Player Matchup

Charybdis
Charybdis
HotTomatoSoup4u
Charybdis
Level 156
God Stats
13W - 16L
1,550 SR
Queue Stats
105W - 111L
1,448 Elo+
Party 2
Artio
Artio
LG Dyln1734
Artio
Level 119
God Stats
0W - 3L
1,346 SR
Queue Stats
10W - 25L
1,362 Elo+
Party 2
Anubis
Anubis
TermlessRug9624
Anubis
Level 106
God Stats
5W - 9L
1,330 SR
Queue Stats
222W - 235L
1,465 Elo+
Party 2
Pele
Pele
oParlayy
Pele
Level 164
God Stats
1W - 3L
1,745 SR
Queue Stats
45W - 54L
1,487 Elo+
Party 2
Vamana
Vamana
taco5734
Vamana
Level 139
God Stats
17W - 21L
1,546 SR
Queue Stats
343W - 349L
1,498 Elo+
Solo
Team Averages
Level 137
1,503 SR
1,452 Elo+

VS

Team Averages
Level 148
1,479 SR
1,539 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Basch112
Sol
Level 154
God Stats
3W - 4L
1,676 SR
Queue Stats
155W - 145L
1,487 Elo+
Party 1
Nut
Nut
CallMeMommyZzx
Nut
Level 154
God Stats
25W - 23L
1,269 SR
Queue Stats
146W - 160L
1,496 Elo+
Solo
Thanatos
Thanatos
Epiccure
Thanatos
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,661 Elo+
Party 1
Shiva
Shiva
b00ya_ksha
Shiva
Level 147
God Stats
12W - 12L
1,447 SR
Queue Stats
377W - 363L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HotTomatoSoup4u
Charybdis
13
2 / 5 / 5
7,851
561
10,570
14,440
4,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 3
6,767
483
4,351
13,601
10,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 5 / 0
6,917
494
6,362
9,966
4,031
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
13
4 / 2 / 2
7,465
533
8,948
12,629
5,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vamana
taco5734
Vamana
12
0 / 6 / 0
7,236
517
3,171
12,571
7,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 2 / 10
6,804
486
6,507
12,619
7,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 5 / 5
7,067
505
9,412
11,459
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
3 / 0 / 4
9,455
675
8,722
10,027
4,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Epiccure
Thanatos
15
12 / 0 / 4
9,276
663
10,327
13,545
6,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shiva
15
4 / 0 / 5
9,346
668
10,490
10,066
8,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
7
Kills
20
20
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
2
10
2.5
W
1
5
5
0.7
W
3
0
4
5
W
Thanatos
Epiccure
Thanatos
12
0
4
14
L
Charybdis
HotTomatoSoup4u
Charybdis
2
5
5
0.9
L
1
2
3
1.25
L
0
5
0
0
W
Shiva
4
0
5
6.5
L
Pele
4
2
2
2.5
L
Vamana
taco5734
Vamana
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,402
Damage
45,458
63,207
Taken
57,716
31,368
Mitigated
29,211
16,848
Healing
30,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,507
741
4,087
5,261
12,619
7,225
0
3,423
9,196
27,692
1,932
W
9,412
4,090
0
2,049
11,459
3,210
680
1,059
10,400
40,261
6,433
W
8,722
5,677
0
5,935
10,027
4,052
1,125
3,883
6,144
31
94,273
W
Thanatos
Epiccure
Thanatos
10,327
2,350
0
11,192
13,545
6,374
352
1,850
11,695
0
66,751
L
Charybdis
HotTomatoSoup4u
Charybdis
10,570
5,001
0
2,896
14,440
4,811
688
5,519
8,921
0
68,103
L
4,351
748
2,094
4,514
13,601
10,085
0
5,113
8,338
9,735
0
L
6,362
42
0
3,579
9,966
4,031
0
957
9,009
62,536
0
W
Shiva
10,490
1,672
220
2,185
10,066
8,350
237
898
8,616
93
72,037
L
Pele
8,948
1,322
0
1,457
12,629
5,272
0
3,186
9,298
0
62,117
L
Vamana
taco5734
Vamana
3,171
1,233
0
2,308
12,571
7,169
1,318
93
11,770
0
50,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,236
Gold Earned
41,948
424
Minions Killed
481
0
Camps Cleared
0
1,406,367
Distance Traveled
1,471,717
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,804
486
42
3
0
284,061
2
W
Sol
7,067
505
72
5
0
258,705
1
W
Nut
9,455
675
150
11
0
261,532
4
W
Thanatos
9,276
663
99
7
0
367,053
4
L
Charybdis
7,851
561
110
8
0
240,050
0
L
Artio
6,767
483
12
1
0
288,973
0
L
Anubis
6,917
494
116
8
0
274,548
2
W
Shiva
9,346
668
118
8
0
300,366
0
L
Pele
7,465
533
88
6
0
344,741
0
L
Vamana
7,236
517
98
7
0
258,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role