Player Matchup

Nox
Nox
ItsMechaJesus
Nox
Level 189
God Stats
5W - 5L
1,853 SR
Queue Stats
225W - 200L
1,671 Elo+
Solo
Terra
Terra
LoboRBG
Terra
Level 134
God Stats
229W - 200L
1,621 SR
Queue Stats
482W - 452L
1,568 Elo+
Solo
Susano
Susano
MATRIX RVNG
Susano
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,535 Elo+
Party 2
King Arthur
King Arthur
OsoAsesino
King Arthur
Level 145
God Stats
4W - 3L
1,804 SR
Queue Stats
29W - 23L
1,558 Elo+
Party 2
Janus
Janus
SetoGR
Janus
Level 153
God Stats
2W - 1L
1,777 SR
Queue Stats
17W - 13L
1,540 Elo+
Party 2
Team Averages
Level 154
1,711 SR
1,574 Elo+

VS

Team Averages
Level 147
1,597 SR
1,543 Elo+
Baron Samedi
Baron Samedi
Bocanator15
Baron Samedi
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 151L
1,550 Elo+
Party 1
Da Ji
Da Ji
DavyDooEsq13
Da Ji
Level 153
God Stats
3W - 0L
1,890 SR
Queue Stats
31W - 41L
1,512 Elo+
Party 1
Nut
Nut
Gamust
Nut
Level 106
God Stats
12W - 7L
1,500 SR
Queue Stats
83W - 82L
1,551 Elo+
Solo
Gilgamesh
Gilgamesh
Ninnon14
Gilgamesh
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 158L
1,554 Elo+
Party 1
Maui
Maui
Sariticus16
Maui
Level 158
God Stats
35W - 34L
1,596 SR
Queue Stats
164W - 156L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 7
9,264
515
12,983
10,053
4,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
LoboRBG
Terra
12
0 / 1 / 4
8,170
454
10,317
19,918
14,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Susano
11
8 / 0 / 0
8,129
452
9,128
8,732
3,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
OsoAsesino
King Arthur
16
0 / 2 / 1
9,305
517
12,370
20,628
24,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
SetoGR
Janus
13
0 / 5 / 0
7,769
432
6,590
12,689
4,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bocanator15
Baron Samedi
14
0 / 6 / 2
8,872
493
5,462
10,409
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 1
9,519
529
7,702
20,475
10,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nut
Gamust
Nut
18
3 / 0 / 1
10,963
609
11,190
13,309
6,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Ninnon14
Gilgamesh
16
1 / 1 / 2
9,919
551
13,578
23,496
27,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 3 / 6
7,468
415
5,393
15,487
15,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
11
Kills
9
10
Deaths
11
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bocanator15
Baron Samedi
0
6
2
0.17
W
5
1
1
5.5
W
Nut
Gamust
Nut
3
0
1
3.5
L
3
2
7
3.25
L
Terra
LoboRBG
Terra
0
1
4
2
L
Susano
8
0
0
8
W
Gilgamesh
Ninnon14
Gilgamesh
1
1
2
2
L
King Arthur
OsoAsesino
King Arthur
0
2
1
0.25
W
0
3
6
1
L
Janus
SetoGR
Janus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,388
Damage
43,325
72,020
Taken
83,176
51,591
Mitigated
63,751
19,076
Healing
28,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bocanator15
Baron Samedi
5,462
162
394
1,743
10,409
4,430
0
4,484
5,770
60,110
2,583
W
7,702
2,143
0
10,042
20,475
10,168
0
6,212
14,054
0
79,835
W
Nut
Gamust
Nut
11,190
7,325
0
8,693
13,309
6,268
1,047
7,351
5,779
0
122,132
L
12,983
669
0
1,822
10,053
4,583
0
2,771
7,235
70,023
1,236
L
Terra
LoboRBG
Terra
10,317
823
279
7,782
19,918
14,831
0
4,336
15,582
43,913
1,353
L
Susano
9,128
2,236
0
5,246
8,732
3,387
0
1,631
7,012
0
40,507
W
Gilgamesh
Ninnon14
Gilgamesh
13,578
4,021
0
5,122
23,496
27,551
0
796
22,648
0
84,949
L
King Arthur
OsoAsesino
King Arthur
12,370
1,463
0
2,991
20,628
24,772
0
0
19,251
0
90,638
W
5,393
1,240
0
2,364
15,487
15,334
0
9,660
5,461
20,559
0
L
Janus
SetoGR
Janus
6,590
205
0
956
12,689
4,018
0
1,901
10,788
72,368
844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,637
Gold Earned
46,741
476
Minions Killed
592
0
Camps Cleared
0
1,701,204
Distance Traveled
1,808,666
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,872
493
135
8
0
335,120
0
W
Da Ji
9,519
529
105
6
0
411,702
0
W
Nut
10,963
609
196
11
0
347,579
0
L
Nox
9,264
515
117
7
0
355,345
0
L
Terra
8,170
454
54
3
0
369,579
0
L
Susano
8,129
452
61
3
0
266,069
2
W
Gilgamesh
9,919
551
134
7
0
358,619
0
L
King Arthur
9,305
517
134
7
0
332,721
3
W
Maui
7,468
415
22
1
0
355,646
5
L
Janus
7,769
432
110
6
0
377,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role