Player Matchup

Cthulhu
Cthulhu
Bluezebub
Cthulhu
Level 108
God Stats
0W - 1L
1,225 SR
Queue Stats
2W - 4L
1,269 Elo+
Party 2
Hachiman
Hachiman
PhantomZX2
Hachiman
Level 143
God Stats
0W - 1L
1,575 SR
Queue Stats
21W - 33L
1,390 Elo+
Party 2
Nu Wa
Nu Wa
Sammie Slayz
Nu Wa
Level 124
God Stats
28W - 30L
1,398 SR
Queue Stats
29W - 37L
1,380 Elo+
Party 2
Cliodhna
Cliodhna
The Victory God
Cliodhna
Level 142
God Stats
0W - 2L
1,194 SR
Queue Stats
32W - 43L
1,356 Elo+
Party 2
Surtr
Surtr
xTIME 2 RELOADx
Surtr
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 50L
1,432 Elo+
Party 2
Team Averages
Level 133
1,378 SR
1,365 Elo+

VS

Team Averages
Level 103
1,608 SR
1,494 Elo+
Zeus
Zeus
AlphaStef88
Zeus
Level 129
God Stats
52W - 21L
1,724 SR
Queue Stats
198W - 166L
1,596 Elo+
Party 1
Sol
Sol
Bwarthebeast5
Sol
Level 108
God Stats
14W - 8L
1,714 SR
Queue Stats
161W - 132L
1,604 Elo+
Party 1
Erlang Shen
Erlang Shen
LUCIIIIFERRR
Erlang Shen
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 70L
1,399 Elo+
Solo
Bake Kujira
Bake Kujira
MilkMuncher
Bake Kujira
Level 28
God Stats
11W - 4L
1,584 SR
Queue Stats
22W - 14L
1,497 Elo+
Party 1
Nut
Nut
lauty2712
Nut
Level 147
God Stats
7W - 5L
1,518 SR
Queue Stats
243W - 244L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bluezebub
Cthulhu
11
3 / 4 / 1
7,405
494
7,063
15,068
10,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
PhantomZX2
Hachiman
10
0 / 3 / 5
6,084
406
6,956
13,040
4,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 5 / 0
6,591
439
7,128
8,947
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
12
4 / 3 / 1
7,457
497
7,230
14,294
5,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 4 / 0
7,289
486
10,186
16,336
13,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 6
9,137
609
17,036
11,108
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 0 / 4
9,184
612
7,815
8,002
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
LUCIIIIFERRR
Erlang Shen
15
2 / 1 / 4
8,744
583
8,893
19,343
21,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bake Kujira
MilkMuncher
Bake Kujira
12
2 / 1 / 6
7,077
472
7,935
11,170
10,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 5 / 2
6,994
466
8,133
11,766
4,522
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
7
Kills
19
19
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
10
1
6
13
L
Cthulhu
Bluezebub
Cthulhu
3
4
1
0.88
W
4
0
4
6
W
Erlang Shen
LUCIIIIFERRR
Erlang Shen
2
1
4
4
W
Bake Kujira
MilkMuncher
Bake Kujira
2
1
6
5
L
Hachiman
PhantomZX2
Hachiman
0
3
5
0.83
L
0
5
0
0
L
Cliodhna
4
3
1
1.5
W
1
5
2
0.4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,563
Damage
49,812
67,685
Taken
61,389
38,584
Mitigated
43,840
17,552
Healing
20,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,036
2,863
0
5,148
11,108
3,670
0
2,623
8,485
84,608
0
L
Cthulhu
Bluezebub
Cthulhu
7,063
497
1,585
3,013
15,068
10,496
0
9,333
5,735
28,856
0
W
7,815
3,291
0
4,409
8,002
3,060
951
2,910
5,092
78,608
22,188
W
Erlang Shen
LUCIIIIFERRR
Erlang Shen
8,893
4,918
0
8,172
19,343
21,756
0
728
17,483
0
70,253
W
Bake Kujira
MilkMuncher
Bake Kujira
7,935
4,412
0
462
11,170
10,832
0
4,543
6,627
40,481
1,265
L
Hachiman
PhantomZX2
Hachiman
6,956
3,237
0
2,957
13,040
4,943
0
5,518
7,522
0
35,801
L
7,128
3,011
0
333
8,947
3,593
34
6,668
2,279
45,338
2,178
L
Cliodhna
7,230
883
0
4,774
14,294
5,897
0
6,956
7,338
0
44,681
W
8,133
5,232
0
2,419
11,766
4,522
68
3,667
8,099
0
47,286
L
10,186
4,577
0
4,890
16,336
13,655
0
3,658
12,678
620
53,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,826
Gold Earned
41,136
326
Minions Killed
530
0
Camps Cleared
0
1,479,570
Distance Traveled
1,464,644
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,137
609
124
8
0
324,847
0
L
Cthulhu
7,405
494
41
3
0
327,245
0
W
Sol
9,184
612
167
11
0
312,049
0
W
Erlang Shen
8,744
583
111
7
0
267,295
2
W
Bake Kujira
7,077
472
56
4
0
301,307
0
L
Hachiman
6,084
406
52
3
0
305,893
2
L
Nu Wa
6,591
439
69
5
0
264,982
0
L
Cliodhna
7,457
497
73
5
0
319,971
4
W
Nut
6,994
466
72
5
0
259,146
2
L
Surtr
7,289
486
91
6
0
261,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role