Player Matchup

Nut
Nut
Aldruon
Nut
Level 157
God Stats
36W - 24L
1,665 SR
Queue Stats
469W - 418L
1,551 Elo+
Party 2
Jormungandr
Jormungandr
Arklay07
Jormungandr
Level 106
God Stats
86W - 55L
1,668 SR
Queue Stats
509W - 435L
1,639 Elo+
Party 2
Kukulkan
Kukulkan
BruhMoment4342
Kukulkan
Level 107
God Stats
2W - 2L
1,882 SR
Queue Stats
138W - 117L
1,550 Elo+
Party 1
Susano
Susano
CCC00211
Susano
Level 111
God Stats
2W - 7L
1,468 SR
Queue Stats
217W - 197L
1,541 Elo+
Party 1
Geb
Geb
Coralcwayla
Geb
Level 145
God Stats
4W - 4L
1,500 SR
Queue Stats
271W - 266L
1,529 Elo+
Party 2
Team Averages
Level 125
1,636 SR
1,562 Elo+

VS

Team Averages
Level 133
1,477 SR
1,598 Elo+
Nut
Nut
ALNDG
Nut
Level 147
God Stats
1W - 2L
1,180 SR
Queue Stats
107W - 104L
1,508 Elo+
Solo
Nu Wa
Nu Wa
Diemolis
Nu Wa
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
648W - 624L
1,592 Elo+
Solo
Lancelot
Lancelot
OUTLAW496
Lancelot
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,571 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SanctumNinja
Tsukuyomi
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 4L
1,695 Elo+
Party 3
Zhong Kui
Zhong Kui
swomedude
Zhong Kui
Level 126
God Stats
15W - 10L
1,707 SR
Queue Stats
507W - 443L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
12
1 / 4 / 1
6,956
535
4,261
10,456
3,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Arklay07
Jormungandr
13
4 / 2 / 0
7,918
609
9,201
12,423
11,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
14
1 / 1 / 2
7,353
566
2,462
4,193
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Susano
CCC00211
Susano
10
2 / 4 / 2
6,056
466
3,664
11,803
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 4 / 2
5,687
437
2,550
11,664
7,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
ALNDG
Nut
13
2 / 1 / 2
8,424
648
5,467
6,529
2,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Diemolis
Nu Wa
11
0 / 3 / 11
7,414
570
7,119
10,380
6,685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
OUTLAW496
Lancelot
12
1 / 4 / 1
7,081
545
5,614
12,551
7,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tsukuyomi
SanctumNinja
Tsukuyomi
16
10 / 0 / 1
9,186
707
10,265
10,139
4,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
swomedude
Zhong Kui
13
2 / 0 / 3
8,237
634
5,002
4,682
4,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
8
Kills
15
15
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nut
ALNDG
Nut
2
1
2
3
L
Nut
1
4
1
0.38
L
Jormungandr
Arklay07
Jormungandr
4
2
0
2
L
Kukulkan
1
1
2
2
L
Susano
CCC00211
Susano
2
4
2
0.75
L
0
4
2
0.25
W
Nu Wa
Diemolis
Nu Wa
0
3
11
1.83
W
Lancelot
OUTLAW496
Lancelot
1
4
1
0.38
W
Tsukuyomi
SanctumNinja
Tsukuyomi
10
0
1
10.5
W
Zhong Kui
swomedude
Zhong Kui
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,138
Damage
33,467
50,539
Taken
44,281
28,792
Mitigated
25,478
7,294
Healing
15,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
ALNDG
Nut
5,467
3,316
0
2,763
6,529
2,860
0
1,079
5,450
0
72,178
L
Nut
4,261
2,628
0
1,655
10,456
3,665
330
2,231
8,225
0
54,578
L
Jormungandr
Arklay07
Jormungandr
9,201
3,244
0
859
12,423
11,898
56
1,153
11,270
57,806
528
L
Kukulkan
2,462
224
0
500
4,193
1,786
0
1,903
2,290
74,689
0
L
Susano
CCC00211
Susano
3,664
994
0
3,100
11,803
3,751
0
2,969
8,834
0
32,078
L
2,550
255
0
1,180
11,664
7,692
0
3,652
8,012
13,850
0
W
Nu Wa
Diemolis
Nu Wa
7,119
3,706
0
2,048
10,380
6,685
26
2,232
8,148
23,683
127
W
Lancelot
OUTLAW496
Lancelot
5,614
668
0
2,120
12,551
7,461
0
8,418
4,133
137
38,127
W
Tsukuyomi
SanctumNinja
Tsukuyomi
10,265
2,679
0
6,248
10,139
4,437
57
774
9,365
0
83,937
W
Zhong Kui
swomedude
Zhong Kui
5,002
1,389
0
2,124
4,682
4,035
1,008
1,525
3,157
58,717
14,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,970
Gold Earned
40,342
390
Minions Killed
482
0
Camps Cleared
0
1,359,987
Distance Traveled
1,332,877
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,424
648
127
10
0
222,023
4
L
Nut
6,956
535
94
7
0
230,108
4
L
Jormungandr
7,918
609
91
7
0
268,089
0
L
Kukulkan
7,353
566
126
10
0
281,807
4
L
Susano
6,056
466
60
5
0
302,861
0
L
Geb
5,687
437
19
1
0
277,122
1
W
Nu Wa
7,414
570
20
2
0
244,017
2
W
Lancelot
7,081
545
66
5
0
264,590
0
W
Tsukuyomi
9,186
707
131
10
0
331,954
0
W
Zhong Kui
8,237
634
138
11
0
270,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role