Player Matchup

Nut
Nut
HITMAN8102
Nut
Level 95
God Stats
0W - 2L
1,234 SR
Queue Stats
38W - 35L
1,490 Elo+
Solo
Khepri
Khepri
Mdias192
Khepri
Level 119
God Stats
2W - 3L
1,507 SR
Queue Stats
380W - 380L
1,398 Elo+
Party 1
Baba Yaga
Baba Yaga
darkprince12115
Baba Yaga
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 95L
1,517 Elo+
Solo
Fenrir
Fenrir
gabosa567
Fenrir
Level 126
God Stats
6W - 6L
1,724 SR
Queue Stats
174W - 175L
1,437 Elo+
Party 1
King Arthur
King Arthur
lll_PALMA_lll
King Arthur
Level 86
God Stats
6W - 14L
1,268 SR
Queue Stats
317W - 297L
1,454 Elo+
Party 1
Team Averages
Level 111
1,447 SR
1,459 Elo+

VS

Team Averages
Level 119
1,459 SR
1,487 Elo+
Nike
Nike
 
Nike
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Autosnipa
Nut
Level 146
God Stats
6W - 3L
1,210 SR
Queue Stats
40W - 21L
1,574 Elo+
Solo
Thor
Thor
Nigus_Liam
Thor
Level 148
God Stats
12W - 18L
1,567 SR
Queue Stats
272W - 254L
1,463 Elo+
Solo
Maui
Maui
darksword0
Maui
Level 149
God Stats
22W - 24L
1,520 SR
Queue Stats
232W - 237L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
5,923
494
3,628
7,917
3,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Mdias192
Khepri
11
1 / 3 / 3
6,103
509
3,670
10,461
8,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baba Yaga
darkprince12115
Baba Yaga
12
2 / 2 / 3
6,801
567
6,358
4,712
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fenrir
gabosa567
Fenrir
12
6 / 2 / 2
7,088
591
4,851
10,329
4,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
lll_PALMA_lll
King Arthur
12
2 / 5 / 1
6,683
557
9,024
15,129
14,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
5 / 3 / 0
7,395
616
7,612
13,901
12,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
 
Scylla
11
1 / 6 / 3
6,159
513
3,138
7,908
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 0 / 0
7,920
660
8,613
6,730
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
0 / 0 / 4
6,651
554
2,711
9,034
4,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 4
6,705
559
3,237
10,060
8,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
11
Kills
12
14
Deaths
11
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
3
0
1.67
W
Scylla
 
Scylla
1
6
3
0.42
W
5
0
0
5
L
0
2
1
0.25
L
Khepri
Mdias192
Khepri
1
3
3
0.83
W
0
0
4
2
L
Baba Yaga
darkprince12115
Baba Yaga
2
2
3
1.75
W
1
2
4
1.5
L
Fenrir
gabosa567
Fenrir
6
2
2
3.5
L
King Arthur
lll_PALMA_lll
King Arthur
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,531
Damage
25,311
48,548
Taken
47,633
32,920
Mitigated
30,285
12,377
Healing
14,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,612
1,087
0
4,356
13,901
12,123
0
491
13,410
0
43,677
W
Scylla
 
Scylla
3,138
125
0
1,403
7,908
2,989
0
4,689
3,219
31,994
299
W
8,613
6,604
0
5,461
6,730
2,895
832
1,082
5,648
0
75,923
L
3,628
2,121
0
3,310
7,917
3,015
0
700
7,217
0
47,255
L
Khepri
Mdias192
Khepri
3,670
197
0
2,304
10,461
8,168
40
3,215
7,246
18,559
1,443
W
2,711
530
0
1,677
9,034
4,237
0
837
8,197
0
58,162
L
Baba Yaga
darkprince12115
Baba Yaga
6,358
120
0
1,341
4,712
1,850
126
1,657
3,055
42,256
0
W
3,237
404
0
1,691
10,060
8,041
0
3,171
6,889
19,871
1,869
L
Fenrir
gabosa567
Fenrir
4,851
1,207
0
2,336
10,329
4,950
0
412
9,828
0
51,646
L
King Arthur
lll_PALMA_lll
King Arthur
9,024
976
0
3,086
15,129
14,937
0
0
14,108
1,848
44,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,598
Gold Earned
34,830
323
Minions Killed
397
0
Camps Cleared
0
1,227,812
Distance Traveled
1,156,910
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,395
616
79
7
0
228,771
0
W
Scylla
6,159
513
57
5
0
226,936
0
W
Nut
7,920
660
128
11
0
225,083
2
L
Nut
5,923
494
95
8
0
237,574
0
L
Khepri
6,103
509
20
2
0
232,598
4
W
Thor
6,651
554
96
8
0
248,360
1
L
Baba Yaga
6,801
567
60
5
0
223,828
0
W
Maui
6,705
559
37
3
0
227,760
5
L
Fenrir
7,088
591
77
6
0
280,268
0
L
King Arthur
6,683
557
71
6
0
253,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role