Player Matchup

Nut
Nut
iCyberDoll
Nut
Level 162
God Stats
15W - 20L
1,368 SR
Queue Stats
96W - 134L
1,468 Elo+
Party 2
Ne Zha
Ne Zha
jcthegoat69
Ne Zha
Level 126
God Stats
4W - 4L
1,500 SR
Queue Stats
98W - 84L
1,573 Elo+
Solo
Discordia
Discordia
kingpin724
Discordia
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 146L
1,512 Elo+
Party 2
Cthulhu
Cthulhu
richpowe
Cthulhu
Level 14
God Stats
6W - 14L
1,459 SR
Queue Stats
13W - 31L
1,152 Elo+
Party 2
Erlang Shen
Erlang Shen
stone_grandpa
Erlang Shen
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 90L
1,475 Elo+
Party 2
Team Averages
Level 91
1,465 SR
1,436 Elo+

VS

Team Averages
Level 80
1,535 SR
1,586 Elo+
Tiamat
Tiamat
FireSan-
Tiamat
Level 158
God Stats
3W - 6L
1,500 SR
Queue Stats
37W - 40L
1,518 Elo+
Party 1
Arachne
Arachne
NOT_420JAY
Arachne
Level 83
God Stats
1W - 1L
1,294 SR
Queue Stats
50W - 43L
1,509 Elo+
Solo
Chaac
Chaac
RoseOfEnvyyy
Chaac
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 92L
1,918 Elo+
Party 1
Gilgamesh
Gilgamesh
ScorpionSabe
Gilgamesh
Level 69
God Stats
6W - 2L
1,704 SR
Queue Stats
31W - 22L
1,420 Elo+
Solo
Nut
Nut
antoniotomato
Nut
Level 69
God Stats
2W - 0L
1,679 SR
Queue Stats
62W - 43L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,622
509
3,780
9,742
3,591
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
12
1 / 2 / 2
6,512
501
4,836
12,943
7,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Discordia
kingpin724
Discordia
11
0 / 3 / 1
6,439
495
3,783
7,370
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
richpowe
Cthulhu
9
0 / 1 / 2
5,890
453
4,590
10,497
6,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
stone_grandpa
Erlang Shen
12
0 / 0 / 0
7,353
566
10,214
12,445
12,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FireSan-
Tiamat
14
4 / 0 / 1
7,747
596
5,412
7,894
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Arachne
NOT_420JAY
Arachne
12
1 / 2 / 1
6,090
468
2,722
10,835
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
1 / 1 / 4
6,288
484
7,467
9,319
7,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gilgamesh
ScorpionSabe
Gilgamesh
12
0 / 0 / 1
6,615
509
7,401
12,603
10,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 0 / 2
7,495
577
9,963
10,070
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
3
Kills
7
7
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
FireSan-
Tiamat
4
0
1
4.5
W
Arachne
NOT_420JAY
Arachne
1
2
1
0.75
W
1
1
4
3
W
Gilgamesh
ScorpionSabe
Gilgamesh
0
0
1
0.5
W
1
0
2
2
L
2
1
0
2
L
Ne Zha
1
2
2
1
L
Discordia
kingpin724
Discordia
0
3
1
0.17
L
Cthulhu
richpowe
Cthulhu
0
1
2
1
L
Erlang Shen
stone_grandpa
Erlang Shen
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,203
Damage
32,965
52,997
Taken
50,721
32,640
Mitigated
31,674
15,689
Healing
20,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
FireSan-
Tiamat
5,412
330
0
2,423
7,894
4,928
0
2,125
5,692
61,567
653
W
Arachne
NOT_420JAY
Arachne
2,722
1,642
0
4,887
10,835
4,289
0
688
10,061
0
34,382
W
7,467
827
0
2,006
9,319
7,632
0
2,300
6,974
3,704
31,504
W
Gilgamesh
ScorpionSabe
Gilgamesh
7,401
2,691
0
4,218
12,603
10,494
0
183
11,687
0
46,521
W
9,963
6,302
0
6,743
10,070
4,331
0
3,077
6,993
0
88,899
L
3,780
1,955
0
2,617
9,742
3,591
0
412
9,330
0
51,339
L
Ne Zha
4,836
2,018
0
1,844
12,943
7,253
0
1,154
11,692
0
56,025
L
Discordia
kingpin724
Discordia
3,783
90
0
1,615
7,370
2,548
0
3,226
4,136
45,583
0
L
Cthulhu
richpowe
Cthulhu
4,590
191
1,687
3,105
10,497
6,904
0
554
9,937
22,007
0
L
Erlang Shen
stone_grandpa
Erlang Shen
10,214
4,766
0
4,821
12,445
12,344
0
640
10,997
259
62,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,816
Gold Earned
34,235
407
Minions Killed
444
0
Camps Cleared
0
1,353,490
Distance Traveled
1,384,935
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,747
596
116
9
0
272,895
2
W
Arachne
6,090
468
63
5
0
298,563
0
W
Chaac
6,288
484
43
3
0
294,198
0
W
Gilgamesh
6,615
509
73
6
0
279,520
0
W
Nut
7,495
577
149
11
0
239,759
0
L
Nut
6,622
509
93
7
0
250,571
0
L
Ne Zha
6,512
501
85
7
0
289,910
0
L
Discordia
6,439
495
88
7
0
245,344
1
L
Cthulhu
5,890
453
33
3
0
275,374
0
L
Erlang Shen
7,353
566
108
8
0
292,291
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role