Player Matchup

Nut
Nut
 
Nut
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
BONE CRUSHER xR
Surtr
Level 17
God Stats
0W - 4L
1,402 SR
Queue Stats
1W - 5L
1,273 Elo+
Party 3
Fenrir
Fenrir
Daniel_Ipock
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 65L
1,481 Elo+
Party 2
Maui
Maui
DillHam
Maui
Level 139
God Stats
2W - 2L
1,326 SR
Queue Stats
40W - 35L
1,434 Elo+
Party 3
Hades
Hades
ProsaicFGC
Hades
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,455 Elo+
Party 2
Team Averages
Level 98
1,446 SR
1,429 Elo+

VS

Team Averages
Level 110
1,525 SR
1,389 Elo+
Nut
Nut
Andresimer
Nut
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 52L
1,245 Elo+
Party 1
Camazotz
Camazotz
AstroCulo
Camazotz
Level 154
God Stats
4W - 6L
1,451 SR
Queue Stats
67W - 73L
1,428 Elo+
Party 1
Baron Samedi
Baron Samedi
Joshmen22
Baron Samedi
Level 129
God Stats
6W - 5L
1,791 SR
Queue Stats
50W - 58L
1,397 Elo+
Party 1
Sun Wukong
Sun Wukong
Sm0kin_L0gg
Sun Wukong
Level 124
God Stats
4W - 0L
1,710 SR
Queue Stats
16W - 15L
1,412 Elo+
Solo
Atlas
Atlas
ZaRoN680
Atlas
Level 124
God Stats
1W - 2L
1,175 SR
Queue Stats
215W - 244L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
0 / 2 / 0
6,375
490
4,092
7,760
3,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 6 / 0
5,881
452
4,302
10,031
6,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fenrir
10
0 / 7 / 0
5,491
422
5,423
13,706
5,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
DillHam
Maui
10
1 / 1 / 0
6,507
501
3,951
8,755
8,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
10
1 / 6 / 0
6,059
466
5,737
12,600
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
6,772
521
4,712
5,645
2,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
AstroCulo
Camazotz
13
6 / 0 / 7
7,700
592
12,010
12,913
5,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Joshmen22
Baron Samedi
11
4 / 1 / 5
6,843
526
6,001
7,292
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Sm0kin_L0gg
Sun Wukong
14
9 / 0 / 2
9,162
705
10,033
14,018
9,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Atlas
ZaRoN680
Atlas
11
1 / 0 / 3
6,756
520
3,853
7,934
4,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
2
Kills
22
22
Deaths
2
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
2
0
0
W
2
1
4
4
W
Camazotz
AstroCulo
Camazotz
6
0
7
9.5
L
0
6
0
0
L
Fenrir
0
7
0
0
L
Maui
DillHam
Maui
1
1
0
1
W
Baron Samedi
Joshmen22
Baron Samedi
4
1
5
6.5
L
Hades
1
6
0
0.17
W
Sun Wukong
Sm0kin_L0gg
Sun Wukong
9
0
2
10
W
Atlas
ZaRoN680
Atlas
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,505
Damage
36,609
52,852
Taken
47,802
29,458
Mitigated
25,346
11,745
Healing
20,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,092
2,558
0
2,270
7,760
3,218
0
2,174
5,586
0
56,695
W
4,712
3,056
74
2,173
5,645
2,103
884
456
5,189
0
42,223
W
Camazotz
AstroCulo
Camazotz
12,010
4,798
0
5,773
12,913
5,517
0
1,864
11,049
0
68,820
L
4,302
1,157
0
442
10,031
6,658
0
380
9,651
2,186
32,522
L
Fenrir
5,423
1,447
0
3,014
13,706
5,434
0
1,722
11,984
0
31,750
L
Maui
DillHam
Maui
3,951
872
0
1,632
8,755
8,277
0
3,101
5,654
27,696
769
W
Baron Samedi
Joshmen22
Baron Samedi
6,001
832
634
3,257
7,292
3,820
0
4,026
3,266
36,578
0
L
Hades
5,737
931
302
4,085
12,600
5,871
0
2,477
10,123
41,322
0
W
Sun Wukong
Sm0kin_L0gg
Sun Wukong
10,033
3,073
0
5,642
14,018
9,436
0
2,481
11,537
0
72,091
W
Atlas
ZaRoN680
Atlas
3,853
1,443
182
2,767
7,934
4,470
272
1,300
6,634
30,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,313
Gold Earned
37,233
332
Minions Killed
374
0
Camps Cleared
0
1,203,956
Distance Traveled
1,243,770
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,375
490
99
8
0
245,803
0
W
Nut
6,772
521
78
6
0
244,313
0
W
Camazotz
7,700
592
87
7
0
297,534
0
L
Surtr
5,881
452
50
4
0
206,728
0
L
Fenrir
5,491
422
47
4
0
277,485
3
L
Maui
6,507
501
63
5
0
251,583
0
W
Baron Samedi
6,843
526
44
3
0
227,253
0
L
Hades
6,059
466
73
6
0
222,357
0
W
Sun Wukong
9,162
705
134
10
0
231,805
0
W
Atlas
6,756
520
31
2
0
242,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role