Player Matchup

Cu Chulainn
Cu Chulainn
C4ROADKILLER
Cu Chulainn
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,448 Elo+
Party 1
Nut
Nut
Corpse Lotus
Nut
Level 123
God Stats
3W - 3L
1,638 SR
Queue Stats
35W - 45L
1,506 Elo+
Party 4
Serqet
Serqet
aagtlek
Serqet
Level 125
God Stats
0W - 2L
1,265 SR
Queue Stats
69W - 66L
1,511 Elo+
Party 1
Merlin
Merlin
de3zn00tz
Merlin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,637 Elo+
Party 1
Cthulhu
Cthulhu
xXGabruhamXx
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,714 Elo+
Party 4
Team Averages
Level 82
1,481 SR
1,563 Elo+

VS

Team Averages
Level 68
1,485 SR
1,433 Elo+
Raijin
Raijin
Adrjancuhhh
Raijin
Level 50
God Stats
3W - 3L
1,209 SR
Queue Stats
13W - 14L
1,425 Elo+
Party 3
Surtr
Surtr
AnbuVibe
Surtr
Level 45
God Stats
2W - 1L
1,486 SR
Queue Stats
65W - 79L
1,465 Elo+
Party 2
Cupid
Cupid
ewok115
Cupid
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,446 Elo+
Party 2
Thor
Thor
ninjakiller_rp7
Thor
Level 85
God Stats
2W - 3L
1,712 SR
Queue Stats
13W - 15L
1,425 Elo+
Party 3
Sobek
Sobek
pedrolgtz1
Sobek
Level 24
God Stats
2W - 1L
1,515 SR
Queue Stats
4W - 2L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
C4ROADKILLER
Cu Chulainn
11
0 / 4 / 0
6,421
494
2,908
8,316
6,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 3
6,120
471
7,903
9,803
3,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
aagtlek
Serqet
13
1 / 0 / 3
6,561
505
6,599
11,919
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
de3zn00tz
Merlin
11
0 / 4 / 0
6,245
480
2,443
6,709
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
xXGabruhamXx
Cthulhu
10
3 / 1 / 0
6,656
512
4,218
5,103
2,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
4 / 1 / 0
8,113
624
6,010
6,584
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
AnbuVibe
Surtr
13
3 / 1 / 1
7,776
598
5,532
10,013
9,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
ewok115
Cupid
11
1 / 2 / 2
6,451
496
5,968
10,266
3,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
3 / 0 / 3
6,941
534
5,065
8,230
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
11
0 / 0 / 3
6,747
519
2,114
10,709
6,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
11
11
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
4
1
0
4
W
Surtr
AnbuVibe
Surtr
3
1
1
3.5
L
Cu Chulainn
C4ROADKILLER
Cu Chulainn
0
4
0
0
L
0
2
3
0.75
L
Serqet
aagtlek
Serqet
1
0
3
2.5
L
Merlin
de3zn00tz
Merlin
0
4
0
0
W
Cupid
ewok115
Cupid
1
2
2
1
W
3
0
3
4.5
W
Sobek
0
0
3
1.5
L
Cthulhu
xXGabruhamXx
Cthulhu
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,071
Damage
24,689
41,850
Taken
45,802
19,302
Mitigated
26,355
11,290
Healing
16,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
6,010
759
0
1,681
6,584
2,212
637
2,150
4,200
64,203
692
W
Surtr
AnbuVibe
Surtr
5,532
1,620
0
2,204
10,013
9,726
0
1,028
8,547
751
46,445
L
Cu Chulainn
C4ROADKILLER
Cu Chulainn
2,908
463
0
976
8,316
6,462
96
203
7,757
7,183
35,010
L
7,903
4,624
0
2,345
9,803
3,511
0
1,438
8,365
0
45,141
L
Serqet
aagtlek
Serqet
6,599
2,068
0
4,532
11,919
4,534
0
1,556
10,271
0
51,277
L
Merlin
de3zn00tz
Merlin
2,443
40
0
479
6,709
2,024
0
4,539
2,170
43,104
2,811
W
Cupid
ewok115
Cupid
5,968
2,409
1,168
3,854
10,266
3,613
875
1,189
9,077
0
51,765
W
5,065
1,382
0
1,675
8,230
3,806
0
728
7,502
0
50,528
W
Sobek
2,114
168
1,534
4,017
10,709
6,998
243
1,846
8,713
15,326
2,345
L
Cthulhu
xXGabruhamXx
Cthulhu
4,218
442
1,527
1,431
5,103
2,771
0
432
4,574
14,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,003
Gold Earned
36,028
340
Minions Killed
391
0
Camps Cleared
0
1,168,699
Distance Traveled
1,210,918
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,113
624
113
9
0
230,675
6
W
Surtr
7,776
598
83
6
0
221,849
0
L
Cu Chulainn
6,421
494
73
6
0
210,960
0
L
Nut
6,120
471
85
7
0
227,795
0
L
Serqet
6,561
505
81
6
0
316,529
0
L
Merlin
6,245
480
86
7
0
220,913
0
W
Cupid
6,451
496
83
6
0
222,561
0
W
Thor
6,941
534
87
7
0
283,837
1
W
Sobek
6,747
519
25
2
0
251,996
0
L
Cthulhu
6,656
512
15
1
0
192,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role