Player Matchup

Nut
Nut
BornOfOsiris92
Nut
Level 123
God Stats
2W - 0L
1,797 SR
Queue Stats
26W - 21L
1,613 Elo+
Solo
Osiris
Osiris
LeoHeart316
Osiris
Level 107
God Stats
1W - 2L
1,239 SR
Queue Stats
192W - 201L
1,444 Elo+
Party 1
Hades
Hades
Little Crow4272
Hades
Level 107
God Stats
1W - 0L
1,311 SR
Queue Stats
31W - 31L
1,518 Elo+
Party 1
Team Averages
Level 112
1,449 SR
1,525 Elo+

VS

Team Averages
Level 106
1,586 SR
1,468 Elo+
Nut
Nut
KingdomGod01
Nut
Level 88
God Stats
4W - 7L
1,538 SR
Queue Stats
104W - 126L
1,458 Elo+
Party 2
Chaac
Chaac
iron1248
Chaac
Level 126
God Stats
14W - 6L
1,500 SR
Queue Stats
310W - 313L
1,495 Elo+
Party 2
Aphrodite
Aphrodite
unquietnypps619
Aphrodite
Level 105
God Stats
2W - 1L
1,719 SR
Queue Stats
11W - 12L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 9
11,125
695
12,874
9,794
4,800
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
16
3 / 0 / 9
11,525
720
11,667
14,758
16,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
9 / 3 / 3
12,643
790
18,629
16,866
11,468
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
9,426
589
9,383
12,137
4,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
iron1248
Chaac
17
4 / 2 / 1
11,220
701
14,972
22,593
30,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
unquietnypps619
Aphrodite
15
0 / 5 / 3
9,560
598
8,833
13,797
7,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
5
5
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
L
1
6
2
0.33
W
Osiris
3
0
9
7.5
W
9
3
3
3.5
L
Chaac
iron1248
Chaac
4
2
1
2.25
L
Aphrodite
unquietnypps619
Aphrodite
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,170
Damage
33,188
41,418
Taken
48,527
33,065
Mitigated
43,048
13,105
Healing
15,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,874
7,399
0
1,832
9,794
4,800
1,454
3,147
6,619
0
48,452
L
9,383
4,028
0
45
12,137
4,988
32
4,800
6,928
0
23,942
W
Osiris
11,667
3,246
0
2,795
14,758
16,797
1,064
3,595
11,122
0
38,920
W
18,629
1,365
742
7,736
16,866
11,468
30
4,207
12,609
57,955
0
L
Chaac
iron1248
Chaac
14,972
1,524
0
6,105
22,593
30,575
0
6,597
15,295
3,387
54,294
L
Aphrodite
unquietnypps619
Aphrodite
8,833
624
4,643
4,312
13,797
7,485
252
7,267
6,295
33,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,293
Gold Earned
30,206
211
Minions Killed
173
0
Camps Cleared
0
895,583
Distance Traveled
758,369
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
11,125
695
67
4
0
293,487
0
L
Nut
9,426
589
35
2
0
200,632
0
W
Osiris
11,525
720
55
3
0
332,358
2
W
Hades
12,643
790
89
6
0
269,738
0
L
Chaac
11,220
701
76
5
0
316,435
0
L
Aphrodite
9,560
598
62
4
0
241,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role