Player Matchup

Cerberus
Cerberus
Silver II
DeepPix3l
Cerberus
Silver II
Level 102
God Stats
14W - 17L
1,562 SR
Queue Stats
41W - 58L
1,122 MMR
Solo
Ravana
Ravana
Silver III
God Tier NRG
Ravana
Silver III
Level 176
God Stats
48W - 39L
1,598 SR
Queue Stats
511W - 519L
932 MMR
Party 1
Discordia
Discordia
Silver I
HaxCats
Discordia
Silver I
Level 155
God Stats
15W - 14L
1,525 SR
Queue Stats
157W - 180L
1,165 MMR
Solo
Neith
Neith
Silver III
marine55555
Neith
Silver III
Level 158
God Stats
10W - 14L
1,757 SR
Queue Stats
279W - 271L
1,317 MMR
Party 1
Osiris
Osiris
Silver II
s0r0ush_camy
Osiris
Silver II
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 183L
1,115 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 147
1,588 SR
1,130 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,517 SR
1,213 MMR
Izanami
Izanami
Silver III
 
Izanami
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver II
BirdOrTroll
Sobek
Silver II
Level 56
God Stats
1W - 1L
1,721 SR
Queue Stats
114W - 125L
1,108 MMR
Solo
Tiamat
Tiamat
Silver II
FactsRFacts
Tiamat
Silver II
Level 140
God Stats
4W - 11L
1,287 SR
Queue Stats
127W - 137L
1,157 MMR
Solo
Erlang Shen
Erlang Shen
Silver III
josses2
Erlang Shen
Silver III
Level 153
God Stats
17W - 11L
1,578 SR
Queue Stats
34W - 43L
1,175 MMR
Solo
Ao Kuang
Ao Kuang
Silver V
vxcza-
Ao Kuang
Silver V
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 122L
1,123 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeepPix3l
Cerberus
13
4 / 0 / 3
7,972
531
5,991
11,138
9,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
16
4 / 0 / 3
8,504
567
5,880
5,977
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
HaxCats
Discordia
13
1 / 1 / 5
7,720
515
8,791
6,684
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 1 / 2
9,180
612
5,718
6,491
2,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
14
2 / 0 / 2
8,492
566
9,703
15,603
13,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
AchillesSun WukongMaman BrigitteAthena

VS

Bans
AwilixArachneThanatosAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 3 / 0
8,258
551
3,358
9,994
3,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 2
6,532
435
4,280
11,915
10,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
12
1 / 4 / 0
6,921
461
5,804
8,938
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Erlang Shen
josses2
Erlang Shen
13
0 / 3 / 0
7,703
514
9,510
15,992
14,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
vxcza-
Ao Kuang
8
0 / 1 / 0
5,393
360
1,529
7,763
2,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
13
Kills
2
2
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
0
0.33
L
0
2
2
0.5
W
Cerberus
DeepPix3l
Cerberus
4
0
3
5.5
L
Tiamat
1
4
0
0.25
W
Ravana
4
0
3
5.5
W
Discordia
HaxCats
Discordia
1
1
5
3.5
L
Erlang Shen
josses2
Erlang Shen
0
3
0
0
W
2
1
2
3
W
Osiris
2
0
2
3
L
Ao Kuang
vxcza-
Ao Kuang
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,083
Damage
24,481
45,893
Taken
54,602
31,377
Mitigated
36,159
15,010
Healing
13,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,358
2,233
0
2,304
9,994
3,591
0
746
9,248
0
81,254
L
4,280
216
0
3,936
11,915
10,312
0
3,728
8,066
18,283
1,127
W
Cerberus
DeepPix3l
Cerberus
5,991
493
0
3,761
11,138
9,559
182
4,403
6,735
29,767
4,215
L
Tiamat
5,804
464
0
1,507
8,938
5,175
0
5,592
2,978
51,321
0
W
Ravana
5,880
1,890
0
1,536
5,977
3,335
300
622
5,355
0
83,923
W
Discordia
HaxCats
Discordia
8,791
247
0
1,498
6,684
2,729
250
4,861
1,823
46,136
1,658
L
Erlang Shen
josses2
Erlang Shen
9,510
5,176
0
4,295
15,992
14,221
0
1,052
14,883
0
68,447
W
5,718
1,731
0
2,659
6,491
2,565
2,761
312
6,179
0
93,924
W
Osiris
9,703
3,529
0
5,556
15,603
13,189
348
1,338
14,265
0
65,180
L
Ao Kuang
vxcza-
Ao Kuang
1,529
442
0
1,397
7,763
2,860
0
2,094
5,574
22,604
781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,868
Gold Earned
34,807
559
Minions Killed
408
0
Camps Cleared
0
1,454,018
Distance Traveled
1,288,794
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,258
551
145
10
0
246,926
0
L
Sobek
6,532
435
31
2
0
282,710
4
W
Cerberus
7,972
531
68
5
0
304,780
3
L
Tiamat
6,921
461
78
5
0
276,401
3
W
Ravana
8,504
567
123
8
0
335,355
1
W
Discordia
7,720
515
91
6
0
272,885
1
L
Erlang Shen
7,703
514
108
7
0
273,458
0
W
Neith
9,180
612
165
11
0
266,909
0
W
Osiris
8,492
566
112
7
0
274,089
0
L
Ao Kuang
5,393
360
46
3
0
209,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role