Player Matchup

Bastet
Bastet
Banasazi
Bastet
Level 91
God Stats
10W - 10L
1,831 SR
Queue Stats
249W - 247L
1,406 Elo+
Party 1
Gilgamesh
Gilgamesh
Glizzawk Jr
Gilgamesh
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,530 Elo+
Party 1
Sol
Sol
LadyVengeful
Sol
Level 138
God Stats
20W - 8L
1,473 SR
Queue Stats
246W - 232L
1,527 Elo+
Party 1
Merlin
Merlin
Still Nameless
Merlin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,559 Elo+
Party 1
Horus
Horus
x12thSkeme
Horus
Level 136
God Stats
1W - 0L
1,710 SR
Queue Stats
51W - 63L
1,483 Elo+
Party 1
Team Averages
Level 120
1,603 SR
1,501 Elo+

VS

Team Averages
Level 123
1,381 SR
1,485 Elo+
Anhur
Anhur
Dissaor667
Anhur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,505 Elo+
Solo
Ao Kuang
Ao Kuang
GetDubzBubs
Ao Kuang
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 87L
1,396 Elo+
Party 2
Ra
Ra
OoL4T3R4LU5oO
Ra
Level 224
God Stats
4W - 5L
1,285 SR
Queue Stats
998W - 967L
1,517 Elo+
Solo
Mercury
Mercury
PORTES2857
Mercury
Level 116
God Stats
5W - 7L
1,354 SR
Queue Stats
425W - 419L
1,493 Elo+
Solo
Hou Yi
Hou Yi
Tawmuss
Hou Yi
Level 86
God Stats
1W - 5L
1,265 SR
Queue Stats
121W - 92L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Banasazi
Bastet
15
6 / 2 / 11
9,127
913
13,368
10,906
4,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gilgamesh
Glizzawk Jr
Gilgamesh
16
8 / 3 / 13
9,725
973
13,051
17,864
18,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

15
4 / 2 / 15
9,100
910
10,210
10,705
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 15
8,316
832
7,156
6,489
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Horus
14
6 / 3 / 11
8,568
857
7,711
13,570
9,470
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
1 / 5 / 5
7,234
723
7,694
10,562
4,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
GetDubzBubs
Ao Kuang
13
2 / 6 / 8
7,862
786
6,511
13,316
11,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 3 / 4
8,689
869
8,584
8,935
4,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
PORTES2857
Mercury
12
3 / 9 / 4
7,320
732
7,340
12,518
4,027
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
Tawmuss
Hou Yi
16
4 / 3 / 3
8,233
823
10,819
11,113
5,289
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
37
26
Kills
13
13
Deaths
26
65
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bastet
Banasazi
Bastet
6
2
11
5.75
L
Anhur
1
5
5
0.7
L
Ao Kuang
GetDubzBubs
Ao Kuang
2
6
8
1
W
Gilgamesh
Glizzawk Jr
Gilgamesh
8
3
13
4.83
W
4
2
15
5.75
L
3
3
4
1.67
L
Mercury
PORTES2857
Mercury
3
9
4
0.56
W
2
3
15
3.17
L
Hou Yi
Tawmuss
Hou Yi
4
3
3
1.83
W
Horus
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,496
Damage
40,948
59,534
Taken
56,444
39,088
Mitigated
29,076
23,829
Healing
15,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Banasazi
Bastet
13,368
2,906
1,013
2,536
10,906
4,742
208
2,559
8,147
0
21,085
L
Anhur
7,694
4,124
707
1,472
10,562
4,063
0
3,598
6,827
0
17,695
L
Ao Kuang
GetDubzBubs
Ao Kuang
6,511
1,667
439
2,639
13,316
11,623
0
4,165
8,973
8,430
0
W
Gilgamesh
Glizzawk Jr
Gilgamesh
13,051
2,172
1,148
3,924
17,864
18,371
102
4,536
13,003
0
21,450
W
10,210
1,572
822
4,821
10,705
3,967
1,736
1,647
8,941
21,297
116
L
8,584
742
2,463
3,902
8,935
4,074
0
3,221
5,609
19,367
0
L
Mercury
PORTES2857
Mercury
7,340
3,780
23
145
12,518
4,027
0
4,232
7,968
0
9,635
W
7,156
481
736
1,229
6,489
2,538
765
1,227
5,221
22,391
0
L
Hou Yi
Tawmuss
Hou Yi
10,819
4,619
274
3,107
11,113
5,289
0
2,745
8,186
0
21,887
W
Horus
7,711
1,746
3,183
4,417
13,570
9,470
291
4,104
9,127
711
10,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,836
Gold Earned
39,338
105
Minions Killed
93
0
Camps Cleared
0
1,032,485
Distance Traveled
872,515
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,127
913
24
2
0
210,749
0
L
Anhur
7,234
723
22
2
0
152,270
0
L
Ao Kuang
7,862
786
6
1
0
162,927
1
W
Gilgamesh
9,725
973
19
2
0
216,171
0
W
Sol
9,100
910
22
2
0
201,236
0
L
Ra
8,689
869
30
3
0
187,382
0
L
Mercury
7,320
732
10
1
0
176,259
0
W
Merlin
8,316
832
31
3
0
189,300
0
L
Hou Yi
8,233
823
25
3
0
193,677
0
W
Horus
8,568
857
9
1
0
215,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role