Player Matchup

Cerberus
Cerberus
Dwade863
Cerberus
Level 38
God Stats
1W - 4L
1,142 SR
Queue Stats
45W - 51L
1,244 Elo+
Party 1
Ratatoskr
Ratatoskr
ICExSWALLOW
Ratatoskr
Level 81
God Stats
12W - 9L
1,433 SR
Queue Stats
47W - 47L
1,454 Elo+
Party 1
Izanami
Izanami
Vrashdash
Izanami
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 186L
1,498 Elo+
Party 1
Team Averages
Level 69
1,358 SR
1,399 Elo+

VS

Team Averages
Level 58
1,473 SR
1,445 Elo+
Nut
Nut
DocDre3
Nut
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Solo
Hercules
Hercules
ImaMistNinja
Hercules
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
206W - 207L
1,497 Elo+
Solo
Neith
Neith
PetroWolf
Neith
Level 37
God Stats
37W - 35L
1,418 SR
Queue Stats
37W - 35L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dwade863
Cerberus
13
0 / 3 / 11
8,589
716
7,711
13,160
13,343
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
ICExSWALLOW
Ratatoskr
15
6 / 3 / 3
9,785
815
6,577
7,820
7,160
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Vrashdash
Izanami
16
5 / 1 / 6
9,614
801
12,191
9,797
4,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
14
3 / 5 / 2
8,993
749
7,050
11,023
3,667
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hercules
ImaMistNinja
Hercules
11
1 / 3 / 3
7,767
647
6,518
13,158
6,944
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Neith
PetroWolf
Neith
13
1 / 3 / 5
8,367
697
5,544
8,412
2,754
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
11
Kills
5
7
Deaths
11
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nut
3
5
2
0.8
W
Cerberus
Dwade863
Cerberus
0
3
11
1.83
W
Ratatoskr
ICExSWALLOW
Ratatoskr
6
3
3
2.5
L
Hercules
ImaMistNinja
Hercules
1
3
3
0.83
L
Neith
PetroWolf
Neith
1
3
5
1.17
W
Izanami
Vrashdash
Izanami
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,479
Damage
19,112
30,777
Taken
32,593
25,500
Mitigated
13,365
5,392
Healing
5,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
7,050
4,448
0
813
11,023
3,667
0
2,363
8,373
0
22,066
W
Cerberus
Dwade863
Cerberus
7,711
376
0
1,470
13,160
13,343
186
0
13,160
18,195
1,442
W
Ratatoskr
ICExSWALLOW
Ratatoskr
6,577
318
0
1,696
7,820
7,160
0
66
7,754
0
41,714
L
Hercules
ImaMistNinja
Hercules
6,518
2,137
0
2,896
13,158
6,944
0
2,593
10,369
0
22,119
L
Neith
PetroWolf
Neith
5,544
2,805
0
1,310
8,412
2,754
0
2,726
5,512
0
25,207
W
Izanami
Vrashdash
Izanami
12,191
6,368
161
2,065
9,797
4,997
273
8
9,789
0
44,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,988
Gold Earned
25,127
158
Minions Killed
113
0
Camps Cleared
0
649,597
Distance Traveled
555,941
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,993
749
43
4
0
177,749
0
W
Cerberus
8,589
716
31
3
0
205,731
0
W
Ratatoskr
9,785
815
59
5
0
231,395
4
L
Hercules
7,767
647
24
2
0
186,371
0
L
Neith
8,367
697
46
4
0
191,821
1
W
Izanami
9,614
801
68
6
0
212,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role