Player Matchup

Discordia
Discordia
DeepInThØt
Discordia
Level 153
God Stats
3W - 3L
1,483 SR
Queue Stats
186W - 164L
1,540 Elo+
Party 1
Nut
Nut
MONEY RVNG
Nut
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 20L
1,376 Elo+
Solo
Fenrir
Fenrir
Meatwad233
Fenrir
Level 158
God Stats
9W - 9L
1,392 SR
Queue Stats
205W - 182L
1,555 Elo+
Party 1
Khepri
Khepri
Walkthrowmydoor
Khepri
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 74L
1,498 Elo+
Party 3
Mulan
Mulan
teshon100
Mulan
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,403 Elo+
Party 3
Team Averages
Level 115
1,475 SR
1,474 Elo+

VS

Team Averages
Level 130
1,543 SR
1,575 Elo+
Ymir
Ymir
MoistEggggg
Ymir
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 9L
1,537 Elo+
Party 2
Fenrir
Fenrir
SOR939
Fenrir
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 14L
1,484 Elo+
Party 2
Nut
Nut
Slycrashboom
Nut
Level 138
God Stats
3W - 0L
1,713 SR
Queue Stats
12W - 12L
1,540 Elo+
Party 2
Eset
Eset
Viejofck
Eset
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,805 Elo+
Solo
Chaac
Chaac
hardboiledlegg
Chaac
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 21L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DeepInThØt
Discordia
15
5 / 1 / 2
8,557
611
5,026
4,605
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 0
6,620
473
4,289
10,428
3,704
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Meatwad233
Fenrir
15
4 / 0 / 4
8,238
588
6,471
11,792
6,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 7 / 0
5,685
406
2,554
11,980
9,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
teshon100
Mulan
11
0 / 4 / 1
6,584
470
8,995
15,361
13,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
7,801
557
5,029
8,196
6,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
SOR939
Fenrir
14
3 / 2 / 0
7,610
544
3,736
11,979
5,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 1 / 5
8,011
572
8,581
6,412
2,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Eset
13
2 / 5 / 1
7,444
532
4,539
7,939
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 4
8,839
631
15,209
15,825
20,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
10
Kills
14
14
Deaths
10
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
DeepInThØt
Discordia
5
1
2
6
L
1
2
0
0.5
L
Fenrir
Meatwad233
Fenrir
4
0
4
6
W
4
0
3
5.5
W
Fenrir
SOR939
Fenrir
3
2
0
1.5
W
2
1
5
4.5
W
Eset
2
5
1
0.5
L
0
7
0
0
W
3
2
4
2.5
L
Mulan
teshon100
Mulan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,335
Damage
37,094
54,166
Taken
50,351
34,295
Mitigated
38,195
11,834
Healing
20,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DeepInThØt
Discordia
5,026
134
0
500
4,605
1,725
292
1,940
2,665
58,724
0
L
4,289
2,439
0
3,693
10,428
3,704
0
796
9,632
0
49,771
L
Fenrir
Meatwad233
Fenrir
6,471
1,722
0
2,244
11,792
6,361
0
3,424
8,240
0
77,992
W
5,029
997
141
2,138
8,196
6,537
168
2,003
6,118
25,388
4,385
W
Fenrir
SOR939
Fenrir
3,736
825
0
6,813
11,979
5,272
0
1,173
10,704
0
58,734
W
8,581
5,048
0
865
6,412
2,750
1,066
536
5,854
0
74,109
W
Eset
4,539
341
345
973
7,939
2,798
0
2,231
5,517
55,518
471
L
2,554
520
0
988
11,980
9,127
0
2,598
9,145
16,639
0
W
15,209
3,557
0
9,370
15,825
20,838
0
1,247
14,578
6,412
70,288
L
Mulan
teshon100
Mulan
8,995
3,034
0
4,409
15,361
13,378
0
1,864
12,485
0
46,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,684
Gold Earned
39,705
419
Minions Killed
463
0
Camps Cleared
0
1,389,101
Distance Traveled
1,434,282
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,557
611
127
9
0
287,035
2
L
Nut
6,620
473
83
6
0
242,644
0
L
Fenrir
8,238
588
114
8
0
338,285
3
W
Ymir
7,801
557
32
2
0
292,978
2
W
Fenrir
7,610
544
98
7
0
334,579
4
W
Nut
8,011
572
120
9
0
268,844
3
W
Eset
7,444
532
93
7
0
290,447
2
L
Khepri
5,685
406
12
1
0
269,142
0
W
Chaac
8,839
631
120
9
0
247,434
3
L
Mulan
6,584
470
83
6
0
251,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role