Player Matchup

Ares
Ares
kingcageman24
Ares
Level 65
God Stats
10W - 3L
1,632 SR
Queue Stats
127W - 112L
1,392 Elo+
Party 1
Kukulkan
Kukulkan
sandhillhell
Kukulkan
Level 36
God Stats
2W - 0L
1,715 SR
Queue Stats
27W - 22L
1,382 Elo+
Party 1
Nut
Nut
xGlitterQueenx
Nut
Level 44
God Stats
9W - 3L
1,632 SR
Queue Stats
116W - 97L
1,405 Elo+
Party 1
Team Averages
Level 48
1,660 SR
1,393 Elo+

VS

Team Averages
Level 50
1,552 SR
1,325 Elo+
Nut
Nut
ant9768
Nut
Level 48
God Stats
27W - 16L
1,657 SR
Queue Stats
73W - 67L
1,444 Elo+
Solo
Lancelot
Lancelot
iNoTfRuItY69
Lancelot
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,207 Elo+
Party 2
Terra
Terra
vainsmiley
Terra
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
8,548
712
8,088
12,042
13,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
sandhillhell
Kukulkan
14
2 / 0 / 2
8,789
732
14,129
5,182
2,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 1 / 3
8,469
706
8,804
8,812
4,456
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
13
1 / 1 / 1
8,029
669
8,369
12,149
5,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Lancelot
iNoTfRuItY69
Lancelot
11
0 / 2 / 0
6,959
580
3,845
12,351
8,208
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
14
1 / 1 / 2
7,804
650
3,016
14,785
15,220
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
4
Kills
2
3
Deaths
4
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nut
1
1
1
1.5
L
Lancelot
iNoTfRuItY69
Lancelot
0
2
0
0
W
1
2
3
1.25
W
Kukulkan
sandhillhell
Kukulkan
2
0
2
3
L
Terra
1
1
2
2
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,021
Damage
15,230
26,036
Taken
39,285
20,690
Mitigated
29,062
3,352
Healing
5,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
8,369
4,914
0
1,577
12,149
5,634
0
7,222
4,921
0
40,029
L
Lancelot
iNoTfRuItY69
Lancelot
3,845
621
0
1,609
12,351
8,208
0
6,950
5,377
0
23,584
W
8,088
698
0
1,040
12,042
13,928
445
1,108
10,867
22,479
6,766
W
Kukulkan
sandhillhell
Kukulkan
14,129
2,097
279
171
5,182
2,306
564
421
4,697
49,107
507
L
Terra
3,016
544
353
2,437
14,785
15,220
0
6,985
7,776
12,438
0
W
8,804
5,825
263
1,599
8,812
4,456
1,678
1,540
7,181
0
28,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,806
Gold Earned
22,792
157
Minions Killed
97
0
Camps Cleared
0
577,350
Distance Traveled
663,445
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,029
669
62
5
0
193,931
0
L
Lancelot
6,959
580
23
2
0
231,860
0
W
Ares
8,548
712
37
3
0
194,128
0
W
Kukulkan
8,789
732
72
6
0
174,770
0
L
Terra
7,804
650
12
1
0
237,654
0
W
Nut
8,469
706
48
4
0
208,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role