Player Matchup

Guan Yu
Guan Yu
AIG Darz
Guan Yu
Level 106
God Stats
1W - 1L
1,703 SR
Queue Stats
101W - 81L
1,578 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AIG Stone
Morgan Le Fay
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,345 Elo+
Party 1
Apollo
Apollo
LeanChuck96
Apollo
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 13L
1,362 Elo+
Party 1
Zhong Kui
Zhong Kui
Lkane1992
Zhong Kui
Level 143
God Stats
1W - 4L
1,500 SR
Queue Stats
123W - 135L
1,422 Elo+
Solo
Persephone
Persephone
iTzGuDTiMeZ
Persephone
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 94L
1,422 Elo+
Party 1
Team Averages
Level 120
1,541 SR
1,426 Elo+

VS

Team Averages
Level 116
1,458 SR
1,509 Elo+
Khepri
Khepri
 
Khepri
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BiGYumBo132
Discordia
Level 92
God Stats
1W - 0L
1,179 SR
Queue Stats
2W - 1L
1,518 Elo+
Solo
Ah Puch
Ah Puch
IcyShadow8686
Ah Puch
Level 148
God Stats
3W - 1L
1,613 SR
Queue Stats
162W - 188L
1,580 Elo+
Solo
Sun Wukong
Sun Wukong
LahBetri177
Sun Wukong
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 52L
1,433 Elo+
Solo
Chang'e
Chang'e
crasher13
Chang'e
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
296W - 276L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AIG Darz
Guan Yu
16
1 / 6 / 3
9,787
652
7,738
21,233
28,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
AIG Stone
Morgan Le Fay
14
0 / 10 / 2
8,821
588
7,592
17,082
7,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
14
1 / 7 / 2
8,919
595
9,394
18,407
8,665
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zhong Kui
Lkane1992
Zhong Kui
15
0 / 7 / 1
8,879
592
10,033
21,460
15,915
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Persephone
iTzGuDTiMeZ
Persephone
18
4 / 5 / 1
10,511
701
20,593
18,156
7,807
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
3 / 2 / 18
11,348
757
12,419
24,821
24,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
BiGYumBo132
Discordia
20
6 / 1 / 16
11,620
775
15,860
12,428
7,504
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
18
7 / 2 / 19
11,592
773
27,907
14,321
8,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
LahBetri177
Sun Wukong
17
12 / 3 / 17
11,487
766
19,019
22,561
35,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
crasher13
Chang'e
18
7 / 1 / 17
11,346
756
14,210
22,301
13,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
122
6
Kills
35
35
Deaths
9
9
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
2
18
6
L
Guan Yu
AIG Darz
Guan Yu
1
6
3
0.42
L
Morgan Le Fay
AIG Stone
Morgan Le Fay
0
10
2
0.1
W
Discordia
BiGYumBo132
Discordia
6
1
16
14
W
Ah Puch
7
2
19
8.25
W
Sun Wukong
LahBetri177
Sun Wukong
12
3
17
6.83
L
Apollo
1
7
2
0.29
L
Zhong Kui
Lkane1992
Zhong Kui
0
7
1
0.07
W
Chang'e
crasher13
Chang'e
7
1
17
15.5
L
Persephone
iTzGuDTiMeZ
Persephone
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,350
Damage
89,415
96,338
Taken
96,432
68,087
Mitigated
89,609
30,607
Healing
62,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
12,419
1,037
1,713
4,823
24,821
24,589
967
9,301
15,520
18,992
2,479
L
Guan Yu
AIG Darz
Guan Yu
7,738
858
7,047
5,598
21,233
28,160
0
14,264
6,969
1,036
13,298
L
Morgan Le Fay
AIG Stone
Morgan Le Fay
7,592
781
63
559
17,082
7,540
0
11,306
5,776
21,865
0
W
Discordia
BiGYumBo132
Discordia
15,860
1,098
1,354
3,508
12,428
7,504
1,617
4,668
7,760
39,370
225
W
Ah Puch
27,907
368
1,527
2,585
14,321
8,379
2,416
4,735
9,586
45,791
1,958
W
Sun Wukong
LahBetri177
Sun Wukong
19,019
2,855
978
6,645
22,561
35,828
1,090
7,398
15,163
0
27,249
L
Apollo
9,394
5,034
329
3,279
18,407
8,665
76
11,293
7,114
0
18,334
L
Zhong Kui
Lkane1992
Zhong Kui
10,033
127
1,163
6,393
21,460
15,915
0
15,923
5,537
22,828
0
W
Chang'e
crasher13
Chang'e
14,210
1,154
22,464
16,917
22,301
13,309
2,066
12,564
9,737
32,093
934
L
Persephone
iTzGuDTiMeZ
Persephone
20,593
1,159
781
5,395
18,156
7,807
0
14,019
4,072
42,181
300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,917
Gold Earned
57,393
150
Minions Killed
153
0
Camps Cleared
0
1,173,233
Distance Traveled
1,467,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,348
757
10
1
0
304,983
0
L
Guan Yu
9,787
652
11
1
0
263,917
0
L
Morgan Le Fay
8,821
588
29
2
0
201,444
0
W
Discordia
11,620
775
46
3
0
292,566
0
W
Ah Puch
11,592
773
52
3
0
289,159
0
W
Sun Wukong
11,487
766
10
1
0
278,111
0
L
Apollo
8,919
595
27
2
0
244,275
0
L
Zhong Kui
8,879
592
43
3
0
225,237
0
W
Chang'e
11,346
756
35
2
0
302,215
0
L
Persephone
10,511
701
40
3
0
238,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role