Player Matchup

Ra
Ra
GeneralWays
Ra
Level 104
God Stats
4W - 2L
1,511 SR
Queue Stats
387W - 379L
1,472 Elo+
Solo
Cliodhna
Cliodhna
IvanDrago_99
Cliodhna
Level 67
God Stats
5W - 11L
1,624 SR
Queue Stats
58W - 68L
1,424 Elo+
Solo
Nut
Nut
JmellySigaboo
Nut
Level 38
God Stats
1W - 3L
1,193 SR
Queue Stats
27W - 46L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
PaulNegus
Gilgamesh
Level 64
God Stats
12W - 4L
1,500 SR
Queue Stats
92W - 91L
1,537 Elo+
Party 1
Amaterasu
Amaterasu
Trusty0418
Amaterasu
Level 93
God Stats
6W - 7L
1,500 SR
Queue Stats
110W - 102L
1,479 Elo+
Party 1
Team Averages
Level 73
1,465 SR
1,462 Elo+

VS

Team Averages
Level 75
1,652 SR
1,516 Elo+
Vamana
Vamana
 
Vamana
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DropkikTondo
Cthulhu
Level 27
God Stats
12W - 9L
1,890 SR
Queue Stats
17W - 17L
1,537 Elo+
Party 2
Bacchus
Bacchus
El-Mamadisimo-33
Bacchus
Level 126
God Stats
2W - 0L
1,715 SR
Queue Stats
29W - 22L
1,530 Elo+
Party 3
Jing Wei
Jing Wei
Saladmancer
Jing Wei
Level 19
God Stats
1W - 7L
1,500 SR
Queue Stats
7W - 10L
1,487 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
gta05roberto
Morgan Le Fay
Level 57
God Stats
13W - 7L
1,654 SR
Queue Stats
121W - 113L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,163
560
1,067
5,911
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
IvanDrago_99
Cliodhna
11
3 / 2 / 1
5,821
529
4,842
9,320
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
3,640
331
0
0
0
Gilgamesh
PaulNegus
Gilgamesh
11
0 / 1 / 0
6,096
554
5,999
11,194
10,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Trusty0418
Amaterasu
10
1 / 1 / 1
6,054
550
5,756
7,460
4,616
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
0 / 0 / 1
6,918
629
7,362
9,320
5,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
DropkikTondo
Cthulhu
10
0 / 1 / 2
5,954
541
2,810
8,654
4,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 1 / 1
6,784
617
5,217
8,802
5,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
Saladmancer
Jing Wei
9
0 / 1 / 1
5,252
477
1,821
5,391
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
gta05roberto
Morgan Le Fay
12
1 / 1 / 1
6,555
596
4,397
4,477
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
5
5
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
0
1
0.5
W
Cthulhu
DropkikTondo
Cthulhu
0
1
2
1
W
4
1
1
4.5
L
0
1
1
0.5
L
Cliodhna
IvanDrago_99
Cliodhna
3
2
1
1.75
L
0
0
0
0
L
Gilgamesh
PaulNegus
Gilgamesh
0
1
0
0
W
Jing Wei
Saladmancer
Jing Wei
0
1
1
0.5
L
Amaterasu
Trusty0418
Amaterasu
1
1
1
1.5
W
Morgan Le Fay
gta05roberto
Morgan Le Fay
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,664
Damage
21,607
33,885
Taken
36,644
20,141
Mitigated
19,309
11,122
Healing
11,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,362
2,647
0
2,090
9,320
5,965
0
0
8,472
0
58,209
W
Cthulhu
DropkikTondo
Cthulhu
2,810
650
1,330
1,875
8,654
4,789
250
0
8,654
22,447
3,031
W
5,217
596
0
3,925
8,802
5,206
0
0
8,802
54,994
0
L
1,067
288
72
2,197
5,911
2,161
320
4,169
1,742
46,973
0
L
Cliodhna
IvanDrago_99
Cliodhna
4,842
576
0
3,049
9,320
3,342
0
4,823
4,456
0
33,958
L
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
PaulNegus
Gilgamesh
5,999
2,150
0
2,946
11,194
10,022
0
156
9,936
0
48,208
W
Jing Wei
Saladmancer
Jing Wei
1,821
1,233
0
840
5,391
1,695
299
0
5,391
0
27,779
L
Amaterasu
Trusty0418
Amaterasu
5,756
2,304
0
2,858
7,460
4,616
0
2,653
4,807
0
28,396
W
Morgan Le Fay
gta05roberto
Morgan Le Fay
4,397
356
0
1,037
4,477
1,654
282
1,067
3,410
42,366
2,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,774
Gold Earned
31,463
275
Minions Killed
354
0
Camps Cleared
0
929,548
Distance Traveled
1,113,063
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,918
629
101
9
0
231,092
1
W
Cthulhu
5,954
541
39
4
0
193,439
0
W
Bacchus
6,784
617
83
8
0
263,175
2
L
Ra
6,163
560
79
7
0
234,431
3
L
Cliodhna
5,821
529
54
5
0
244,471
1
L
Nut
3,640
331
0
0
0
0
0
L
Gilgamesh
6,096
554
93
8
0
232,759
0
W
Jing Wei
5,252
477
55
5
0
190,010
0
L
Amaterasu
6,054
550
49
4
0
217,887
1
W
Morgan Le Fay
6,555
596
76
7
0
235,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role