Player Matchup

Danzaburou
Danzaburou
LT Firejay
Danzaburou
Level 127
God Stats
190W - 168L
1,715 SR
Queue Stats
301W - 271L
1,299 Elo+
Solo
Bellona
Bellona
Mud_Wizard7
Bellona
Level 25
God Stats
6W - 6L
1,529 SR
Queue Stats
22W - 28L
1,323 Elo+
Party 3
Serqet
Serqet
ScottyB666
Serqet
Level 67
God Stats
3W - 3L
1,472 SR
Queue Stats
191W - 184L
1,479 Elo+
Solo
Agni
Agni
pipixgames
Agni
Level 43
God Stats
6W - 4L
1,725 SR
Queue Stats
74W - 89L
1,356 Elo+
Solo
Xing Tian
Xing Tian
wetbean441
Xing Tian
Level 69
God Stats
1W - 1L
1,260 SR
Queue Stats
24W - 26L
1,368 Elo+
Party 3
Team Averages
Level 66
1,540 SR
1,365 Elo+

VS

Team Averages
Level 63
1,519 SR
1,488 Elo+
Gilgamesh
Gilgamesh
Bi0s rogue
Gilgamesh
Level 80
God Stats
12W - 10L
1,674 SR
Queue Stats
20W - 21L
1,442 Elo+
Party 2
Ra
Ra
OGScroogeMcDuck
Ra
Level 124
God Stats
31W - 28L
1,522 SR
Queue Stats
173W - 156L
1,444 Elo+
Solo
Nut
Nut
SainteJesuite
Nut
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
18W - 15L
1,516 Elo+
Party 1
Ares
Ares
VinceTheOracle
Ares
Level 65
God Stats
0W - 2L
1,274 SR
Queue Stats
52W - 28L
1,613 Elo+
Party 1
Thanatos
Thanatos
noscotti
Thanatos
Level 29
God Stats
2W - 2L
1,624 SR
Queue Stats
8W - 10L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LT Firejay
Danzaburou
13
11 / 2 / 2
9,018
601
15,404
12,293
4,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Mud_Wizard7
Bellona
12
3 / 1 / 4
7,524
502
6,933
10,236
10,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
ScottyB666
Serqet
15
6 / 0 / 5
8,223
548
7,061
11,564
5,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 2
6,924
462
3,986
6,876
2,306
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
wetbean441
Xing Tian
12
0 / 1 / 7
7,441
496
4,385
13,059
11,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bi0s rogue
Gilgamesh
11
3 / 2 / 0
7,377
492
7,162
12,314
11,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 4 / 1
8,303
554
4,643
9,056
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 0
7,127
475
8,213
12,056
5,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 1
6,969
465
5,355
15,327
14,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
noscotti
Thanatos
12
1 / 4 / 1
7,082
472
4,224
13,206
5,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
21
Kills
6
6
Deaths
21
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bi0s rogue
Gilgamesh
3
2
0
1.5
W
Danzaburou
LT Firejay
Danzaburou
11
2
2
6
W
Bellona
Mud_Wizard7
Bellona
3
1
4
5
L
1
4
1
0.38
L
1
6
0
0.17
W
Serqet
ScottyB666
Serqet
6
0
5
8.5
L
0
5
1
0.1
L
Thanatos
noscotti
Thanatos
1
4
1
0.38
W
1
2
2
1
W
Xing Tian
wetbean441
Xing Tian
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,769
Damage
29,597
54,028
Taken
61,959
34,622
Mitigated
41,135
15,756
Healing
17,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bi0s rogue
Gilgamesh
7,162
1,663
136
2,603
12,314
11,530
593
967
10,720
344
35,194
W
Danzaburou
LT Firejay
Danzaburou
15,404
8,803
0
3,633
12,293
4,959
1,035
2,629
9,554
0
61,394
W
Bellona
Mud_Wizard7
Bellona
6,933
2,332
0
2,436
10,236
10,822
0
586
9,227
0
33,038
L
4,643
835
264
3,206
9,056
3,618
717
2,914
6,142
60,595
1,942
L
8,213
5,668
241
2,412
12,056
5,607
670
1,244
10,812
0
45,340
W
Serqet
ScottyB666
Serqet
7,061
1,446
0
6,542
11,564
5,103
0
1,153
10,179
0
66,341
L
5,355
1,455
0
3,326
15,327
14,450
237
2,830
12,352
23,299
0
L
Thanatos
noscotti
Thanatos
4,224
242
0
5,766
13,206
5,930
735
277
12,447
0
49,589
W
3,986
195
0
1,333
6,876
2,306
126
2,247
4,308
39,225
0
W
Xing Tian
wetbean441
Xing Tian
4,385
900
0
1,812
13,059
11,432
235
3,247
9,812
32,873
2,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,130
Gold Earned
36,858
353
Minions Killed
353
0
Camps Cleared
0
1,398,696
Distance Traveled
1,315,512
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,377
492
54
4
0
285,964
0
W
Danzaburou
9,018
601
83
6
0
243,286
0
W
Bellona
7,524
502
57
4
0
272,572
0
L
Ra
8,303
554
119
8
0
271,586
1
L
Nut
7,127
475
83
6
0
219,030
0
W
Serqet
8,223
548
106
7
0
355,160
1
L
Ares
6,969
465
24
2
0
261,526
0
L
Thanatos
7,082
472
73
5
0
277,406
0
W
Agni
6,924
462
63
4
0
263,250
0
W
Xing Tian
7,441
496
44
3
0
264,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role