SR
Queue Stats
73W - 76L
1,582 Elo+
Solo
Chiron
Chiron
slickster88
Chiron
Level 163
God Stats
10W - 12L
1,711 SR
Queue Stats
631W - 641L
1,546 Elo+
Party 2
He Bo
He Bo
stonedmind7435
He Bo
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 87L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
1 / 5 / 1
7,317
732
11,035
11,460
4,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 3 / 2
6,657
666
4,649
5,779
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Olorun
Jiren_-0
Olorun
14
1 / 2 / 2
7,508
751
8,417
6,712
3,160
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 2
7,590
759
6,028
9,736
5,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
0 / 3 / 3
7,291
729
2,872
9,369
5,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Frank_NyCe
Lancelot
15
1 / 0 / 15
8,151
815
8,269
11,689
5,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 1 / 11
8,248
825
7,049
6,718
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
hi Curly
Sobek
15
3 / 2 / 13
8,405
841
7,519
13,093
14,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Chiron
15
5 / 1 / 11
8,830
883
8,333
4,791
1,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
6 / 1 / 8
8,704
870
8,819
8,076
2,726
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
76
4
Kills
18
18
Deaths
5
10
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
5
1
0.3
W
Lancelot
Frank_NyCe
Lancelot
1
0
15
8.5
L
0
3
2
0.33
L
Olorun
Jiren_-0
Olorun
1
2
2
1
W
3
1
11
8.5
L
2
5
2
0.6
W
Sobek
hi Curly
Sobek
3
2
13
4.75
L
0
3
3
0.5
W
Chiron
5
1
11
10.5
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,001
Damage
39,989
43,056
Taken
44,367
21,193
Mitigated
27,500
10,352
Healing
21,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
11,035
1,487
228
2,182
11,460
4,773
0
5,629
5,653
0
21,410
W
Lancelot
Frank_NyCe
Lancelot
8,269
404
652
3,663
11,689
5,448
297
3,745
7,777
0
16,012
L
4,649
637
0
785
5,779
2,190
0
3,356
2,202
11,601
569
L
Olorun
Jiren_-0
Olorun
8,417
1,843
2,537
2,381
6,712
3,160
0
3,814
2,768
21,382
0
W
7,049
176
2,082
1,075
6,718
2,667
232
869
5,807
21,099
0
L
6,028
878
294
572
9,736
5,806
0
4,819
4,729
0
10,837
W
Sobek
hi Curly
Sobek
7,519
311
323
4,121
13,093
14,829
243
4,808
8,213
12,297
369
L
2,872
1,009
274
1,099
9,369
5,264
0
4,531
4,658
0
9,280
W
Chiron
8,333
2,159
2,262
1,029
4,791
1,830
664
703
3,980
0
22,117
W
8,819
77
2,715
3,724
8,076
2,726
511
2,617
5,376
15,994
244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,363
Gold Earned
42,338
97
Minions Killed
143
0
Camps Cleared
0
951,938
Distance Traveled
1,055,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,317
732
27
3
0
190,134
0
W
Lancelot
8,151
815
19
2
0
247,440
0
L
Sol
6,657
666
16
2
0
183,346
0
L
Olorun
7,508
751
25
3
0
179,209
0
W
Eset
8,248
825
37
4
0
205,729
0
L
Da Ji
7,590
759
15
2
0
182,574
0
W
Sobek
8,405
841
14
1
0
190,333
0
L
Odin
7,291
729
14
1
0
216,675
0
W
Chiron
8,830
883
43
4
0
189,088
0
W
He Bo
8,704
870
30
3
0
222,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role