Player Matchup

Medusa
Medusa
 
Medusa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
 
Lancelot
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
SmytheFletcher
Arachne
Level 97
God Stats
1W - 3L
1,751 SR
Queue Stats
81W - 92L
1,526 Elo+
Party 2
Ares
Ares
XxAERICOxX
Ares
Level 153
God Stats
2W - 7L
1,500 SR
Queue Stats
473W - 471L
1,502 Elo+
Solo
Cernunnos
Cernunnos
fransua23
Cernunnos
Level 119
God Stats
5W - 5L
1,500 SR
Queue Stats
411W - 396L
1,356 Elo+
Solo
Team Averages
Level 116
1,550 SR
1,477 Elo+

VS

Team Averages
Level 144
1,365 SR
1,475 Elo+
Vamana
Vamana
 
Vamana
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
BrandiOrtonn
Hera
Level 140
God Stats
4W - 2L
1,298 SR
Queue Stats
80W - 87L
1,388 Elo+
Solo
Cabrakan
Cabrakan
Gothic_12
Cabrakan
Level 132
God Stats
16W - 14L
1,332 SR
Queue Stats
355W - 349L
1,502 Elo+
Party 1
Raijin
Raijin
Izumii2474
Raijin
Level 190
God Stats
9W - 14L
1,194 SR
Queue Stats
518W - 526L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 1 / 1
4,873
975
4,403
2,338
1,094
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Lancelot
 
Lancelot
9
0 / 2 / 1
4,599
920
2,237
4,040
2,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
1,212
242
0
0
0
9
0 / 2 / 1
4,795
959
2,991
4,524
4,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
fransua23
Cernunnos
10
1 / 1 / 0
4,774
955
1,489
2,928
1,283
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
2 / 1 / 3
5,776
1,155
2,145
3,715
4,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
 
Arachne
9
2 / 0 / 4
5,710
1,142
2,384
5,652
3,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 0 / 5
6,230
1,246
4,109
2,240
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Gothic_12
Cabrakan
9
0 / 0 / 6
5,713
1,143
1,196
6,031
4,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
Izumii2474
Raijin
9
1 / 1 / 3
5,573
1,115
2,330
2,331
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
1
Kills
6
6
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
1
0.5
L
Lancelot
 
Lancelot
0
2
1
0.25
W
Vamana
 
Vamana
2
1
3
3.5
W
Arachne
 
Arachne
2
0
4
4
W
1
0
5
3.5
W
Cabrakan
Gothic_12
Cabrakan
0
0
6
3
W
Raijin
Izumii2474
Raijin
1
1
3
2.5
L
0
0
0
0
L
0
2
1
0.25
L
Cernunnos
fransua23
Cernunnos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,120
Damage
12,164
13,830
Taken
19,969
9,239
Mitigated
13,630
2,187
Healing
11,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,403
1,822
223
335
2,338
1,094
0
1,798
499
0
18,040
L
Lancelot
 
Lancelot
2,237
92
195
223
4,040
2,708
0
1,774
2,063
0
4,035
W
Vamana
 
Vamana
2,145
630
258
589
3,715
4,112
640
227
3,488
0
5,236
W
Arachne
 
Arachne
2,384
983
909
2,868
5,652
3,431
223
871
4,781
0
4,663
W
4,109
749
696
830
2,240
920
306
184
2,056
16,403
0
W
Cabrakan
Gothic_12
Cabrakan
1,196
96
1,059
3,562
6,031
4,232
121
999
5,032
1,611
0
W
Raijin
Izumii2474
Raijin
2,330
321
527
237
2,331
935
422
710
1,621
7,413
245
L
0
0
0
0
0
0
0
0
0
0
0
L
2,991
121
264
848
4,524
4,154
0
2,581
1,858
4,819
0
L
Cernunnos
fransua23
Cernunnos
1,489
419
49
50
2,928
1,283
0
1,334
1,509
0
4,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,253
Gold Earned
29,002
49
Minions Killed
62
0
Camps Cleared
0
368,784
Distance Traveled
498,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,873
975
27
5
0
81,898
0
L
Lancelot
4,599
920
6
1
0
116,312
0
W
Vamana
5,776
1,155
10
2
0
86,263
0
W
Arachne
5,710
1,142
9
2
0
109,193
0
W
Hera
6,230
1,246
31
6
0
101,983
0
W
Cabrakan
5,713
1,143
1
0
0
114,192
0
W
Raijin
5,573
1,115
11
2
0
86,706
0
L
Arachne
1,212
242
0
0
0
0
0
L
Ares
4,795
959
9
2
0
83,675
0
L
Cernunnos
4,774
955
7
1
0
86,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role