Player Matchup

Thor
Thor
Platinum IV
 
Thor
Platinum IV
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Platinum III
BlueEyesWIDragon
Xing Tian
Platinum III
Level 161
God Stats
2W - 0L
1,500 SR
Queue Stats
219W - 201L
1,887 MMR
Party 1
Izanami
Izanami
Gold V
Dungpusher
Izanami
Gold V
Level 126
God Stats
3W - 0L
1,893 SR
Queue Stats
56W - 49L
1,456 MMR
Party 1
Charybdis
Charybdis
Platinum V
HuffinCopium
Charybdis
Platinum V
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,967 MMR
Party 2
Tyr
Tyr
Platinum V
PLUSmiinusO
Tyr
Platinum V
Level 122
God Stats
1W - 1L
1,318 SR
Queue Stats
237W - 226L
1,800 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,542 SR
1,722 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,450 SR
1,503 MMR
Xbalanque
Xbalanque
Grandmaster
 
Xbalanque
Grandmaster
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold III
 
Charon
Gold III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum II
 
Chronos
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold IV
ELBigBean
Nike
Gold IV
Level 129
God Stats
0W - 1L
1,250 SR
Queue Stats
36W - 36L
1,529 MMR
Solo
Lancelot
Lancelot
Gold V
L7Linton
Lancelot
Gold V
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 2 / 1
4,945
549
5,485
9,399
3,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
8
1 / 0 / 1
5,030
559
2,636
8,092
6,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Dungpusher
Izanami
9
0 / 2 / 1
4,691
521
2,296
4,524
1,480
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
HuffinCopium
Charybdis
11
0 / 0 / 0
5,698
633
3,482
5,738
2,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
1 / 1 / 0
4,961
551
2,758
7,786
5,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
AthenaAwilixAphrodite

VS

Bans
Bake KujiraVamanaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
2 / 0 / 0
5,793
644
3,845
4,761
1,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
 
Charon
9
2 / 1 / 2
5,360
596
3,722
6,234
4,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
 
Chronos
10
1 / 0 / 1
5,219
580
3,606
7,603
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nike
9
0 / 1 / 1
5,218
580
4,189
5,607
4,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
L7Linton
Lancelot
6
0 / 1 / 0
3,865
429
1,822
4,625
1,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
5
5
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
2
1
0.75
L
Xbalanque
 
Xbalanque
2
0
0
2
L
Charon
 
Charon
2
1
2
3
L
Chronos
 
Chronos
1
0
1
1.5
W
Xing Tian
1
0
1
1.5
W
Izanami
Dungpusher
Izanami
0
2
1
0.25
L
Nike
0
1
1
0.5
W
Charybdis
HuffinCopium
Charybdis
0
0
0
0
L
Lancelot
L7Linton
Lancelot
0
1
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,657
Damage
17,184
35,539
Taken
28,830
18,260
Mitigated
14,506
13,105
Healing
13,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,485
1,700
0
4,620
9,399
3,507
0
1,722
7,677
0
33,344
L
Xbalanque
 
Xbalanque
3,845
1,722
0
2,881
4,761
1,724
0
1,026
3,735
0
51,744
L
Charon
 
Charon
3,722
643
0
1,901
6,234
4,339
12
762
5,472
13,508
0
L
Chronos
 
Chronos
3,606
1,632
0
3,799
7,603
2,768
0
570
7,033
41,293
4,884
W
Xing Tian
2,636
408
0
2,294
8,092
6,007
0
1,041
6,968
12,182
0
W
Izanami
Dungpusher
Izanami
2,296
1,865
0
1,203
4,524
1,480
0
960
3,564
0
35,696
L
Nike
4,189
427
0
2,860
5,607
4,278
0
0
5,607
0
35,318
W
Charybdis
HuffinCopium
Charybdis
3,482
2,201
0
2,137
5,738
2,183
28
2,683
3,055
0
65,014
L
Lancelot
L7Linton
Lancelot
1,822
472
0
2,450
4,625
1,397
0
278
4,347
0
14,489
W
2,758
803
0
2,851
7,786
5,083
0
686
6,623
0
28,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,325
Gold Earned
25,455
293
Minions Killed
278
0
Camps Cleared
0
936,422
Distance Traveled
832,025
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,945
549
58
6
0
174,718
0
L
Xbalanque
5,793
644
93
10
0
154,506
1
L
Charon
5,360
596
20
2
0
185,073
1
L
Chronos
5,219
580
75
8
0
178,457
0
W
Xing Tian
5,030
559
8
1
0
200,727
4
W
Izanami
4,691
521
70
8
0
174,978
0
L
Nike
5,218
580
59
7
0
185,538
3
W
Charybdis
5,698
633
118
13
0
185,998
1
L
Lancelot
3,865
429
31
3
0
128,451
1
W
Tyr
4,961
551
39
4
0
200,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role