Player Matchup

Maui
Maui
Cleatus_10
Maui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Hera
Hera
PimpinLord
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,486 Elo+
Solo
Chernobog
Chernobog
SON_OF_COBRA
Chernobog
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 2
Arachne
Arachne
Stim_to_win25
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Lancelot
Lancelot
hbMILK
Lancelot
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 117L
1,559 Elo+
Solo
Team Averages
Level 28
1,500 SR
1,509 Elo+

VS

Team Averages
Level 59
1,414 SR
1,379 Elo+
Thanatos
Thanatos
Brush and Flush
Thanatos
Level 121
God Stats
2W - 3L
1,260 SR
Queue Stats
115W - 116L
1,459 Elo+
Party 1
Kali
Kali
L1TE Red
Kali
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 123L
1,444 Elo+
Solo
Freya
Freya
SHVDYRAUL
Freya
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 96L
1,223 Elo+
Party 1
Discordia
Discordia
ccbell25
Discordia
Level 83
God Stats
1W - 2L
1,308 SR
Queue Stats
106W - 113L
1,437 Elo+
Party 1
Neith
Neith
sho12
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 43L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 9
9,425
857
7,002
14,479
17,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 6 / 6
8,863
806
17,764
9,575
4,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
SON_OF_COBRA
Chernobog
15
6 / 8 / 6
9,371
852
8,252
15,632
7,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
15
2 / 8 / 11
9,093
827
7,236
16,448
17,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Lancelot
hbMILK
Lancelot
15
3 / 7 / 10
8,337
758
6,067
15,767
9,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
6 / 6 / 19
9,764
888
12,134
12,616
6,115
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kali
15
1 / 6 / 19
8,770
797
7,954
14,167
6,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Freya
SHVDYRAUL
Freya
16
11 / 4 / 13
10,171
925
12,687
13,371
6,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
ccbell25
Discordia
20
11 / 1 / 14
11,191
1,017
20,597
10,478
5,099
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
sho12
Neith
16
4 / 3 / 19
9,677
880
10,916
11,277
5,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
117
20
Kills
33
33
Deaths
20
42
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Thanatos
6
6
19
2.58
L
3
4
9
1.88
W
Kali
1
6
19
1.75
L
6
6
6
1.5
W
Freya
SHVDYRAUL
Freya
11
4
13
4.38
L
Chernobog
SON_OF_COBRA
Chernobog
6
8
6
1.13
L
Arachne
2
8
11
0.94
W
Discordia
ccbell25
Discordia
11
1
14
18
L
Lancelot
hbMILK
Lancelot
3
7
10
1.14
W
Neith
sho12
Neith
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,321
Damage
64,288
71,901
Taken
61,909
56,809
Mitigated
30,347
9,177
Healing
23,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
12,134
3,129
745
5,069
12,616
6,115
64
4,660
7,830
0
18,874
L
7,002
924
594
1,302
14,479
17,543
0
8,047
6,432
18,242
0
W
Kali
7,954
3,009
632
3,271
14,167
6,774
315
5,036
8,910
0
11,837
L
17,764
3,496
417
478
9,575
4,788
17
4,803
4,772
30,174
0
W
Freya
SHVDYRAUL
Freya
12,687
4,180
0
5,073
13,371
6,832
1,473
4,647
8,686
21,484
603
L
Chernobog
SON_OF_COBRA
Chernobog
8,252
3,605
0
1,197
15,632
7,375
0
5,965
9,667
0
20,581
L
Arachne
7,236
3,684
355
1,523
16,448
17,473
0
7,078
9,370
0
8,711
W
Discordia
ccbell25
Discordia
20,597
3,095
1,140
3,269
10,478
5,099
754
4,798
5,636
46,894
0
L
Lancelot
hbMILK
Lancelot
6,067
1,113
1,241
2,070
15,767
9,630
0
7,258
8,509
0
11,957
W
Neith
sho12
Neith
10,916
2,891
1,357
3,264
11,277
5,527
813
5,625
5,525
0
26,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,089
Gold Earned
49,573
95
Minions Killed
140
0
Camps Cleared
0
1,049,533
Distance Traveled
1,036,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,764
888
12
1
0
195,583
0
L
Maui
9,425
857
23
2
0
214,711
0
W
Kali
8,770
797
13
1
0
193,793
0
L
Hera
8,863
806
27
2
0
191,012
0
W
Freya
10,171
925
22
2
0
205,233
0
L
Chernobog
9,371
852
28
3
0
193,869
0
L
Arachne
9,093
827
5
0
0
226,972
0
W
Discordia
11,191
1,017
55
5
0
224,793
0
L
Lancelot
8,337
758
12
1
0
222,969
0
W
Neith
9,677
880
38
3
0
216,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role