Player Matchup

Chang'e
Chang'e
Bronze III
BTGAMlNG
Chang'e
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,369 MMR
Solo
Artemis
Artemis
Gold IV
ELITEBaseball89
Artemis
Gold IV
Level 103
God Stats
86W - 79L
1,610 SR
Queue Stats
389W - 390L
1,394 MMR
Solo
Bellona
Bellona
Silver II
MageMid
Bellona
Silver II
Level 154
God Stats
0W - 1L
1,683 SR
Queue Stats
19W - 28L
1,373 MMR
Party 2
Da Ji
Da Ji
Silver III
Tgrandsjr
Da Ji
Silver III
Level 121
God Stats
3W - 4L
1,636 SR
Queue Stats
86W - 83L
1,408 MMR
Solo
Mulan
Mulan
Bronze III
WRECKINitROBtsn
Mulan
Bronze III
Level 128
God Stats
0W - 1L
1,516 SR
Queue Stats
1W - 4L
1,408 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,589 SR
1,390 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,500 SR
1,449 MMR
Hades
Hades
Gold IV
 
Hades
Gold IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Surtr
Surtr
Bronze III
 
Surtr
Bronze III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold V
BloodRedt23
Odin
Gold V
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 114L
1,383 MMR
Party 1
Hachiman
Hachiman
Bronze III
ScoobySnacks420
Hachiman
Bronze III
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BTGAMlNG
Chang'e
11
2 / 6 / 0
6,414
428
6,604
13,149
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 0
6,722
448
3,184
4,635
1,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bellona
MageMid
Bellona
9
0 / 5 / 0
5,348
357
4,244
15,794
15,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Tgrandsjr
Da Ji
14
1 / 5 / 1
7,092
473
7,850
15,126
7,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 1
6,581
439
3,329
11,277
6,474
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
SusanoThanatosAchillesHercules

VS

Bans
ThothMerlinAnhurAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
3 / 1 / 2
9,912
661
10,122
11,127
7,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bacchus
 
Bacchus
16
7 / 0 / 4
9,304
620
7,374
10,969
7,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
 
Surtr
15
7 / 2 / 2
9,092
606
13,151
14,032
7,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 0 / 10
8,346
556
6,077
10,751
10,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
15
2 / 0 / 5
9,016
601
8,440
8,441
3,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
3
Kills
21
21
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
1
2
4
W
Bacchus
 
Bacchus
7
0
4
9
W
Surtr
 
Surtr
7
2
2
4
L
Chang'e
BTGAMlNG
Chang'e
2
6
0
0.33
W
2
0
10
7
L
0
2
0
0
L
Bellona
MageMid
Bellona
0
5
0
0
W
Hachiman
2
0
5
4.5
L
Da Ji
Tgrandsjr
Da Ji
1
5
1
0.3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,211
Damage
45,164
59,981
Taken
55,320
35,088
Mitigated
36,953
14,353
Healing
25,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,122
937
413
7,831
11,127
7,806
1,801
0
11,127
84,501
2,672
W
Bacchus
 
Bacchus
7,374
1,094
0
6,351
10,969
7,277
0
1,222
9,747
80,601
3,016
W
Surtr
 
Surtr
13,151
5,871
0
5,302
14,032
7,689
671
3,960
10,072
970
71,259
L
Chang'e
BTGAMlNG
Chang'e
6,604
384
905
2,905
13,149
4,687
0
2,346
10,803
41,565
459
W
6,077
1,421
0
1,876
10,751
10,312
455
1,185
9,566
0
32,848
L
3,184
398
0
1,034
4,635
1,620
0
494
4,141
0
49,506
L
Bellona
MageMid
Bellona
4,244
1,620
0
4,034
15,794
15,074
0
2,030
13,764
0
26,242
W
Hachiman
8,440
5,497
0
4,196
8,441
3,869
964
0
8,441
0
73,991
L
Da Ji
Tgrandsjr
Da Ji
7,850
2,620
0
1,749
15,126
7,233
0
5,287
9,839
0
60,533
L
3,329
473
0
3,726
11,277
6,474
0
7,577
3,700
0
39,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,157
Gold Earned
45,670
351
Minions Killed
555
0
Camps Cleared
0
1,370,108
Distance Traveled
1,561,584
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,912
661
153
10
0
255,601
5
W
Bacchus
9,304
620
134
9
0
348,612
2
W
Surtr
9,092
606
107
7
0
317,071
0
L
Chang'e
6,414
428
55
4
0
275,179
2
W
Odin
8,346
556
45
3
0
334,080
4
L
Artemis
6,722
448
94
6
0
259,918
0
L
Bellona
5,348
357
36
2
0
263,117
0
W
Hachiman
9,016
601
116
8
0
306,220
2
L
Da Ji
7,092
473
94
6
0
325,025
1
L
Mulan
6,581
439
72
5
0
246,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role