Player Matchup

Ah Puch
Ah Puch
Diamond II
 
Ah Puch
Diamond II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chiron
Chiron
Diamond IV
Octizy
Chiron
Diamond IV
Level 143
God Stats
6W - 10L
1,692 SR
Queue Stats
330W - 276L
2,333 MMR
Solo
Xbalanque
Xbalanque
Diamond III
Serafith
Xbalanque
Diamond III
Level 192
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 138L
2,314 MMR
Solo
Geb
Geb
Diamond IV
TTopherr
Geb
Diamond IV
Level 115
God Stats
0W - 4L
1,500 SR
Queue Stats
278W - 279L
2,293 MMR
Solo
Nemesis
Nemesis
Diamond V
soberandfocused
Nemesis
Diamond V
Level 113
God Stats
2W - 1L
1,912 SR
Queue Stats
40W - 25L
2,485 MMR
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,621 SR
2,185 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 155
1,582 SR
2,165 MMR
Thoth
Thoth
Diamond I
 
Thoth
Diamond I
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Diamond II
Entricked
Anhur
Diamond II
Level 127
God Stats
5W - 7L
1,813 SR
Queue Stats
278W - 258L
2,423 MMR
Party 2
Mulan
Mulan
Diamond III
GMArenaMain
Mulan
Diamond III
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
193W - 150L
2,305 MMR
Party 1
Nike
Nike
Diamond II
Kiakuh
Nike
Diamond II
Level 156
God Stats
1W - 4L
1,259 SR
Queue Stats
483W - 448L
2,430 MMR
Party 2
Charon
Charon
Diamond IV
Retroxil
Charon
Diamond IV
Level 197
God Stats
5W - 3L
1,837 SR
Queue Stats
185W - 158L
2,167 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 2 / 0
6,408
641
4,254
7,199
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Octizy
Chiron
11
1 / 3 / 1
6,234
623
3,185
8,381
3,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Serafith
Xbalanque
10
0 / 1 / 2
5,564
556
4,300
7,182
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 1
5,362
536
1,938
9,980
6,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 0
5,629
563
2,027
7,750
2,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ThanatosHachimanSusanoAwilix

VS

Bans
VamanaBellonaMaman BrigitteAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
4 / 0 / 2
6,680
668
5,236
3,978
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Entricked
Anhur
12
2 / 0 / 3
6,643
664
6,009
4,922
1,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 5
5,642
564
5,899
8,034
4,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nike
Kiakuh
Nike
12
2 / 1 / 2
6,423
642
5,548
8,548
4,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
Retroxil
Charon
10
3 / 2 / 3
6,105
611
5,960
8,999
6,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
12
12
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
2
0
0.5
W
Thoth
 
Thoth
4
0
2
5
W
Anhur
Entricked
Anhur
2
0
3
3.5
W
1
1
5
3.5
W
Nike
Kiakuh
Nike
2
1
2
3
L
Chiron
Octizy
Chiron
1
3
1
0.5
W
Charon
Retroxil
Charon
3
2
3
2.25
L
Xbalanque
Serafith
Xbalanque
0
1
2
1
L
1
4
1
0.38
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,704
Damage
28,652
40,492
Taken
34,481
18,987
Mitigated
18,563
9,856
Healing
10,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,254
67
0
2,381
7,199
4,447
0
46
6,652
44,275
2,725
W
Thoth
 
Thoth
5,236
335
0
380
3,978
1,257
0
554
3,424
56,600
0
W
Anhur
Entricked
Anhur
6,009
2,915
0
2,864
4,922
1,955
331
306
4,616
0
58,974
W
5,899
1,096
0
2,173
8,034
4,197
0
830
7,204
0
43,787
W
Nike
Kiakuh
Nike
5,548
890
0
3,357
8,548
4,496
0
3,393
5,155
0
49,955
L
Chiron
Octizy
Chiron
3,185
1,343
207
1,472
8,381
3,108
40
4,273
4,031
0
49,162
W
Charon
Retroxil
Charon
5,960
1,585
0
1,975
8,999
6,658
13
853
8,146
18,379
2,344
L
Xbalanque
Serafith
Xbalanque
4,300
1,886
0
2,942
7,182
2,254
0
3,630
3,552
0
40,528
L
1,938
120
0
2,037
9,980
6,549
0
2,506
7,474
12,699
0
L
2,027
347
0
817
7,750
2,629
0
526
7,180
0
48,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,197
Gold Earned
31,493
365
Minions Killed
386
0
Camps Cleared
0
1,088,765
Distance Traveled
1,120,683
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,408
641
91
9
0
207,858
0
W
Thoth
6,680
668
102
10
0
248,886
3
W
Anhur
6,643
664
95
10
0
192,933
1
W
Mulan
5,642
564
72
7
0
244,571
0
W
Nike
6,423
642
94
9
0
224,757
1
L
Chiron
6,234
623
110
11
0
202,478
0
W
Charon
6,105
611
23
2
0
209,536
3
L
Xbalanque
5,564
556
76
8
0
192,141
3
L
Geb
5,362
536
14
1
0
225,496
4
L
Nemesis
5,629
563
74
7
0
260,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role