Player Matchup

Skadi
Skadi
Saddpandaaaa
Skadi
Level 61
God Stats
27W - 22L
1,487 SR
Queue Stats
31W - 32L
1,428 Elo+
Party 2
Achilles
Achilles
TheMajestikLion
Achilles
Level 125
God Stats
1W - 1L
1,192 SR
Queue Stats
51W - 52L
1,447 Elo+
Party 2
Medusa
Medusa
trueoverlord456
Medusa
Level 57
God Stats
7W - 3L
1,656 SR
Queue Stats
33W - 31L
1,447 Elo+
Party 2
Team Averages
Level 81
1,445 SR
1,440 Elo+

VS

Team Averages
Level 81
1,308 SR
1,399 Elo+
Ra
Ra
GAMEBOYO42OO
Ra
Level 125
God Stats
5W - 3L
1,353 SR
Queue Stats
119W - 122L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
Zeb_McNeill17
Gilgamesh
Level 11
God Stats
5W - 13L
1,056 SR
Queue Stats
22W - 37L
1,207 Elo+
Party 1
Hercules
Hercules
chaconyosoy
Hercules
Level 108
God Stats
1W - 1L
1,516 SR
Queue Stats
115W - 95L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 9
8,957
689
5,313
6,877
2,990
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
16
11 / 0 / 3
11,612
893
15,161
12,030
12,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 6 / 10
9,692
746
8,540
12,257
5,571
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 3
9,236
710
9,147
10,659
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Zeb_McNeill17
Gilgamesh
14
4 / 3 / 3
9,134
703
8,319
13,609
12,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
chaconyosoy
Hercules
11
2 / 5 / 4
8,246
634
7,100
13,136
7,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
15
Kills
9
9
Deaths
15
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
1
3
9
1.83
W
Achilles
11
0
3
12.5
L
Gilgamesh
Zeb_McNeill17
Gilgamesh
4
3
3
1.83
L
Hercules
chaconyosoy
Hercules
2
5
4
0.8
W
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,014
Damage
24,566
31,164
Taken
37,404
21,251
Mitigated
22,932
2,839
Healing
4,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,147
834
491
615
10,659
3,705
29
0
10,628
32,047
866
W
5,313
2,122
0
234
6,877
2,990
576
1,464
5,165
0
21,271
W
Achilles
15,161
2,248
0
2,605
12,030
12,690
0
2,759
8,328
0
41,941
L
Gilgamesh
Zeb_McNeill17
Gilgamesh
8,319
1,938
0
790
13,609
12,112
0
18
13,560
0
19,616
L
Hercules
chaconyosoy
Hercules
7,100
2,131
0
2,408
13,136
7,115
0
24
13,074
0
19,691
W
8,540
4,144
0
0
12,257
5,571
645
3,685
7,984
0
29,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,261
Gold Earned
26,616
143
Minions Killed
115
0
Camps Cleared
0
638,021
Distance Traveled
645,401
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,236
710
56
4
0
185,722
0
W
Skadi
8,957
689
44
3
0
183,159
0
W
Achilles
11,612
893
49
4
0
258,920
0
L
Gilgamesh
9,134
703
38
3
0
258,642
3
L
Hercules
8,246
634
21
2
0
201,037
0
W
Medusa
9,692
746
50
4
0
195,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role